Searched refs:Program (Results 101 - 109 of 109) sorted by relevance

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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
H A DTestAppRS.java32 import android.renderscript.Program.TextureType;
/frameworks/rs/
H A DrsProgramVertex.cpp29 : Program(rsc, shaderText, shaderLength, params, paramLength) {
H A Drs_hal.h68 class Program;
H A DrsAllocation.cpp327 void Allocation::addProgramToDirty(const Program *p) {
331 void Allocation::removeProgramToDirty(const Program *p) {
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
H A DUiTest.java27 import android.renderscript.Program.TextureType;
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DFilter.java281 * constructing a Program instance with attached ProgramPorts.
283 protected void initProgramInputs(Program program, FilterContext context) {
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DSceneManager.java383 fb.addTexture(Program.TextureType.TEXTURE_2D, "color");
/frameworks/rs/api/
H A Drs_graphics.spec262 The Allocation must be a valid constant input for the Program.
374 Allocation must be a valid texture for the Program. The sampling
/frameworks/rs/driver/
H A DrsdShader.cpp32 RsdShader::RsdShader(const Program *p, uint32_t type,

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