Searched refs:audio (Results 101 - 125 of 178) sorted by relevance

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/frameworks/av/services/audioflinger/
H A DAudioResampler.h27 #include <system/audio.h>
H A DSpdifStreamOut.cpp20 #include <hardware/audio.h>
38 // Tell the HAL that the data will be compressed audio wrapped in a data burst.
H A DAudioStreamOut.cpp21 #include <hardware/audio.h>
H A DBufferProviders.h25 #include <system/audio.h>
39 // treat it as an audio discontinuity for future samples.
/frameworks/av/services/radio/
H A DRadioService.h76 bool audio);
98 bool mMute; // radio audio source state
99 // when unmuted, audio is routed to the
137 bool audio);
172 bool audio() const { return mAudio; } function in class:android::RadioService::ModuleClient
/frameworks/av/include/media/
H A DIMediaPlayer.h24 #include <system/audio.h>
/frameworks/av/include/media/nbaio/
H A DNBAIO.h20 // Non-blocking audio I/O interface
32 #include <system/audio.h>
213 // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
218 // OK Everything went well, *ts holds the time at which the first audio frame of the next
222 // output of the audio driver has not started yet. Sinks which lead to a HAL which
/frameworks/av/services/audiopolicy/common/managerdefinitions/include/
H A DAudioPort.h23 #include <system/audio.h>
99 Vector <audio_format_t> mFormats; // supported audio formats
101 sp<HwModule> mModule; // audio HW module exposing this I/O stream
H A DDeviceDescriptor.h24 #include <system/audio.h>
H A DAudioOutputDescriptor.h24 #include <system/audio.h>
32 // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
33 // and keep track of the usage of this output by each audio stream type.
87 // Audio output driven by a software mixer in audio flinger.
138 * media players lose audio focus when not playing locally
/frameworks/av/services/audiopolicy/engineconfigurable/src/
H A DCollection.h25 #include <system/audio.h>
H A DStream.cpp20 #include <system/audio.h>
/frameworks/av/services/audiopolicy/engineconfigurable/wrapper/include/
H A DParameterManagerWrapper.h19 #include <system/audio.h>
/frameworks/base/packages/DocumentsUI/src/com/android/documentsui/
H A DRootsFragment.java293 RootItem audio = null;
311 audio = new RootItem(root);
329 if (audio != null) add(audio);
/frameworks/base/services/core/java/com/android/server/audio/
H A DRotationHelper.java17 package com.android.server.audio;
31 * to the audio HALs through AudioSystem.
38 * query the display rotation so audio stays in sync with video/dialogs. This is
99 // use display rotation so audio stays in sync with video/dialogs
H A DFocusRequester.java17 package com.android.server.audio;
27 import com.android.server.audio.MediaFocusControl.AudioFocusDeathHandler;
33 * Class to handle all the information about a user of audio focus. The lifecycle of each
34 * instance is managed by android.media.MediaFocusControl, from its addition to the audio focus
51 * the audio focus gain request that caused the addition of this object in the focus stack.
60 * the audio focus loss received my mFocusDispatcher, is AudioManager.AUDIOFOCUS_NONE if
65 * the audio attributes associated with the focus request
221 * For a given audio focus gain request, return the audio focus loss type that will result
224 * @return the audio focu
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/frameworks/wilhelm/src/itf/
H A DIAndroidEffect.cpp21 #include <system/audio.h>
/frameworks/wilhelm/tests/examples/
H A DAndroid.mk11 $(call include-path-for, audio-utils)
62 $(call include-path-for, audio-utils)
/frameworks/av/media/libstagefright/codecs/aacdec/
H A DSoftAAC2.cpp39 #define MAX_CHANNEL_COUNT 8 /* maximum number of audio channels that can be decoded */
96 def.format.audio.cMIMEType = const_cast<char *>("audio/aac");
97 def.format.audio.pNativeRender = NULL;
98 def.format.audio.bFlagErrorConcealment = OMX_FALSE;
99 def.format.audio.eEncoding = OMX_AUDIO_CodingAAC;
114 def.format.audio.cMIMEType = const_cast<char *>("audio/raw");
115 def.format.audio.pNativeRender = NULL;
116 def.format.audio
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/frameworks/av/media/libstagefright/codecs/amrnb/dec/
H A DAndroid.mk95 $(call include-path-for, audio-utils)
/frameworks/av/media/libmedia/
H A DAudioParameter.cpp22 #include <hardware/audio.h>
/frameworks/av/services/audiopolicy/service/
H A DAudioPolicyEffects.h25 #include <system/audio.h>
50 // managing audio effects.
/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/audio/
H A DMediaAudioManagerTest.java17 package com.android.mediaframeworktest.functional.audio;
155 // the audio focus request is async, so wait a bit to verify it had the expected effect
175 //Test case 1: test audio focus listener loses audio focus:
186 //Test case 2: test audio focus listener loses audio focus:
198 //Test case 3: test audio focus listener loses audio focus:
210 //Test case 4: test audio focus registering and use over 3000 iterations
220 assertTrue("audio focu
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H A DMediaBassBoostTest.java17 package com.android.mediaframeworktest.functional.audio;
H A DMediaVirtualizerTest.java17 package com.android.mediaframeworktest.functional.audio;

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