/frameworks/av/media/libeffects/loudness/ |
H A D | Android.mk | 20 $(call include-path-for, audio-effects) \
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/frameworks/av/media/libeffects/visualizer/ |
H A D | Android.mk | 20 $(call include-path-for, audio-effects)
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/frameworks/base/libs/usb/tests/accessorytest/ |
H A D | Android.mk | 11 audio.c \
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/frameworks/base/media/jni/audioeffect/ |
H A D | Android.mk | 17 $(call include-path-for, audio-effects)
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/frameworks/av/services/audiopolicy/common/managerdefinitions/include/ |
H A D | AudioGain.h | 21 #include <system/audio.h>
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H A D | IOProfile.h | 22 #include <system/audio.h> 31 // a given use case, open/close it accordingly and connect/disconnect audio tracks
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/frameworks/av/services/audioflinger/ |
H A D | Android.mk | 37 $(call include-path-for, audio-effects) \ 38 $(call include-path-for, audio-utils) 85 # build audio resampler test tool 93 $(call include-path-for, audio-utils) 121 $(call include-path-for, audio-utils)
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H A D | AudioHwDevice.h | 25 #include <hardware/audio.h> 27 #include <system/audio.h> 64 /** This method creates and opens the audio hardware output stream. 65 * The "address" parameter qualifies the "devices" audio device type if needed.
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/frameworks/av/media/libeffects/testlibs/ |
H A D | EffectsMath.h | 82 macros for other audio sample related math. 111 Multiply the signed audio sample by the unsigned fraction. 112 - a is the signed audio sample 116 #define MULT_AUDIO_COEF(audio,coef) /*lint -e704 <avoid divide for performance>*/ \ 119 ((int32_t)(audio)) * ((int32_t)(coef)) \ 134 #define MULT_AUDIO_WET_DRY_COEF(audio,coef) /*lint -e(702) <avoid divide for performance>*/ \ 137 ((int32_t)(audio)) * ((int32_t)(coef)) \ 284 /* we use 16-bits in the PC per audio sample */ 295 #define MULT_AUDIO_DRIVE(audio,drive) /*lint -e(702) <avoid divide for performance>*/ \ 298 ((int32_t)(audio)) * ((int32_ [all...] |
/frameworks/av/media/libmediaplayerservice/nuplayer/ |
H A D | NuPlayer.cpp | 117 FlushDecoderAction(FlushCommand audio, FlushCommand video) argument 118 : mAudio(audio), 340 // do some cursory validation of the settings here. audio modes are 434 mime = "audio/"; 635 (mSource != NULL && mStarted && mSource->getFormat(false /* audio */) != NULL 641 if (mSource == NULL || !mStarted || mSource->getFormat(false /* audio */) == NULL 649 new FlushDecoderAction(FLUSH_CMD_FLUSH /* audio */, 658 // If the video decoder is not set (perhaps audio only in this case) 837 // initialize video before audio because successful initialization of 838 // video may change deep buffer mode of audio 883 bool audio = msg->what() == kWhatAudioNotify; local 1048 int32_t audio; local 1075 int32_t audio; local 1371 handleFlushComplete(bool audio, bool isDecoder) argument 1496 instantiateDecoder(bool audio, sp<DecoderBase> *decoder) argument 1672 flushDecoder(bool audio, bool needShutdown) argument 1709 queueDecoderShutdown( bool audio, bool video, const sp<AMessage> &reply) argument 1881 performDecoderFlush(FlushCommand audio, FlushCommand video) argument 2209 int32_t audio, video; local 2324 getFormat(bool audio) argument [all...] |
H A D | RTSPSource.h | 51 virtual status_t dequeueAccessUnit(bool audio, sp<ABuffer> *accessUnit); 61 virtual sp<MetaData> getFormatMeta(bool audio); 121 sp<AnotherPacketSource> getSource(bool audio); 132 void setEOSTimeout(bool audio, int64_t timeout);
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H A D | NuPlayerRenderer.h | 48 bool audio, 52 void queueEOS(bool audio, status_t finalResult); 59 void flush(bool audio, bool notifyComplete); 153 float mPlaybackRate; // audio track rate 173 int64_t mPauseDrainAudioAllowedUs; // time when we can drain/deliver audio in pause mode. 246 int32_t getQueueGeneration(bool audio); 247 int32_t getDrainGeneration(bool audio); 257 void notifyEOS(bool audio, status_t finalResult, int64_t delayUs = 0); 258 void notifyFlushComplete(bool audio); 265 bool dropBufferIfStale(bool audio, cons [all...] |
H A D | NuPlayer.h | 213 inline const sp<DecoderBase> &getDecoder(bool audio) { argument 214 return audio ? mAudioDecoder : mVideoDecoder; 228 status_t instantiateDecoder(bool audio, sp<DecoderBase> *decoder); 238 void handleFlushComplete(bool audio, bool isDecoder); 247 void flushDecoder(bool audio, bool needShutdown); 260 void performDecoderFlush(FlushCommand audio, FlushCommand video); 270 bool audio, bool video, const sp<AMessage> &reply);
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H A D | NuPlayerRenderer.cpp | 41 #Turn offload audio off (use PCM for Play Music) -- AudioPolicyManager 42 adb shell setprop audio.offload.disable 1 44 #Allow offload audio with video (requires offloading to be enabled) -- AudioPolicyManager 45 adb shell setprop audio.offload.video 1 47 #Use audio callbacks for PCM data 48 adb shell setprop media.stagefright.audio.cbk 1 50 #Use deep buffer for PCM data with video (it is generally enabled for audio-only) 51 adb shell setprop media.stagefright.audio.deep 1 53 #Set size of buffers for pcm audio sink in msec (example: 1000 msec) 54 adb shell setprop media.stagefright.audio 136 queueBuffer( bool audio, const sp<ABuffer> &buffer, const sp<AMessage> ¬ifyConsumed) argument 148 queueEOS(bool audio, status_t finalResult) argument 265 flush(bool audio, bool notifyComplete) argument 1170 notifyEOS(bool audio, status_t finalResult, int64_t delayUs) argument 1183 int32_t audio; local 1281 int32_t audio; local 1313 int32_t audio, notifyComplete; local 1412 notifyFlushComplete(bool audio) argument 1419 dropBufferIfStale( bool audio, const sp<AMessage> &msg) argument 1541 getQueueGeneration(bool audio) argument 1546 getDrainGeneration(bool audio) argument [all...] |
/frameworks/av/include/media/ |
H A D | IAudioFlingerClient.h | 24 #include <system/audio.h> 36 // Notifies a change of audio input/output configuration.
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H A D | IAudioPolicyServiceClient.h | 23 #include <system/audio.h> 34 // Notifies a change of audio port configuration. 36 // Notifies a change of audio patch configuration. 38 // Notifies a change in the mixing state of a specific mix in a dynamic audio policy
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/frameworks/av/media/libeffects/lvm/wrapper/ |
H A D | Android.mk | 28 $(call include-path-for, audio-effects) 57 $(call include-path-for, audio-effects)
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/frameworks/av/services/audiopolicy/common/include/ |
H A D | policy.h | 19 #include <system/audio.h> 30 * A device mask for all audio input devices that are considered "virtual" when evaluating 37 * A device mask for all audio input and output devices where matching inputs/outputs on device
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/frameworks/base/core/jni/ |
H A D | android_media_DeviceCallback.h | 20 #include <system/audio.h>
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/frameworks/wilhelm/src/android/ |
H A D | android_sles_conversions.h | 19 #include <system/audio.h>
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/frameworks/av/media/libstagefright/codecs/g711/dec/ |
H A D | SoftG711.cpp | 74 def.format.audio.cMIMEType = 80 def.format.audio.pNativeRender = NULL; 81 def.format.audio.bFlagErrorConcealment = OMX_FALSE; 82 def.format.audio.eEncoding = OMX_AUDIO_CodingG711; 97 def.format.audio.cMIMEType = const_cast<char *>("audio/raw"); 98 def.format.audio.pNativeRender = NULL; 99 def.format.audio.bFlagErrorConcealment = OMX_FALSE; 100 def.format.audio.eEncoding = OMX_AUDIO_CodingPCM;
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/frameworks/av/media/libstagefright/codecs/gsm/dec/ |
H A D | SoftGSM.cpp | 77 def.format.audio.cMIMEType = 80 def.format.audio.pNativeRender = NULL; 81 def.format.audio.bFlagErrorConcealment = OMX_FALSE; 82 def.format.audio.eEncoding = OMX_AUDIO_CodingGSMFR; 97 def.format.audio.cMIMEType = const_cast<char *>("audio/raw"); 98 def.format.audio.pNativeRender = NULL; 99 def.format.audio.bFlagErrorConcealment = OMX_FALSE; 100 def.format.audio.eEncoding = OMX_AUDIO_CodingPCM;
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/frameworks/av/media/libstagefright/codecs/raw/ |
H A D | SoftRaw.cpp | 68 def.format.audio.cMIMEType = const_cast<char *>("audio/raw"); 69 def.format.audio.pNativeRender = NULL; 70 def.format.audio.bFlagErrorConcealment = OMX_FALSE; 71 def.format.audio.eEncoding = OMX_AUDIO_CodingPCM; 86 def.format.audio.cMIMEType = const_cast<char *>("audio/raw"); 87 def.format.audio.pNativeRender = NULL; 88 def.format.audio.bFlagErrorConcealment = OMX_FALSE; 89 def.format.audio [all...] |
/frameworks/av/include/media/nbaio/ |
H A D | AudioStreamInSource.h | 20 #include <hardware/audio.h> 45 // FIXME Use an audio HAL API to query the buffer filling status when it's available.
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H A D | AudioStreamOutSink.h | 20 #include <hardware/audio.h> 45 // FIXME Use an audio HAL API to query the buffer emptying status when it's available.
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