/frameworks/base/core/java/android/view/accessibility/ |
H A D | AccessibilityWindowInfo.java | 119 * Gets the layer which determines the Z-order of the window. Windows 120 * with greater layer appear on top of windows with lesser layer. 122 * @return The window layer. 129 * Sets the layer which determines the Z-order of the window. Windows 130 * with greater layer appear on top of windows with lesser layer. 132 * @param layer The window layer. 136 public void setLayer(int layer) { argument [all...] |
/frameworks/base/core/jni/ |
H A D | android_view_DisplayListCanvas.cpp | 209 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local 210 renderer->drawLayer(layer, x, y);
|
H A D | android_view_ThreadedRenderer.cpp | 342 DeferredLayerUpdater* layer = proxy->createTextureLayer(); local 343 return reinterpret_cast<jlong>(layer); 356 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local 359 return proxy->copyLayerInto(layer, bitmap); 365 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local 366 proxy->pushLayerUpdate(layer); 372 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local 373 proxy->cancelLayerUpdate(layer); 379 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local 380 proxy->detachSurfaceTexture(layer); [all...] |
H A D | android_opengl_GLES31.cpp | 2783 /* void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) */ 2786 (JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) { 2792 (GLint)layer, 2785 android_glBindImageTexture__IIIZIII(JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) argument
|
/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.cpp | 38 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) argument 40 , mLayer(layer) { 48 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo()); 52 const float width = mLayer->layer.getWidth(); 53 const float height = mLayer->layer.getHeight(); 87 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo()); 163 const float height = mLayer->layer.getHeight(); 188 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height); 198 Layer* layer = caches.layerCache.get(renderState, width, height); local 199 if (!layer) { 256 resizeLayer(Layer* layer, uint32_t width, uint32_t height) argument 275 Layer* layer = new Layer(Layer::kType_Texture, renderState, 0, 0); local 288 updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, bool isOpaque, bool forceFilter, GLenum renderTarget, float* textureTransform) argument 308 destroyLayer(Layer* layer) argument 328 flushLayer(RenderState& renderState, Layer* layer) argument 353 copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) argument [all...] |
H A D | Layer.h | 55 * A layer has dimensions and is backed by an OpenGL texture or FBO. 64 // layer lifecycle, controlled from outside 89 * Sets this layer's region to a rectangle. Computes the appropriate 99 const float height = layer.getHeight(); 104 regionRect.translate(layer.left, layer.top); 123 * Resize the layer and its texture if needed. 125 * @param width The new width of the layer 126 * @param height The new height of the layer 128 * @return True if the layer wa 303 Rect layer; member in class:android::uirenderer::Layer [all...] |
H A D | DisplayListOp.h | 648 * the current layer, if any. 819 * is also responsible for dirtying the current layer, if any. 868 // Dirty the current layer if possible. When the 9-patch does not 1544 DrawLayerOp(Layer* layer, float x, float y) argument 1545 : DrawOp(nullptr), mLayer(layer), mX(x), mY(y) {}
|
H A D | OpenGLRenderer.cpp | 159 // for each layer and wait until the first drawing command 201 clip = &(snapshot->layer->clipRect); 379 bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) { argument 380 if (layer->deferredUpdateScheduled && layer->renderer 381 && layer->renderNode.get() && layer->renderNode->isRenderable()) { 389 layer->render(*this); 391 layer->defer(*this); 399 layer 422 Layer* layer = mLayerUpdates.itemAt(i).get(); local 451 pushLayerUpdate(Layer* layer) argument 466 cancelLayerUpdate(Layer* layer) argument 677 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight()); local 727 createFboLayer(Layer* layer, Rect& bounds, Rect& clip) argument 779 Layer* layer = removed.layer; local 844 drawTextureLayer(Layer* layer, const Rect& rect) argument 859 composeLayerRectSwapped(Layer* layer, const Rect& rect) argument 872 composeLayerRect(Layer* layer, const Rect& rect) argument 914 LayerShader(Layer* layer, const SkMatrix* localMatrix) argument 949 composeLayerRegion(Layer* layer, const Rect& rect) argument 1267 attachStencilBufferToLayer(Layer* layer) argument 2337 drawLayer(Layer* layer, float x, float y) argument [all...] |
/frameworks/base/libs/hwui/renderthread/ |
H A D | CanvasContext.cpp | 157 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!"); 322 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName()); 360 bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { argument 361 layer->apply(); 362 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
|
H A D | RenderProxy.cpp | 275 Layer* layer = args->context->createTextureLayer(); local 276 if (!layer) return nullptr; 277 return new DeferredLayerUpdater(*args->thread, layer); 285 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); local 286 return layer; 301 CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer, argument 303 bool success = args->context->copyLayerInto(args->layer, args->bitmap); 307 bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) { argument 310 args->layer = layer; 315 pushLayerUpdate(DeferredLayerUpdater* layer) argument 319 cancelLayerUpdate(DeferredLayerUpdater* layer) argument 323 CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) argument 328 detachSurfaceTexture(DeferredLayerUpdater* layer) argument [all...] |
/frameworks/base/libs/input/ |
H A D | SpriteController.h | 95 // The base layer for pointer sprites. 98 // The base layer for spot sprites. 116 /* Sets the layer of the sprite, relative to the system sprite overlay layer. 117 * Layer 0 is the overlay layer, > 0 appear above this layer. */ 118 virtual void setLayer(int32_t layer) = 0; 180 positionX(0), positionY(0), layer(0), alpha(1.0f), 190 int32_t layer; member in struct:android::SpriteController::SpriteState 222 virtual void setLayer(int32_t layer); [all...] |
/frameworks/native/opengl/tests/hwc/ |
H A D | hwcStress.cpp | 46 * be made with each of the layer handles changed to a different 422 // Any transform tends to create a layer that the hardware 430 hwc_layer_1_t *layer = &list->hwLayers[n1]; local 431 layer->handle = gBuf->handle; 433 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))]; 434 layer->flags = (testRandFract() > rareRatio) ? 0 437 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0 440 layer->sourceCrop.left = testRandMod(gBuf->getWidth()); 441 layer->sourceCrop.top = testRandMod(gBuf->getHeight()); 442 layer 501 hwc_layer_1_t *layer = &list->hwLayers[n1]; local [all...] |
H A D | hwcCommit.cpp | 1407 hwc_layer_1_t *layer = &hwcList->hwLayers[0]; local 1409 it != rectList.end(); ++it, ++layer) { 1419 layer->handle = texture->handle; 1420 layer->blending = it->blend; 1421 layer->transform = it->transform; 1422 layer->sourceCrop = it->sourceCrop; 1423 layer->displayFrame = it->displayFrame; 1425 layer->visibleRegionScreen.numRects = 1; 1426 layer->visibleRegionScreen.rects = &layer [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | HWComposer.h | 109 // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED. 120 // get the releaseFence file descriptor for a display's framebuffer layer. 185 // select the layer at the given index 206 LayerListIterator(HWCLayer* layer, size_t index) argument 207 : mLayerList(layer), mIndex(index) { } 239 // Returns an iterator to the beginning of the layer list 242 // Returns an iterator to the end of the layer list
|
/frameworks/av/media/libstagefright/ |
H A D | MP3Extractor.cpp | 328 unsigned layer = 4 - ((header >> 17) & 3); local 330 switch (layer) {
|
H A D | avc_utils.cpp | 626 unsigned layer = (header >> 17) & 3; local 628 if (layer == 0x00) { 657 if (layer == 3) { 658 // layer I 685 // layer II or III 704 bitrate = (layer == 2 /* L2 */) 716 *out_num_samples = (layer == 1 /* L3 */) ? 576 : 1152; 728 size_t tmp = (layer == 1 /* L3 */) ? 72000 : 144000;
|
/frameworks/base/core/java/android/view/ |
H A D | DisplayListCanvas.java | 247 // Hardware layer 251 * Draws the specified layer onto this canvas. 253 * @param layer The layer to composite on this canvas 254 * @param x The left coordinate of the layer 255 * @param y The top coordinate of the layer 256 * @param paint The paint used to draw the layer 258 void drawHardwareLayer(HardwareLayer layer, float x, float y, Paint paint) { argument 259 layer.setLayerPaint(paint); 260 nDrawLayer(mNativeCanvasWrapper, layer 263 nDrawLayer(long renderer, long layer, float x, float y) argument [all...] |
H A D | HardwareRenderer.java | 256 * Detaches the layer's surface texture from the GL context and releases 304 * Indicates that the specified hardware layer needs to be updated 307 * @param layer The hardware layer that needs an update 309 abstract void pushLayerUpdate(HardwareLayer layer); argument 312 * Tells the HardwareRenderer that the layer is destroyed. The renderer 313 * should remove the layer from any update queues. 315 abstract void onLayerDestroyed(HardwareLayer layer); argument 356 * Creates a new hardware layer. A hardware layer buil 365 copyLayerInto(HardwareLayer layer, Bitmap bitmap) argument [all...] |
H A D | ThreadedRenderer.java | 360 long layer = nCreateTextureLayer(mNativeProxy); 361 return HardwareLayer.adoptTextureLayer(this, layer); 370 boolean copyLayerInto(final HardwareLayer layer, final Bitmap bitmap) { argument 372 layer.getDeferredLayerUpdater(), bitmap); 376 void pushLayerUpdate(HardwareLayer layer) { argument 377 nPushLayerUpdate(mNativeProxy, layer.getDeferredLayerUpdater()); 381 void onLayerDestroyed(HardwareLayer layer) { argument 382 nCancelLayerUpdate(mNativeProxy, layer.getDeferredLayerUpdater()); 522 private static native boolean nCopyLayerInto(long nativeProxy, long layer, Bitmap bitmap); argument 523 private static native void nPushLayerUpdate(long nativeProxy, long layer); argument 524 nCancelLayerUpdate(long nativeProxy, long layer) argument 525 nDetachSurfaceTexture(long nativeProxy, long layer) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | GcSnapshot.java | 58 * for each layer. Doing a save() will duplicate this list so that each graphics2D object 74 // local layer data 75 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}. 76 * If this is null, this does not mean there's no layer, just that the snapshot is not the 77 * one that created the layer. 89 * Class containing information about a layer. 91 * This contains graphics, bitmap and layer information. 97 /** the flags that were used to configure the layer. This is never changed, and passed 100 /** the original content of the layer when the next object was created. This is not 101 * passed in {@link #makeCopy()} and instead is recreated when a new layer i 603 drawInLayer(Layer layer, Drawable drawable, Paint_Delegate paint, boolean compositeOnly, int forceMode) argument 677 drawOnGraphics(Graphics2D g, Drawable drawable, Paint_Delegate paint, Layer layer) argument [all...] |
/frameworks/native/services/inputflinger/ |
H A D | InputWindow.h | 130 int32_t layer; member in struct:android::InputWindowInfo
|
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | mp4enc_api.cpp | 436 /* base layer */ 633 /* Set Profile and Video Buffer Size for each layer */ 655 //video->frameRate = video->encParams->LayerFrameRate[0]; /* Set current layer frame rate */ 934 /* Initialize reference Vol ID to the base layer = 0 */ 936 /* Initialize layer resolution to same as the reference */ 1315 OSCL_EXPORT_REF Bool PVGetVolHeader(VideoEncControls *encCtrl, UChar *volHeader, Int *size, Int layer) argument 1328 encData->currLayer = layer; /* Set Layer */ 1332 encData->encParams->GetVolHeader[layer] = 1; /* Set usage flag: Needed to support old method*/ 1431 if (!encodeVop) /* skip enh layer, no base layer code [all...] |
/frameworks/av/media/libstagefright/mpeg2ts/ |
H A D | ESQueue.cpp | 187 unsigned layer = (ptr[1] >> 1) & 3; local 189 if (layer != 0) { 227 unsigned layer = (ptr[1] >> 1) & 3; local 229 if (layer == 0) { 670 bits.skipBits(3); // ID, layer 956 unsigned layer = 4 - ((header >> 17) & 3); local 979 switch (layer) { 1123 // GOP layer
|
/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | LayerDrawable.java | 49 * It can be defined in an XML file with the <code><layer-list></code> element. 50 * Each Drawable in the layer is defined in a nested <code><item></code>. 70 * Padding mode used to nest each layer inside the padding of the previous 71 * layer. 78 * Padding mode used to stack each layer directly atop the previous layer. 101 * Creates a new layer drawable with the list of specified layers. 111 * Creates a new layer drawable with the specified list of layers and the 237 final ChildDrawable layer = new ChildDrawable(); 239 updateLayerFromTypedArray(layer, 267 updateLayerFromTypedArray(ChildDrawable layer, TypedArray a) argument 371 addLayer(ChildDrawable layer) argument [all...] |
/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 161 HWComposer::HWCLayerInterface* layer) { 162 if (layer) { 163 layer->onDisplayed(); 164 mSurfaceFlingerConsumer->setReleaseFence(layer->getAndResetReleaseFence()); 230 // the layer has been remove from the current state list (and just before 279 * The layer handle is just a BBinder object passed to the client 284 * this layer when the handle is destroyed. 290 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer) argument 291 : LayerCleaner(flinger, layer), mOwner(layer) { 160 onLayerDisplayed(const sp<const DisplayDevice>& , HWComposer::HWCLayerInterface* layer) argument 448 setGeometry( const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument 544 setPerFrameData(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument 565 setAcquireFence(const sp<const DisplayDevice>& , HWComposer::HWCLayerInterface& layer) argument 1529 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer) argument [all...] |