Searched refs:active (Results 76 - 83 of 83) sorted by last modified time

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/frameworks/av/services/audioflinger/
H A DThreads.cpp122 // minimum sleep time for the mixer thread loop when tracks are active but in underrun
124 // maximum divider applied to the active sleep time in the mixer thread loop
1542 dprintf(fd, " of which %d are active\n", numactive);
1547 bool active = mActiveTracks.indexOf(track) >= 0; local
1548 if (active) {
1551 track->dump(buffer, SIZE, active);
1559 // some tracks in the active list were not in the tracks list
1560 snprintf(buffer, SIZE, " The following tracks are in the active list but"
1952 // active tracks are removed by threadLoop()
2526 - active slee
6380 bool active = mActiveTracks.indexOf(track) >= 0; local
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H A DTracks.cpp283 // been played. Unless it's not in the active track list, in which
443 // fast track becomes active. Since fast tracks are a scarce resource,
504 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active) argument
569 active ? "yes" : "no",
709 // track was already in the active list, not a problem
717 // and for fast tracks the track is not yet in the fast mixer thread's active set.
737 // If the track is not active (PAUSED and buffers full), flush buffers
799 // and keep the track active to avoid problems if user is seeking
815 ALOGV("flush called in active state, resetting buffer time out retry count");
832 // remove from active trac
2081 dump(char* buffer, size_t size, bool active) argument
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/frameworks/av/services/camera/libcameraservice/device3/
H A DCamera3Device.cpp253 res = waitUntilStateThenRelock(/*active*/ false, kShutdownTimeout);
622 waitUntilStateThenRelock(/*active*/true, kActiveTimeout);
624 SET_ERR_L("Can't transition to active in %f seconds!",
771 // Continue captures if active at start
851 // Continue captures if active at start
938 // Continue captures if active at start
1185 status_t res = waitUntilStateThenRelock(/*active*/ false, kShutdownTimeout);
1206 status_t res = waitUntilStateThenRelock(/*active*/ false, kShutdownTimeout);
1221 res = waitUntilStateThenRelock(/*active*/ true, kActiveTimeout);
1223 SET_ERR_L("Can't transition to active i
1230 waitUntilStateThenRelock(bool active, nsecs_t timeout) argument
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H A DCamera3Device.h187 // Flag indicating is the current active stream configuration is constrained high speed.
317 * set, which is either ACTIVE when active==true or IDLE (which is any
318 * non-ACTIVE state) when active==false.
326 status_t waitUntilStateThenRelock(bool active, nsecs_t timeout);
/frameworks/av/services/soundtrigger/
H A DSoundTriggerHwService.cpp154 status_t SoundTriggerHwService::setCaptureState(bool active) argument
156 ALOGV("setCaptureState %d", active);
158 mCaptureState = active;
160 mModules.valueAt(i)->setCaptureState_l(active);
757 void SoundTriggerHwService::Module::setCaptureState_l(bool active) argument
759 ALOGV("Module::setCaptureState_l %d", active);
766 state = (active && !mDescriptor.properties.concurrent_capture) ?
H A DSoundTriggerHwService.h56 virtual status_t setCaptureState(bool active);
137 void setCaptureState_l(bool active);
/frameworks/av/soundtrigger/
H A DISoundTriggerHwService.cpp99 virtual status_t setCaptureState(bool active) argument
103 data.writeInt32(active);
H A DSoundTrigger.cpp116 status_t SoundTrigger::setCaptureState(bool active) argument
118 ALOGV("setCaptureState(%d)", active);
123 return service->setCaptureState(active);

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