Searched refs:active (Results 76 - 83 of 83) sorted by last modified time
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/frameworks/av/services/audioflinger/ |
H A D | Threads.cpp | 122 // minimum sleep time for the mixer thread loop when tracks are active but in underrun 124 // maximum divider applied to the active sleep time in the mixer thread loop 1542 dprintf(fd, " of which %d are active\n", numactive); 1547 bool active = mActiveTracks.indexOf(track) >= 0; local 1548 if (active) { 1551 track->dump(buffer, SIZE, active); 1559 // some tracks in the active list were not in the tracks list 1560 snprintf(buffer, SIZE, " The following tracks are in the active list but" 1952 // active tracks are removed by threadLoop() 2526 - active slee 6380 bool active = mActiveTracks.indexOf(track) >= 0; local [all...] |
H A D | Tracks.cpp | 283 // been played. Unless it's not in the active track list, in which 443 // fast track becomes active. Since fast tracks are a scarce resource, 504 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active) argument 569 active ? "yes" : "no", 709 // track was already in the active list, not a problem 717 // and for fast tracks the track is not yet in the fast mixer thread's active set. 737 // If the track is not active (PAUSED and buffers full), flush buffers 799 // and keep the track active to avoid problems if user is seeking 815 ALOGV("flush called in active state, resetting buffer time out retry count"); 832 // remove from active trac 2081 dump(char* buffer, size_t size, bool active) argument [all...] |
/frameworks/av/services/camera/libcameraservice/device3/ |
H A D | Camera3Device.cpp | 253 res = waitUntilStateThenRelock(/*active*/ false, kShutdownTimeout); 622 waitUntilStateThenRelock(/*active*/true, kActiveTimeout); 624 SET_ERR_L("Can't transition to active in %f seconds!", 771 // Continue captures if active at start 851 // Continue captures if active at start 938 // Continue captures if active at start 1185 status_t res = waitUntilStateThenRelock(/*active*/ false, kShutdownTimeout); 1206 status_t res = waitUntilStateThenRelock(/*active*/ false, kShutdownTimeout); 1221 res = waitUntilStateThenRelock(/*active*/ true, kActiveTimeout); 1223 SET_ERR_L("Can't transition to active i 1230 waitUntilStateThenRelock(bool active, nsecs_t timeout) argument [all...] |
H A D | Camera3Device.h | 187 // Flag indicating is the current active stream configuration is constrained high speed. 317 * set, which is either ACTIVE when active==true or IDLE (which is any 318 * non-ACTIVE state) when active==false. 326 status_t waitUntilStateThenRelock(bool active, nsecs_t timeout);
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/frameworks/av/services/soundtrigger/ |
H A D | SoundTriggerHwService.cpp | 154 status_t SoundTriggerHwService::setCaptureState(bool active) argument 156 ALOGV("setCaptureState %d", active); 158 mCaptureState = active; 160 mModules.valueAt(i)->setCaptureState_l(active); 757 void SoundTriggerHwService::Module::setCaptureState_l(bool active) argument 759 ALOGV("Module::setCaptureState_l %d", active); 766 state = (active && !mDescriptor.properties.concurrent_capture) ?
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H A D | SoundTriggerHwService.h | 56 virtual status_t setCaptureState(bool active); 137 void setCaptureState_l(bool active);
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/frameworks/av/soundtrigger/ |
H A D | ISoundTriggerHwService.cpp | 99 virtual status_t setCaptureState(bool active) argument 103 data.writeInt32(active);
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H A D | SoundTrigger.cpp | 116 status_t SoundTrigger::setCaptureState(bool active) argument 118 ALOGV("setCaptureState(%d)", active); 123 return service->setCaptureState(active);
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