/external/deqp/modules/glshared/ |
H A D | glsShaderPerformanceMeasurer.hpp | 46 struct AttribSpec struct in namespace:deqp::gls 48 AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_) function in struct:deqp::gls::AttribSpec 57 AttribSpec (void) {} function in struct:deqp::gls::AttribSpec 80 void init (deUint32 program, const std::vector<AttribSpec>& attributes, int calibratorInitialNumCalls); 123 std::vector<AttribSpec> m_attributes;
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H A D | glsShaderPerformanceCase.hpp | 78 std::vector<AttribSpec> m_attributes;
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H A D | glsShaderPerformanceMeasurer.cpp | 77 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const AttribSpec& spec) 140 void ShaderPerformanceMeasurer::init (deUint32 program, const vector<AttribSpec>& attributes, int calibratorInitialNumCalls) 175 m_attributes.push_back(AttribSpec("a_position",
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/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderControlStatementTests.cpp | 295 m_attributes.push_back(AttribSpec("a_compareValue", Vec4(value, 0.0f, 0.0f, 0.0f), 326 m_attributes.push_back(AttribSpec("a_compareValue", Vec4(minValue, 0.0f, 0.0f, 0.0f), 333 m_attributes.push_back(AttribSpec("a_value0", Vec4(0.0f, 0.1f, 0.2f, 0.3f), 338 m_attributes.push_back(AttribSpec("a_value1", Vec4(0.0f, 0.1f, 0.2f, 0.3f), 571 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), 602 m_attributes.push_back(AttribSpec("a_bound", Vec4(minValue, 0.0f, 0.0f, 0.0f), 609 m_attributes.push_back(AttribSpec("a_value", Vec4(0.0f, 0.1f, 0.2f, 0.3f), 743 m_attributes.push_back(AttribSpec("a_value", Vec4(0.0f, 0.1f, 0.2f, 0.3f),
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H A D | es2pShaderCompilationCases.cpp | 362 struct AttribSpec 367 AttribSpec (const string& n, const tcu::Vector<float, 16>& v) : name(n), value(v) {} 407 vector<AttribSpec> vertexAttributes; 1034 static vector<ShaderCompilerCase::AttribSpec> lightShaderAttributes (const string& nameSpecialization) 1036 vector<ShaderCompilerCase::AttribSpec> result; 1038 result.push_back(ShaderCompilerCase::AttribSpec("a_position" + nameSpecialization, 1044 result.push_back(ShaderCompilerCase::AttribSpec("a_normal" + nameSpecialization, 1050 result.push_back(ShaderCompilerCase::AttribSpec("a_texCoord0" + nameSpecialization, 1266 static vector<ShaderCompilerCase::AttribSpec> loopShaderAttributes (const string& nameSpecialization, LoopType type, int numLoopIterations) 1268 vector<ShaderCompilerCase::AttribSpec> resul [all...] |
H A D | es2pBlendTests.cpp | 104 m_attributes.push_back(AttribSpec("a_color", Vec4(0.0f, 0.5f, 0.5f, 1.0f),
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H A D | es2pShaderOptimizationTests.cpp | 118 vector<gls::AttribSpec> attributes; //!< \note Shouldn't contain a_position; that one is set by gls::ShaderPerformanceMeasurer. 121 ProgramData (const glu::ProgramSources& sources_, const vector<gls::AttribSpec>& attributes_ = vector<gls::AttribSpec>()) : sources(sources_), attributes(attributes_) {} 122 ProgramData (const glu::ProgramSources& sources_, const gls::AttribSpec& attribute) : sources(sources_), attributes(1, attribute) {} 153 gls::AttribSpec("a_value",
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H A D | es2pShaderOperatorTests.cpp | 214 struct AttribSpec struct in class:deqp::gles2::Performance::__anon3253::OperatorPerformanceCase 216 AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_) function in struct:deqp::gles2::Performance::__anon3253::OperatorPerformanceCase::AttribSpec 225 AttribSpec (void) {} function in struct:deqp::gles2::Performance::__anon3253::OperatorPerformanceCase::AttribSpec 239 vector<AttribSpec> attributes; 244 ProgramContext (const string& vs, const string& fs, const vector<AttribSpec>& attrs, const string& desc) 348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const OperatorPerformanceCase::AttribSpec& spec) 631 vector<AttribSpec> attributes = m_programData[progNdx].attributes; 633 attributes.push_back(AttribSpec("a_position", 1273 vector<AttribSpec> attributes; 1275 attributes.push_back(AttribSpec(("a_i [all...] |
H A D | es2pTextureCases.cpp | 117 m_attributes.push_back(AttribSpec("a_coords", Vec4(p00.x(), p00.y(), 0.0f, 0.0f),
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/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderControlStatementTests.cpp | 299 m_attributes.push_back(AttribSpec("a_compareValue", Vec4(value, 0.0f, 0.0f, 0.0f), 330 m_attributes.push_back(AttribSpec("a_compareValue", Vec4(minValue, 0.0f, 0.0f, 0.0f), 337 m_attributes.push_back(AttribSpec("a_value0", Vec4(0.0f, 0.1f, 0.2f, 0.3f), 342 m_attributes.push_back(AttribSpec("a_value1", Vec4(0.0f, 0.1f, 0.2f, 0.3f), 579 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), 610 m_attributes.push_back(AttribSpec("a_bound", Vec4(minValue, 0.0f, 0.0f, 0.0f), 617 m_attributes.push_back(AttribSpec("a_value", Vec4(0.0f, 0.1f, 0.2f, 0.3f), 755 m_attributes.push_back(AttribSpec("a_value", Vec4(0.0f, 0.1f, 0.2f, 0.3f),
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H A D | es3pShaderCompilationCases.cpp | 362 struct AttribSpec 367 AttribSpec (const string& n, const tcu::Vector<float, 16>& v) : name(n), value(v) {} 407 vector<AttribSpec> vertexAttributes; 1039 static vector<ShaderCompilerCase::AttribSpec> lightShaderAttributes (const string& nameSpecialization) 1041 vector<ShaderCompilerCase::AttribSpec> result; 1043 result.push_back(ShaderCompilerCase::AttribSpec("a_position" + nameSpecialization, 1049 result.push_back(ShaderCompilerCase::AttribSpec("a_normal" + nameSpecialization, 1055 result.push_back(ShaderCompilerCase::AttribSpec("a_texCoord0" + nameSpecialization, 1274 static vector<ShaderCompilerCase::AttribSpec> loopShaderAttributes (const string& nameSpecialization, LoopType type, int numLoopIterations) 1276 vector<ShaderCompilerCase::AttribSpec> resul [all...] |
H A D | es3pShaderOptimizationTests.cpp | 118 vector<gls::AttribSpec> attributes; //!< \note Shouldn't contain a_position; that one is set by gls::ShaderPerformanceMeasurer. 121 ProgramData (const glu::ProgramSources& sources_, const vector<gls::AttribSpec>& attributes_ = vector<gls::AttribSpec>()) : sources(sources_), attributes(attributes_) {} 122 ProgramData (const glu::ProgramSources& sources_, const gls::AttribSpec& attribute) : sources(sources_), attributes(1, attribute) {} 156 gls::AttribSpec("a_value",
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H A D | es3pShaderOperatorTests.cpp | 214 struct AttribSpec struct in class:deqp::gles3::Performance::__anon3542::OperatorPerformanceCase 216 AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_) function in struct:deqp::gles3::Performance::__anon3542::OperatorPerformanceCase::AttribSpec 225 AttribSpec (void) {} function in struct:deqp::gles3::Performance::__anon3542::OperatorPerformanceCase::AttribSpec 239 vector<AttribSpec> attributes; 244 ProgramContext (const string& vs, const string& fs, const vector<AttribSpec>& attrs, const string& desc) 348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const OperatorPerformanceCase::AttribSpec& spec) 631 vector<AttribSpec> attributes = m_programData[progNdx].attributes; 633 attributes.push_back(AttribSpec("a_position", 1277 vector<AttribSpec> attributes; 1279 attributes.push_back(AttribSpec(("a_i [all...] |
H A D | es3pBlendTests.cpp | 107 m_attributes.push_back(AttribSpec("a_color", Vec4(0.0f, 0.5f, 0.5f, 1.0f),
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H A D | es3pTextureCases.cpp | 125 m_attributes.push_back(AttribSpec("a_coords", Vec4(p00.x(), p00.y(), 0.0f, 0.0f),
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/external/deqp/modules/egl/ |
H A D | teglChooseConfigTests.cpp | 407 struct AttribSpec struct in class:deqp::egl::ChooseConfigRandomCase 415 static const struct AttribSpec attributes[] = 451 std::vector<AttribSpec> candidates; 460 AttribSpec spec = rnd.choose<AttribSpec>(candidates.begin(), candidates.end());
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