Searched refs:BranchDepth (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
H A Dradeon_vert_fc.c10 unsigned BranchDepth; member in struct:vert_fc_state
97 if (fc_state->LoopDepth == 0 && fc_state->BranchDepth == 0) {
185 if ((fc_state->BranchDepth == 0 && fc_state->LoopDepth == 0)
233 if (fc_state.BranchDepth != 0
243 fc_state.BranchDepth++;
264 fc_state.BranchDepth--;
268 if (fc_state.BranchDepth || fc_state.LoopDepth) {
H A Dradeon_emulate_loops.c55 unsigned BranchDepth; member in struct:count_inst
129 if (count_inst->BranchDepth > 0) {
234 count_inst.BranchDepth = 0;
258 count_inst.BranchDepth++;
261 count_inst.BranchDepth--;
H A Dr500_fragprog_emit.c66 int BranchDepth; member in struct:r500_loop_info
471 loop->BranchDepth = s->CurrentBranchDepth;
489 s->CurrentBranchDepth - loop->BranchDepth)
503 s->CurrentBranchDepth - loop->BranchDepth)
/external/llvm/lib/CodeGen/
H A DEarlyIfConversion.cpp711 unsigned BranchDepth = local
713 DEBUG(dbgs() << "Branch depth: " << BranchDepth << '\n');
725 unsigned CondDepth = adjCycles(BranchDepth, PI.CondCycles);

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