Searched refs:BumpTarget (Results 1 - 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dtexstate.c95 dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget;
759 texUnit->BumpTarget = GL_TEXTURE0;
H A Dtexenv.c461 texUnit->BumpTarget = iparam0;
647 return texUnit->BumpTarget;
H A Dff_fragment_shader.cpp479 key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
H A Dmtypes.h1401 GLenum BumpTarget; member in struct:gl_texture_unit
/external/mesa3d/src/mesa/swrast/
H A Ds_texcombine.c654 ctx->Texture.Unit[unit].BumpTarget - GL_TEXTURE0];

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