/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec_eval.c | 80 if (ctx->Eval.Map1Color4) 83 if (ctx->Eval.Map2Color4) 86 if (ctx->Eval.Map1TextureCoord4) 88 else if (ctx->Eval.Map1TextureCoord3) 90 else if (ctx->Eval.Map1TextureCoord2) 92 else if (ctx->Eval.Map1TextureCoord1) 95 if (ctx->Eval.Map2TextureCoord4) 97 else if (ctx->Eval.Map2TextureCoord3) 99 else if (ctx->Eval.Map2TextureCoord2) 101 else if (ctx->Eval [all...] |
H A D | vbo_exec_api.c | 614 if (ctx->Eval.AutoNormal) 641 GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) / 642 (GLfloat) ctx->Eval.MapGrid1un); 643 GLfloat u = i * du + ctx->Eval.MapGrid1u1; 652 GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) / 653 (GLfloat) ctx->Eval.MapGrid2un); 654 GLfloat dv = ((ctx->Eval.MapGrid2v2 - ctx->Eval [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | eval.c | 838 ctx->Eval.MapGrid1un = un; 839 ctx->Eval.MapGrid1u1 = u1; 840 ctx->Eval.MapGrid1u2 = u2; 841 ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un; 869 ctx->Eval.MapGrid2un = un; 870 ctx->Eval.MapGrid2u1 = u1; 871 ctx->Eval.MapGrid2u2 = u2; 872 ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un; 873 ctx->Eval.MapGrid2vn = vn; 874 ctx->Eval [all...] |
H A D | enable.c | 286 if (ctx->Eval.AutoNormal == state) 289 ctx->Eval.AutoNormal = state; 447 if (ctx->Eval.Map1Color4 == state) 450 ctx->Eval.Map1Color4 = state; 455 if (ctx->Eval.Map1Index == state) 458 ctx->Eval.Map1Index = state; 463 if (ctx->Eval.Map1Normal == state) 466 ctx->Eval.Map1Normal = state; 471 if (ctx->Eval.Map1TextureCoord1 == state) 474 ctx->Eval [all...] |
H A D | attrib.c | 265 attr->AutoNormal = ctx->Eval.AutoNormal; 282 attr->Map1Color4 = ctx->Eval.Map1Color4; 283 attr->Map1Index = ctx->Eval.Map1Index; 284 attr->Map1Normal = ctx->Eval.Map1Normal; 285 attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1; 286 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; 287 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; 288 attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; 289 attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; 290 attr->Map1Vertex4 = ctx->Eval [all...] |
H A D | get.c | 826 { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA }, 872 { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA }, 873 { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA }, 874 { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA }, 875 { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA }, 876 { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA }, 877 { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA }, 878 { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA }, 879 { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA }, 880 { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval [all...] |
H A D | context.c | 1228 dst->Eval = src->Eval;
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/external/v8/test/mjsunit/ |
H A D | debug-compile-event-newfunction.js | 37 assertEquals(Debug.ScriptCompilationType.Eval,
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H A D | debug-compile-event.js | 63 case Debug.ScriptCompilationType.Eval:
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/external/clang/lib/AST/ |
H A D | Decl.cpp | 2029 if (EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>()) { 2030 Eval->~EvaluatedStmt(); 2031 getASTContext().Deallocate(Eval); 2068 EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>(); local 2069 if (!Eval) { 2075 Eval = new (getASTContext()) EvaluatedStmt; 2076 Eval->Value = S; 2077 Init = Eval; 2079 return Eval; 2096 EvaluatedStmt *Eval local [all...] |
H A D | ASTImporter.cpp | 3125 EvaluatedStmt *Eval = MergeWithVar->ensureEvaluatedStmt(); local 3126 Eval->CheckedICE = true; 3127 Eval->IsICE = DDef->isInitICE();
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/external/llvm/include/llvm/Support/ |
H A D | GenericDomTreeConstruction.h | 108 Eval(DominatorTreeBase<typename GraphT::NodeType>& DT, function in namespace:llvm 199 typename GraphT::NodeType* U = Eval<GraphT>(DT, V, i + 1); 213 unsigned SemiU = DT.Info[Eval<GraphT>(DT, N, i + 1)].Semi;
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H A D | GenericDomTree.h | 631 Eval(DominatorTreeBase<typename GraphT::NodeType> &DT,
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/external/clang/test/CodeGen/ |
H A D | stdcall-fastcall.c | 76 enum Enum {Eval}; enumerator in enum:Enum
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/external/skia/src/animator/ |
H A D | SkAnimatorScript.h | 41 static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
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H A D | SkAnimatorScript.cpp | 57 functionCallBack(Eval, (void*) this); 133 bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, function in class:SkAnimatorScript
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/external/valgrind/drd/tests/ |
H A D | tsan_thread_wrappers_pthread.h | 170 bool Eval() { return func_(arg_); } function in class:Condition 229 while(cond.Eval() == false) { 243 while (cond.Eval() == false && retcode == 0) { 249 return cond.Eval();
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/external/clang/include/clang/AST/ |
H A D | Decl.h | 1118 if (EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>()) 1119 if (Eval->WasEvaluated) 1120 return &Eval->Evaluated; 1128 if (EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>()) 1129 return Eval->CheckedICE;
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/external/v8/src/ |
H A D | d8.js | 79 Eval: 1, 1592 if (body[i].compilationType == Debug.ScriptCompilationType.Eval
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H A D | preparser.cc | 76 return PreParserIdentifier::Eval();
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/external/llvm/lib/Transforms/IPO/ |
H A D | GlobalOpt.cpp | 2691 Evaluator Eval(DL, TLI); 2693 bool EvalSuccess = Eval.EvaluateFunction(F, RetValDummy, 2701 << F->getName() << "' to " << Eval.getMutatedMemory().size() 2704 Eval.getMutatedMemory().begin(), E = Eval.getMutatedMemory().end(); 2707 for (GlobalVariable *GV : Eval.getInvariants())
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/external/opencv/ml/src/ |
H A D | mlann_mlp.cpp | 1253 double Eval = dEdwk[j]; local 1256 int s = CV_SIGN(Eval);
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/external/clang/lib/Parse/ |
H A D | ParseCXXInlineMethods.cpp | 342 EnterExpressionEvaluationContext Eval(Actions,
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/external/clang/lib/Sema/ |
H A D | SemaOverload.cpp | 5094 Expr::EvalResult Eval; local 5095 Eval.Diag = &Notes; 5098 ? !Result.get()->EvaluateAsLValue(Eval, S.Context) 5099 : !Result.get()->EvaluateAsRValue(Eval, S.Context)) || 5100 (RequireInt && !Eval.Val.isInt())) { 5105 Value = Eval.Val;
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/external/clang/lib/Serialization/ |
H A D | ASTReaderDecl.cpp | 1080 EvaluatedStmt *Eval = VD->ensureEvaluatedStmt(); local 1081 Eval->CheckedICE = true; 1082 Eval->IsICE = Val == 3;
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