Searched refs:R600_RESOURCE_FLAG_FLUSHED_DEPTH (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
H A Dr600_resource.h30 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1) macro
H A Dr600_texture.c474 templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
582 resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;

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