H A D | es3fVertexTextureTests.cpp | 685 const struct Render struct 691 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {} function in struct:deqp::gles3::Functional::Render 694 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset), 695 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset), 696 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), 697 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) 702 const Render& rend = renders[renderNdx]; 1020 const struct Render struct 1026 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {} function in struct:deqp::gles3::Functional::Render 1029 Render(Rec 1361 const struct Render struct 1366 Render (const Rect& r, int tN, const Mat3& tT) : region(r), textureNdx(tN), texTransform(tT) {} function in struct:deqp::gles3::Functional::Render 1704 const struct Render struct 1709 Render (const Rect& r, int tN, const Mat3& tT) : region(r), textureNdx(tN), texTransform(tT) {} function in struct:deqp::gles3::Functional::Render [all...] |