Searched refs:ShadowMode (Results 1 - 25 of 39) sorted by relevance

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/external/skia/include/effects/
H A DSkDropShadowImageFilter.h14 enum ShadowMode { enum in class:SkDropShadowImageFilter
25 ShadowMode shadowMode,
38 ShadowMode shadowMode, SkImageFilter* input, const CropRect* cropRect);
47 ShadowMode fShadowMode;
/external/jmonkeyengine/engine/src/core/com/jme3/material/
H A DTechniqueDef.java93 public enum ShadowMode { enum in class:TechniqueDef
110 private ShadowMode shadowMode = ShadowMode.Disable;
167 public ShadowMode getShadowMode() {
176 * @see ShadowMode
178 public void setShadowMode(ShadowMode shadowMode) {
374 oc.write(shadowMode, "shadowMode", ShadowMode.Disable);
391 shadowMode = ic.readEnum("shadowMode", ShadowMode.class, ShadowMode.Disable);
/external/jmonkeyengine/engine/src/test/jme3test/light/
H A DTestShadow.java41 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
78 rootNode.setShadowMode(ShadowMode.Off);
83 floorGeom.setShadowMode(ShadowMode.Receive);
89 teapot.setShadowMode(ShadowMode.CastAndReceive);
94 // lightMdl.setShadowMode(ShadowMode.Off);
104 frustumMdl.setShadowMode(ShadowMode.Off);
H A DTestSpotLight.java40 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
108 floorGeom.setShadowMode(ShadowMode.Receive);
122 signpost.setShadowMode(ShadowMode.CastAndReceive);
H A DTestTransparentShadow.java43 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
75 geom.setShadowMode(ShadowMode.Receive);
81 teaGeom.setShadowMode(ShadowMode.Cast);
H A DTestPssmShadow.java43 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
76 teapot.setShadowMode(ShadowMode.CastAndReceive);
91 soil.setShadowMode(ShadowMode.Receive);
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
H A DBasicShadowRenderer.java44 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
137 GeometryList occluders = rq.getShadowQueueContent(ShadowMode.Cast);
145 GeometryList receivers = rq.getShadowQueueContent(ShadowMode.Receive);
181 viewPort.getQueue().renderShadowQueue(ShadowMode.Cast, renderManager, shadowCam, true);
200 viewPort.getQueue().renderShadowQueue(ShadowMode.Receive, renderManager, viewPort.getCamera(), true);
H A DPssmShadowRenderer.java45 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
280 frustumMdl.setShadowMode(ShadowMode.Off);
333 GeometryList occluders = rq.getShadowQueueContent(ShadowMode.Cast);
338 GeometryList receivers = rq.getShadowQueueContent(ShadowMode.Receive);
439 viewPort.getQueue().renderShadowQueue(ShadowMode.Receive, renderManager, cam, flushQueues);
/external/jmonkeyengine/engine/src/test/jme3test/post/
H A DTestTransparentSSAO.java11 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
41 geom.setShadowMode(ShadowMode.Receive);
47 teaGeom.setShadowMode(ShadowMode.Cast);
H A DTestBloom.java46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
99 teapot.setShadowMode(ShadowMode.CastAndReceive);
107 soil.setShadowMode(ShadowMode.CastAndReceive);
H A DTestCrossHatch.java46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
99 teapot.setShadowMode(ShadowMode.CastAndReceive);
107 soil.setShadowMode(ShadowMode.CastAndReceive);
H A DTestPosterization.java46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
99 teapot.setShadowMode(ShadowMode.CastAndReceive);
107 soil.setShadowMode(ShadowMode.CastAndReceive);
H A DTestTransparentCartoonEdge.java11 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
43 geom.setShadowMode(ShadowMode.Receive);
49 teaGeom.setShadowMode(ShadowMode.Cast);
H A DTestLightScattering.java45 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
74 scene.setShadowMode(ShadowMode.CastAndReceive);
H A DTestPostFilters.java46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
118 floorGeom.setShadowMode(ShadowMode.Receive);
129 signpost.setShadowMode(ShadowMode.CastAndReceive);
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
H A DRenderQueue.java133 * <code>ShadowMode</code> is a marker used to specify how shadow
136 public enum ShadowMode { enum in class:RenderQueue
159 * Inherit the <code>ShadowMode</code> from the parent node.
216 * {@link #getShadowQueueContent(com.jme3.renderer.queue.RenderQueue.ShadowMode) },
221 * {@link ShadowMode#CastAndReceive}, it is added to both the cast
224 public void addToShadowQueue(Geometry g, ShadowMode shadBucket) {
282 public GeometryList getShadowQueueContent(ShadowMode shadBucket) {
311 public void renderShadowQueue(ShadowMode shadBucket, RenderManager rm, Camera cam, boolean clear) {
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
H A DTestBrickTower.java53 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
115 rootNode.setShadowMode(ShadowMode.Off);
134 bulletg.setShadowMode(ShadowMode.CastAndReceive);
186 floor.setShadowMode(ShadowMode.Receive);
220 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
H A DTestBrickWall.java50 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
108 rootNode.setShadowMode(ShadowMode.Off);
123 bulletg.setShadowMode(ShadowMode.CastAndReceive);
159 floor.setShadowMode(ShadowMode.Receive);
194 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
H A DTestCcd.java48 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
134 bulletg.setShadowMode(ShadowMode.CastAndReceive);
145 bulletg.setShadowMode(ShadowMode.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/batching/
H A DTestBatchNodeTower.java53 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
123 rootNode.setShadowMode(ShadowMode.Off);
126 batchNode.setShadowMode(ShadowMode.CastAndReceive);
148 bulletg.setShadowMode(ShadowMode.CastAndReceive);
200 floor.setShadowMode(ShadowMode.Receive);
234 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/effect/
H A DTestEverything.java41 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
135 floorGeom.setShadowMode(ShadowMode.Receive);
152 // t.setShadowMode(ShadowMode.Receive);
167 model.setShadowMode(ShadowMode.CastAndReceive);
178 signpost.setShadowMode(ShadowMode.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/material/
H A DTestParallax.java44 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
110 signpost.setShadowMode(ShadowMode.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/water/
H A DTestSceneWater.java41 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
130 water.setShadowMode(ShadowMode.Receive);
/external/jmonkeyengine/engine/src/test/jme3test/animation/
H A DTestCinematic.java56 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
208 model.setShadowMode(ShadowMode.CastAndReceive);
217 teapot.setShadowMode(ShadowMode.CastAndReceive);
228 soil.setShadowMode(ShadowMode.Receive);
/external/skia/src/effects/
H A DSkDropShadowImageFilter.cpp20 ShadowMode shadowMode, SkImageFilter* input,
39 ShadowMode shadowMode = buffer.isVersionLT(SkReadBuffer::kDropShadowMode_Version) ?
41 static_cast<ShadowMode>(buffer.readInt());

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