/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderConstExprTests.cpp | 74 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, 75 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, 76 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, 77 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, 78 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTa [all...] |
H A D | es2fDefaultVertexAttributeTests.cpp | 327 const char* const vectorType = glu::getDataTypeName((glu::isDataTypeMatrix(m_dataType)) ? (glu::getDataTypeVector(glu::TYPE_FLOAT, vectorSize)) : (glu::isDataTypeVector(m_dataType)) ? (glu::getDataTypeVector(glu::TYPE_FLOAT, vectorSize)) : (glu::TYPE_FLOAT)); 340 buf << " highp " << vectorType << " normalizedValue = " << ((glu::getDataTypeScalarType(m_dataType) == glu::TYPE_FLOAT) ? ("") : (vectorType)) << "(a_value" << ((glu::isDataTypeMatrix(m_dataType)) ? ("[1]") : ("")) << ");\n"; 342 buf << " highp " << vectorType << " normalizedValue = " << ((glu::getDataTypeScalarType(m_dataType) == glu::TYPE_FLOAT) ? ("") : (vectorType)) << "(a_value" << ((glu::isDataTypeMatrix(m_dataType)) ? ("[1]") : ("")) << ") / float(" << s_valueRange << ");\n"; 496 { "float", glu::TYPE_FLOAT, false },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderConstExprTests.cpp | 75 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, 76 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, 77 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, 78 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, 79 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTa [all...] |
H A D | es3fDefaultVertexAttributeTests.cpp | 403 const char* const vectorType = glu::getDataTypeName((glu::isDataTypeMatrix(m_dataType)) ? (glu::getDataTypeVector(glu::TYPE_FLOAT, vectorSize)) : (glu::isDataTypeVector(m_dataType)) ? (glu::getDataTypeVector(glu::TYPE_FLOAT, vectorSize)) : (glu::TYPE_FLOAT)); 417 buf << " highp " << vectorType << " normalizedValue = " << ((glu::getDataTypeScalarType(m_dataType) == glu::TYPE_FLOAT) ? ("") : (vectorType)) << "(a_value" << ((glu::isDataTypeMatrix(m_dataType)) ? ("[1]") : ("")) << ");\n"; 419 buf << " highp " << vectorType << " normalizedValue = " << ((glu::getDataTypeScalarType(m_dataType) == glu::TYPE_FLOAT) ? ("") : (vectorType)) << "(a_value" << ((glu::isDataTypeMatrix(m_dataType)) ? ("[1]") : ("")) << ") / float(" << s_valueRange << ");\n"; 573 { "float", glu::TYPE_FLOAT, false },
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 332 TYPE_FLOAT, // float 333 TYPE_FLOAT, // vec2 334 TYPE_FLOAT, // vec3 335 TYPE_FLOAT, // vec4 336 TYPE_FLOAT, // mat2 337 TYPE_FLOAT, // mat2x3 338 TYPE_FLOAT, // mat2x4 339 TYPE_FLOAT, // mat3x2 340 TYPE_FLOAT, // mat3 341 TYPE_FLOAT, // mat3x [all...] |
H A D | gluShaderUtil.hpp | 99 TYPE_FLOAT, enumerator in enum:glu::DataType 194 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_VEC4); } 199 inline bool isDataTypeScalar (DataType dataType) { return (dataType == TYPE_FLOAT) || (dataType == TYPE_INT) || (dataType == TYPE_UINT) || (dataType == TYPE_BOOL); } 201 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); } 216 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; }; 233 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
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/external/proguard/src/proguard/classfile/instruction/ |
H A D | InstructionUtil.java | 49 * <code>ClassConstants.TYPE_FLOAT</code>, or 58 case InstructionConstants.ARRAY_T_FLOAT: return ClassConstants.TYPE_FLOAT;
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/external/proguard/src/proguard/evaluation/value/ |
H A D | InitialValueFactory.java | 65 case ClassConstants.TYPE_FLOAT:
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H A D | Value.java | 36 public static final int TYPE_FLOAT = 3; field in class:Value 147 * <code>TYPE_FLOAT</code>, 163 * <code>ClassConstants.TYPE_FLOAT</code>,
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H A D | FloatValue.java | 352 return TYPE_FLOAT; 357 return String.valueOf(ClassConstants.TYPE_FLOAT);
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H A D | ValueFactory.java | 60 case ClassConstants.TYPE_FLOAT: return createFloatValue();
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/external/deqp/framework/randomshaders/ |
H A D | rsgVariableType.cpp | 86 case TYPE_FLOAT: 134 case TYPE_FLOAT: 138 VariableType(TYPE_FLOAT, 1) 185 case TYPE_FLOAT: 220 case TYPE_FLOAT:
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H A D | rsgUtils.cpp | 63 case VariableType::TYPE_FLOAT: 129 case VariableType::TYPE_FLOAT: 132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT; 161 VariableType::TYPE_FLOAT 172 case VariableType::TYPE_FLOAT: 218 case VariableType::TYPE_FLOAT: 261 case VariableType::TYPE_FLOAT: 277 case VariableType::TYPE_FLOAT: 301 case VariableType::TYPE_FLOAT:
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H A D | rsgShaderGenerator.cpp | 140 TCU_CHECK(baseType == VariableType::TYPE_FLOAT || 153 case VariableType::TYPE_FLOAT: min = 0.0f; max = 1.0f; break; 206 Variable* fragColorVar = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_OUT, getFragColorName(m_state)); 254 Variable* glPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_OUT, "gl_Position"); 255 Variable* qpPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_IN, "dEQP_Position");
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H A D | rsgVariableType.hpp | 42 TYPE_FLOAT, enumerator in enum:rsg::VariableType::Type 160 bool isFloatOrVec (void) const { return m_baseType == TYPE_FLOAT; }
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H A D | rsgExpression.cpp | 195 case VariableType::TYPE_FLOAT: 245 case VariableType::TYPE_FLOAT: 360 : m_value(VariableType::getScalarType(VariableType::TYPE_FLOAT)) 366 if (valueRange.getType() == VariableType(VariableType::TYPE_FLOAT, 1)) 381 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); 391 if (type == VariableType(VariableType::TYPE_FLOAT, 1)) 414 str << Token(m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)).asFloat(0)); 627 case VariableType::TYPE_FLOAT: return 0; 707 if (isConversionOk(VariableType::TYPE_FLOAT, baseType, comp)) inTypes[numInTypes++] = VariableType::TYPE_FLOAT; [all...] |
H A D | rsgBinaryOps.cpp | 124 if (Float) baseTypes.push_back(VariableType::TYPE_FLOAT); 153 if ((baseType == VariableType::TYPE_FLOAT || baseType == VariableType::TYPE_INT) && isUndefinedValueRange(dst)) 162 if (baseType == VariableType::TYPE_FLOAT) 192 case VariableType::TYPE_FLOAT: 413 VariableType::Type inBaseTypes[] = { VariableType::TYPE_FLOAT, VariableType::TYPE_INT }; 427 if (inBaseType == VariableType::TYPE_FLOAT) 449 case VariableType::TYPE_FLOAT: 708 VariableType::Type inBaseTypes[] = { VariableType::TYPE_FLOAT, VariableType::TYPE_INT }; 726 if (inBaseType == VariableType::TYPE_FLOAT) 794 case VariableType::TYPE_FLOAT [all...] |
/external/protobuf/src/google/protobuf/io/ |
H A D | tokenizer_unittest.cc | 220 { "123.45", Tokenizer::TYPE_FLOAT }, 221 { "1.", Tokenizer::TYPE_FLOAT }, 222 { "1e3", Tokenizer::TYPE_FLOAT }, 223 { "1E3", Tokenizer::TYPE_FLOAT }, 224 { "1e-3", Tokenizer::TYPE_FLOAT }, 225 { "1e+3", Tokenizer::TYPE_FLOAT }, 226 { "1.e3", Tokenizer::TYPE_FLOAT }, 227 { "1.2e3", Tokenizer::TYPE_FLOAT }, 228 { ".1", Tokenizer::TYPE_FLOAT }, 229 { ".1e3", Tokenizer::TYPE_FLOAT }, [all...] |
/external/deqp/modules/glshared/ |
H A D | glsShaderConstExprTests.cpp | 53 DE_STATIC_ASSERT(glu::TYPE_FLOAT+1 == glu::TYPE_FLOAT_VEC2); 54 DE_STATIC_ASSERT(glu::TYPE_FLOAT+2 == glu::TYPE_FLOAT_VEC3); 55 DE_STATIC_ASSERT(glu::TYPE_FLOAT+3 == glu::TYPE_FLOAT_VEC4); 91 shaderOutput[0].values[0].dataType = glu::TYPE_FLOAT; 121 case glu::TYPE_FLOAT:
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/external/v8/src/ |
H A D | flags.cc | 31 enum FlagType { TYPE_BOOL, TYPE_MAYBE_BOOL, TYPE_INT, TYPE_FLOAT, enumerator in enum:v8::internal::__anon14836::Flag::FlagType 63 DCHECK(type_ == TYPE_FLOAT); 96 DCHECK(type_ == TYPE_FLOAT); 119 case TYPE_FLOAT: 147 case TYPE_FLOAT: 175 case Flag::TYPE_FLOAT: return "float"; 197 case Flag::TYPE_FLOAT: 397 case Flag::TYPE_FLOAT:
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/external/proguard/src/proguard/classfile/ |
H A D | JavaConstants.java | 85 public static final String TYPE_FLOAT = "float"; field in interface:JavaConstants
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/external/nanopb-c/generator/google/protobuf/internal/ |
H A D | type_checkers.py | 175 _FieldDescriptor.TYPE_FLOAT: wire_format.FloatByteSize, 198 _FieldDescriptor.TYPE_FLOAT: encoder.FloatEncoder, 221 _FieldDescriptor.TYPE_FLOAT: encoder.FloatSizer, 244 _FieldDescriptor.TYPE_FLOAT: decoder.FloatDecoder, 266 _FieldDescriptor.TYPE_FLOAT: wire_format.WIRETYPE_FIXED32,
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/external/protobuf/python/google/protobuf/internal/ |
H A D | type_checkers.py | 217 _FieldDescriptor.TYPE_FLOAT: wire_format.FloatByteSize, 240 _FieldDescriptor.TYPE_FLOAT: encoder.FloatEncoder, 263 _FieldDescriptor.TYPE_FLOAT: encoder.FloatSizer, 286 _FieldDescriptor.TYPE_FLOAT: decoder.FloatDecoder, 308 _FieldDescriptor.TYPE_FLOAT: wire_format.WIRETYPE_FIXED32,
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderSharedVarTests.cpp | 368 for (int basicType = TYPE_FLOAT; basicType <= TYPE_BOOL_VEC4; basicType++) 393 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,1))); 394 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(64,1,1))); 395 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,64,1))); 396 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,64))); 397 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(128,1,1))); 398 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,128,1))); 399 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(13,2,4)));
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/external/mockito/cglib-and-asm/src/org/mockito/cglib/core/ |
H A D | Constants.java | 41 public static final Type TYPE_FLOAT = TypeUtils.parseType("Float"); field in interface:Constants
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