Searched refs:_IsIntegerFormat (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dtexobj.h97 if (texObj->_IsIntegerFormat &&
H A Dtexobj.c493 t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT;
H A Dmtypes.h1285 GLboolean _IsIntegerFormat; /**< Does the texture store integer values? */ member in struct:gl_texture_object

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