Searched refs:appendf (Results 1 - 25 of 108) sorted by relevance

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/external/skia/tools/timer/
H A DTimerData.cpp71 wallStr.appendf(doubleFormat, fWallTimes[i] / itersPerTiming);
72 truncWallStr.appendf(doubleFormat, fTruncatedWallTimes[i] / itersPerTiming);
73 cpuStr.appendf(doubleFormat, fCpuTimes[i] / itersPerTiming);
74 truncCpuStr.appendf(doubleFormat, fTruncatedCpuTimes[i] / itersPerTiming);
75 gpuStr.appendf(doubleFormat, fGpuTimes[i] / itersPerTiming);
105 wallStr.appendf(doubleFormat, wallMin / itersPerTiming);
106 truncWallStr.appendf(doubleFormat, truncWallMin / itersPerTiming);
107 cpuStr.appendf(doubleFormat, cpuMin / itersPerTiming);
108 truncCpuStr.appendf(doubleFormat, truncCpuMin / itersPerTiming);
109 gpuStr.appendf(doubleForma
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/external/skia/src/core/
H A DSkPathEffect.cpp54 str->appendf("first: ");
58 str->appendf(" second: ");
92 str->appendf("SkComposePathEffect: (");
94 str->appendf(")");
116 str->appendf("SkSumPathEffect: (");
118 str->appendf(")");
H A DSkStringUtils.cpp24 str->appendf("SkBits2Float(0x%08x)", SkFloat2Bits(value));
H A DSkMatrixImageFilter.cpp128 str->appendf("SkMatrixImageFilter: (");
130 str->appendf("transform: (%f %f %f %f %f %f %f %f %f)",
146 str->appendf(")");
/external/skia/src/effects/
H A DSkComposeImageFilter.cpp70 str->appendf("SkComposeImageFilter: (");
72 str->appendf("outer: ");
75 str->appendf("inner: ");
78 str->appendf(")");
H A DSkArcToPathEffect.cpp74 str->appendf("SkArcToPathEffect: (");
75 str->appendf("radius: %f", fRadius);
76 str->appendf(")");
H A DSkPerlinNoiseShader.cpp704 noiseCode.appendf("\tvec4 %s;\n", floorVal);
705 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec);
706 noiseCode.appendf("\t%s.zw = %s.xy + vec2(1.0);\n", floorVal, floorVal);
707 noiseCode.appendf("\tvec2 %s = fract(%s);\n", fractVal, noiseVec);
710 noiseCode.appendf("\n\tvec2 %s = %s * %s * (vec2(3.0) - vec2(2.0) * %s);",
715 noiseCode.appendf("\n\tif(%s.x >= %s.x) { %s.x -= %s.x; }",
717 noiseCode.appendf("\n\tif(%s.y >= %s.y) { %s.y -= %s.y; }",
719 noiseCode.appendf("\n\tif(%s.z >= %s.x) { %s.z -= %s.x; }",
721 noiseCode.appendf("\n\tif(%s.w >= %s.y) { %s.w -= %s.y; }",
726 noiseCode.appendf("\
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H A DSkColorFilterImageFilter.cpp103 str->appendf("SkColorFilterImageFilter: (");
105 str->appendf("input: (");
111 str->appendf(") color filter: ");
H A DSk2DPathEffect.cpp78 str->appendf("(matrix: %.2f %.2f %.2f %.2f %.2f %.2f %.2f %.2f %.2f)",
124 str->appendf("SkLine2DPathEffect: (");
126 str->appendf("width: %f", fWidth);
127 str->appendf(")");
157 str->appendf("SkPath2DPathEffect: (");
160 str->appendf(")");
H A DSkDropShadowImageFilter.cpp142 str->appendf("SkDropShadowImageFilter: (");
144 str->appendf("dX: %f ", fDx);
145 str->appendf("dY: %f ", fDy);
146 str->appendf("sigmaX: %f ", fSigmaX);
147 str->appendf("sigmaY: %f ", fSigmaY);
158 str->appendf(" mode: %s", gModeStrings[fShadowMode]);
H A DSkBitmapSource.cpp102 str->appendf("SkBitmapSource: (");
103 str->appendf("src: (%f,%f,%f,%f) dst: (%f,%f,%f,%f) ",
106 str->appendf("bitmap: (%d,%d)",
H A DSkCornerPathEffect.cpp152 str->appendf("SkCornerPathEffect: (");
153 str->appendf("radius: %.2f", fRadius);
154 str->appendf(")");
H A DSkMergeImageFilter.cpp145 str->appendf("SkMergeImageFilter: (");
149 str->appendf("%d: (", i);
151 str->appendf(")");
/external/skia/tests/
H A Dskia_test.cpp145 header.appendf(" --match");
147 header.appendf(" %s", FLAGS_match[index]);
152 header.appendf(" --tmpDir %s", tmpDir.c_str());
156 header.appendf(" --resourcePath %s", resourcePath.c_str());
163 header.appendf(" skia_arch_width=%d", (int)sizeof(void*) * 8);
165 header.appendf("\n");
/external/skia/src/gpu/gl/builders/
H A DGrGLSLPrettyPrint.cpp102 fPretty.appendf("%c", fInput[fIndex++]);
130 fPretty.appendf("%c", fInput[fIndex++]);
153 fPretty.appendf("%c", fInput[fIndex++]);
180 fPretty.appendf("%4d\t", fLinecount++);
H A DGrGLShaderBuilder.cpp32 out->appendf("%s(%s, %s)",
53 out->appendf(".%s", swizzle);
89 this->functions().appendf(" %s", outName->c_str());
150 this->extensions().appendf("#extension %s: require\n", extensionName);
191 this->layoutQualifiers().appendf("layout(%s", params[0].c_str());
193 this->layoutQualifiers().appendf(", %s", params[i].c_str());
195 this->layoutQualifiers().appendf(") %s;\n", interfaceQualifierNames[interface]);
/external/skia/src/gpu/
H A DGrTest.cpp68 out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
69 out->appendf("Shader Compilations: %d\n", fShaderCompilations);
70 out->appendf("Textures Created: %d\n", fTextureCreates);
71 out->appendf("Texture Uploads: %d\n", fTextureUploads);
72 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
114 out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
115 out->appendf("\t\tEntry Count: current %d"
119 out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
H A DGrDrawTarget.cpp588 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]);
589 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
590 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]);
591 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
592 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]);
594 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]);
598 r.appendf("\t%s:\n", shader_type_to_string(shaderType));
602 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n",
691 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]);
692 r.appendf("NPO
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/external/skia/src/gpu/gl/
H A DGrGLSL.cpp100 outAppend->appendf("%s = vec4(0);", vec4VarName);
102 outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str());
H A DGrGLCaps.cpp844 r.appendf("--- GL-Specific ---\n");
846 r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
892 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
893 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
894 r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]);
895 r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]);
896 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
897 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits);
898 r.appendf("Max Vertex Attributes: %d\n", fMaxVertexAttributes);
899 r.appendf("Suppor
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H A DGrGLShaderVar.h174 out->appendf("%s %s[]",
179 out->appendf("%s %s[%d]",
185 out->appendf("%s %s",
192 out->appendf("%s[%d]%s",
199 out->appendf("%s[%s]%s",
/external/skia/src/utils/
H A DSkDumpCanvas.cpp30 str->appendf("[%g,%g %g:%g]",
36 str->appendf("[%d,%d %d:%d]", r.fLeft, r.fTop, r.width(), r.height());
41 str->appendf("[%g,%g %g:%g]",
48 str->appendf("(%g,%g)", rad.x(), rad.y());
56 str->appendf("(%g,%g %g,%g %g,%g %g,%g)",
70 str->appendf(" M%g,%g", pts[0].fX, pts[0].fY);
73 str->appendf(" L%g,%g", pts[0].fX, pts[0].fY);
76 str->appendf(" Q%g,%g,%g,%g", pts[1].fX, pts[1].fY,
80 str->appendf(" C%g,%g,%g,%g,%g,%g", pts[1].fX, pts[1].fY,
145 str->appendf("\"
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/external/skia/src/utils/debugger/
H A DSkDebugCanvas.cpp578 fClipStackData.appendf("%d", (int) num);
588 fClipStackData.appendf("%sf", str.c_str());
595 fClipStackData.appendf(", ");
598 fClipStackData.appendf(", ");
605 fClipStackData.appendf(");<br>");
610 fClipStackData.appendf(", ");
612 fClipStackData.appendf(");<br>");
618 fClipStackData.appendf("%sSkPath %s;<br>", kHTML4SpaceIndent, pathName);
619 fClipStackData.appendf("%s%s.setFillType(SkPath::%s);<br>", kHTML4SpaceIndent, pathName,
627 fClipStackData.appendf("
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/external/skia/debugger/
H A DSkDebugger.cpp95 overview->appendf("%.2f", (*typeTimes)[i]/(float)numRuns);
99 overview->appendf("%.2f", percent);
120 overview->appendf("%.2f", totTime/(float)numRuns);
/external/skia/bench/
H A DShaderMaskBench.cpp52 fName.appendf("_%s", fontQualityName(fPaint));
53 fName.appendf("_%02X", fPaint.getAlpha());

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