Searched refs:dFdy (Results 1 - 2 of 2) sorted by relevance

/external/deqp/framework/referencerenderer/
H A DrrShadingContext.hpp116 const tcu::Vector<T, Size> dFdy[2] = local
122 outFragmentdFdy[0] = dFdy[0];
123 outFragmentdFdy[1] = dFdy[1];
124 outFragmentdFdy[2] = dFdy[0];
125 outFragmentdFdy[3] = dFdy[1];
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp4798 const float& dFdy = (fragNdx % 2) ? dFdy1 : dFdy0;
4800 const float mu = de::max(de::abs(dFdx), de::abs(dFdy));
4918 const tcu::Vec2& dFdy = (fragNdx & 1) ? dFdy1 : dFdy0;
4920 const float mu = de::max(de::abs(dFdx.x()), de::abs(dFdy.x()));
4921 const float mv = de::max(de::abs(dFdx.y()), de::abs(dFdy.y()));
5046 const tcu::Vec2& dFdy = (fragNdx & 1) ? dFdy1 : dFdy0;
5048 const float mu = de::max(de::abs(dFdx.x()), de::abs(dFdy.x()));
5049 const float mv = de::max(de::abs(dFdx.y()), de::abs(dFdy.y()));
5151 const tcu::Vec3& dFdy = (fragNdx & 1) ? dFdy1 : dFdy0;
5153 const float mu = de::max(de::abs(dFdx.x()), de::abs(dFdy
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