Searched refs:depth_size (Results 1 - 9 of 9) sorted by relevance

/external/webp/src/utils/
H A Dhuffman_encode.c330 const int depth_size = tree->num_symbols; local
334 while (i < depth_size) {
338 while (k < depth_size && tree->code_lengths[k] == value) ++k;
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
H A Dglx_api.c167 GLint depth_size, GLint stencil_size,
198 if (stencil_size > 0 && depth_size > 0)
199 depth_size = 24;
223 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0)
241 depth_size, stencil_size,
671 GLint depth_size = 0; local
778 depth_size = *parselist++;
981 depth_size = 24; /* if Z and stencil, always use 24+8 format */
982 else if (depth_size > 2
164 save_glx_visual( Display *dpy, XVisualInfo *vinfo, GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint depth_size, GLint stencil_size, GLint accumRedSize, GLint accumGreenSize, GLint accumBlueSize, GLint accumAlphaSize, GLint level, GLint numAuxBuffers ) argument
[all...]
H A Dxm_api.h99 * depth_size - requested bits/depth values, or zero
117 GLint depth_size,
H A Dxm_api.c653 * depth_size - requested bits/depth values, or zero
672 GLint depth_size,
774 vis->depthBits = depth_size;
783 vis->haveDepthBuffer = depth_size > 0;
809 choose_depth_stencil_format(xmdpy, depth_size, stencil_size);
665 XMesaCreateVisual( Display *display, XVisualInfo * visinfo, GLboolean rgb_flag, GLboolean alpha_flag, GLboolean db_flag, GLboolean stereo_flag, GLboolean ximage_flag, GLint depth_size, GLint stencil_size, GLint accum_red_size, GLint accum_green_size, GLint accum_blue_size, GLint accum_alpha_size, GLint num_samples, GLint level, GLint visualCaveat ) argument
/external/mesa3d/src/mesa/drivers/x11/
H A Dxmesa.h120 * depth_size - requested bits/depth values, or zero
138 GLint depth_size,
H A Dfakeglx.c268 GLint depth_size, GLint stencil_size,
320 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0)
338 depth_size, stencil_size,
901 GLint depth_size = 0; local
1008 depth_size = *parselist++;
1191 depth_size = default_depth_bits();
1219 if (depth_size > 24)
1220 depth_size = 32;
1221 else if (depth_size > 1
265 save_glx_visual( Display *dpy, XVisualInfo *vinfo, GLboolean alphaFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint depth_size, GLint stencil_size, GLint accumRedSize, GLint accumGreenSize, GLint accumBlueSize, GLint accumAlphaSize, GLint level, GLint numAuxBuffers ) argument
[all...]
H A Dxm_api.c727 * depth_size - requested bits/depth values, or zero
746 GLint depth_size,
851 depth_size,
739 XMesaCreateVisual( XMesaDisplay *display, XMesaVisualInfo visinfo, GLboolean rgb_flag, GLboolean alpha_flag, GLboolean db_flag, GLboolean stereo_flag, GLboolean ximage_flag, GLint depth_size, GLint stencil_size, GLint accum_red_size, GLint accum_green_size, GLint accum_blue_size, GLint accum_alpha_size, GLint num_samples, GLint level, GLint visualCaveat ) argument
/external/kernel-headers/original/uapi/drm/
H A Di915_drm.h114 int depth_size; member in struct:_drm_i915_sarea
/external/libdrm/include/drm/
H A Di915_drm.h114 int depth_size; member in struct:_drm_i915_sarea

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