Searched refs:fSamplers (Results 1 - 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/
H A DGrGLXferProcessor.h36 , fSamplers(samplers) {}
44 const TextureSamplerArray& fSamplers; member in struct:GrGLXferProcessor::EmitArgs
H A DGrGLPrimitiveProcessor.h44 , fSamplers(samplers)
52 const TextureSamplerArray& fSamplers; member in struct:GrGLPrimitiveProcessor::EmitArgs
H A DGrGLXferProcessor.cpp54 fsBuilder->appendTextureLookup(args.fSamplers[0], "_dstTexCoord", kVec2f_GrSLType);
H A DGrGLProgram.cpp76 SkTArray<typename Proc::Sampler, true>& samplers = ip->fSamplers;
87 const SkTArray<typename Proc::Sampler, true>& samplers = ip->fSamplers;
/external/skia/src/gpu/effects/
H A DGrBitmapTextGeoProc.cpp67 args.fSamplers[0],
74 fsBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_GrSLType);
H A DGrDistanceFieldGeoProc.cpp94 fsBuilder->appendTextureLookup(args.fSamplers[0],
326 fsBuilder->appendTextureLookup(args.fSamplers[0],
574 fsBuilder->appendTextureLookup(args.fSamplers[0], "uv", kVec2f_GrSLType);
581 fsBuilder->appendTextureLookup(args.fSamplers[0], "uv_adjusted", kVec2f_GrSLType);
587 fsBuilder->appendTextureLookup(args.fSamplers[0], "uv_adjusted", kVec2f_GrSLType);
/external/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp386 ip->fSamplers.push_back_n(numTextures);
390 ip->fSamplers[t].fUniform = this->addUniform(GrGLProgramBuilder::kFragment_Visibility,
394 (ip->fSamplers[t].fUniform, processor.textureAccess(t)));
H A DGrGLProgramBuilder.h198 SkSTArray<4, Sampler, true> fSamplers; member in struct:GrGLInstalledProc

Completed in 100 milliseconds