Searched refs:fTileModeX (Results 1 - 5 of 5) sorted by relevance

/external/skia/src/core/
H A DSkBitmapProcShader.h62 uint8_t fTileModeX, fTileModeY; member in class:SkBitmapProcShader
H A DSkBitmapProcShader.cpp38 fTileModeX = (uint8_t)tmx;
52 xy[0] = (TileMode)fTileModeX;
74 buffer.writeUInt(fTileModeX);
98 state->fTileModeX = fTileModeX;
355 gTileModeName[fTileModeX],
396 (TileMode)fTileModeX,
H A DSkBitmapProcState_matrixProcs.cpp482 switch (fTileModeX) {
502 if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) {
513 if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) {
517 fTileProcX = choose_tile_proc(fTileModeX);
519 fTileLowBitsProcX = choose_tile_lowbits_proc(fTileModeX);
H A DSkBitmapProcState.h71 uint8_t fTileModeX; // CONSTRUCTOR member in struct:SkBitmapProcState
H A DSkBitmapProcState.cpp290 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&
513 } else if (SkShader::kRepeat_TileMode == fTileModeX &&
683 if (SkShader::kClamp_TileMode != s.fTileModeX ||
715 (SkShader::kClamp_TileMode != s.fTileModeX ||
816 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX;

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