Searched refs:firstDirection (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/core/
H A DSkPath.cpp392 int firstDirection = 0; local
421 firstDirection = nextDirection;
431 if (autoClose && nextDirection == firstDirection) {
445 // When corners == 3, nextDirection opposes firstDirection.
447 int turn = firstDirection ^ (corners - 1);
459 if (allowPartial && !autoClose && firstDirection) {
504 *direction = firstDirection == ((lastDirection + 1) & 3) ? kCCW_Direction : kCW_Direction;

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