Searched refs:getShaderTypeBits (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fProgramInterfaceDefinitionUtil.hpp100 deUint32 getShaderTypeBits (void) const { return m_shaderTypeBits; }; function in struct:deqp::gles31::Functional::ProgramInterfaceDefinition::VariableSearchFilter
H A Des31fProgramInterfaceQueryTestCase.cpp913 const bool isVertexShader = m_filter.getShaderTypeBits() == (1u << glu::SHADERTYPE_VERTEX);
914 const bool isFragmentShader = m_filter.getShaderTypeBits() == (1u << glu::SHADERTYPE_FRAGMENT);

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