Searched refs:getShaderTypeBits (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ | ||
H A D | es31fProgramInterfaceDefinitionUtil.hpp | 100 deUint32 getShaderTypeBits (void) const { return m_shaderTypeBits; }; function in struct:deqp::gles31::Functional::ProgramInterfaceDefinition::VariableSearchFilter |
H A D | es31fProgramInterfaceQueryTestCase.cpp | 913 const bool isVertexShader = m_filter.getShaderTypeBits() == (1u << glu::SHADERTYPE_VERTEX); 914 const bool isFragmentShader = m_filter.getShaderTypeBits() == (1u << glu::SHADERTYPE_FRAGMENT); |
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