Searched refs:glSecondaryColor3ui (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
H A Dgl_mangle.h1604 #define glSecondaryColor3ui MANGLE(SecondaryColor3ui) macro
H A Dglext.h6455 GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);

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