Searched refs:glShadeModel (Results 1 - 11 of 11) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DDrawableBitmap.java72 gl.glShadeModel(GL10.GL_FLAT);
H A DGameRenderer.java88 gl.glShadeModel(GL10.GL_FLAT);
H A DGLErrorLogger.java601 public void glShadeModel(int mode) { method in class:GLErrorLogger.ErrorLoggingGL
602 ((GL10)mGL).glShadeModel(mode);
/external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/
H A Dmain.c122 glShadeModel(GL_SMOOTH);
/external/mesa3d/src/gallium/state_trackers/wgl/
H A Dstw_context.c614 &glShadeModel,
/external/robolectric/lib/main/
H A Dopengl-api-gl1.1-android-2.1_r1.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/microedition/khronos/ javax/microedition/khronos/opengles/ ...
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java95 glShadeModel(GL_SMOOTH);
/external/mesa3d/include/GLES/
H A Dgl.h721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
/external/mesa3d/include/GL/
H A Dgl.h1185 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
H A Dgl_mangle.h1626 #define glShadeModel MANGLE(ShadeModel) macro

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