Searched refs:gpu (Results 1 - 25 of 78) sorted by relevance

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/external/skia/src/gpu/gl/
H A DGrGLPathRange.cpp14 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const SkStrokeRec& stroke) argument
15 : INHERITED(gpu, pathGenerator, stroke),
16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())),
21 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, argument
26 : INHERITED(gpu, numPaths, stroke),
33 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); local
34 if (NULL == gpu) {
41 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
44 GrGLPath::InitPathObject(gpu, fBasePathID + index, skPath, this->getStroke());
H A DGrGLBufferImpl.cpp23 GrGLBufferImpl::GrGLBufferImpl(GrGLGpu* gpu, const Desc& desc, GrGLenum bufferType) argument
38 void GrGLBufferImpl::release(GrGLGpu* gpu) { argument
45 GL_CALL(gpu, DeleteBuffers(1, &fDesc.fID));
47 gpu->notifyVertexBufferDelete(fDesc.fID);
50 gpu->notifyIndexBufferDelete(fDesc.fID);
68 void GrGLBufferImpl::bind(GrGLGpu* gpu) const {
71 gpu->bindVertexBuffer(fDesc.fID);
74 gpu->bindIndexBufferAndDefaultVertexArray(fDesc.fID);
79 void* GrGLBufferImpl::map(GrGLGpu* gpu) { argument
85 switch (gpu
136 unmap(GrGLGpu* gpu) argument
163 updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInBytes) argument
[all...]
H A DGrGLBufferImpl.h35 void release(GrGLGpu* gpu);
40 void bind(GrGLGpu* gpu) const;
42 void* map(GrGLGpu* gpu);
43 void unmap(GrGLGpu* gpu);
45 bool updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInBytes);
H A DGrGLTextureRenderTarget.h27 GrGLTextureRenderTarget(GrGLGpu* gpu, argument
31 : GrSurface(gpu, texIDDesc.fLifeCycle, desc)
32 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived)
33 , GrGLRenderTarget(gpu, desc, rtIDDesc, GrGLRenderTarget::kDerived) {
H A DGrGLTexture.cpp15 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) argument
16 : GrSurface(gpu, idDesc.fLifeCycle, desc)
17 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
22 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived) argument
23 : GrSurface(gpu, idDesc.fLifeCycle, desc)
24 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
H A DGrGLVertexArray.cpp12 void GrGLAttribArrayState::set(const GrGLGpu* gpu, argument
23 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(index));
35 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index,
50 void GrGLAttribArrayState::disableUnusedArrays(const GrGLGpu* gpu, uint64_t usedMask) { argument
55 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i));
75 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { argument
79 gpu->bindVertexArray(fID);
83 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, argument
85 GrGLAttribArrayState* state = this->bind(gpu);
89 GR_GL_CALL(gpu
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H A DGrGLIndexBuffer.cpp11 GrGLIndexBuffer::GrGLIndexBuffer(GrGLGpu* gpu, const Desc& desc) argument
12 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID)
13 , fImpl(gpu, desc, GR_GL_ELEMENT_ARRAY_BUFFER) {
H A DGrGLVertexBuffer.cpp11 GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc) argument
12 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID)
13 , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) {
H A DGrGLRenderTarget.cpp16 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) argument
17 : GrSurface(gpu, idDesc.fLifeCycle, desc)
18 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
23 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, argument
25 : GrSurface(gpu, idDesc.fLifeCycle, desc)
26 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
H A DGrGLProgramDesc.cpp92 const GrGLGpu* gpu,
108 primProc.getGLProcessorKey(batchTracker, *gpu->glCaps().glslCaps(), &b);
110 if (!get_meta_key(primProc, gpu->glCaps(), 0, &b)) {
118 fp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b);
120 if (!get_meta_key(fp, gpu->glCaps(), primProc.getTransformKey(fp.coordTransforms()), &b)) {
127 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b);
129 if (!get_meta_key(xp, gpu->glCaps(), 0, &b)) {
145 gpu->glCaps());
89 Build(GrProgramDesc* desc, const GrPrimitiveProcessor& primProc, const GrPipeline& pipeline, const GrGLGpu* gpu, const GrBatchTracker& batchTracker) argument
H A DGrGLStencilAttachment.h32 GrGLStencilAttachment(GrGpu* gpu, argument
37 : GrStencilAttachment(gpu, idDesc.fLifeCycle, width, height, format.fStencilBits, sampleCnt)
/external/skia/src/gpu/
H A DGrTargetCommands.cpp22 GrGpu* gpu = iodb->getGpu(); local
45 gpu->addGpuTraceMarker(&newMarker);
48 iter->execute(gpu);
50 gpu->removeGpuTraceMarker(&newMarker);
57 void GrTargetCommands::StencilPath::execute(GrGpu* gpu) { argument
65 gpu->stencilPath(this->path(), state);
68 void GrTargetCommands::DrawPath::execute(GrGpu* gpu) { argument
70 gpu->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, *fState->getPipeline(),
76 gpu->drawPath(args, this->path(), fStencilSettings);
79 void GrTargetCommands::DrawPaths::execute(GrGpu* gpu) { argument
97 execute(GrGpu* gpu) argument
105 execute(GrGpu* gpu) argument
109 execute(GrGpu* gpu) argument
113 execute(GrGpu* gpu) argument
[all...]
H A DGrIndexBuffer.h27 GrIndexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked) argument
28 : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) {}
H A DGrVertexBuffer.h18 GrVertexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked) argument
19 : INHERITED(gpu, gpuMemorySize, dynamic, cpuBacked) {}
H A DGrInOrderCommandBuilder.h18 GrInOrderCommandBuilder(GrGpu* gpu) : INHERITED(gpu) { } argument
H A DGrPath.h23 GrPath(GrGpu* gpu, const SkPath& skPath, const SkStrokeRec& stroke) argument
24 : INHERITED(gpu, kCached_LifeCycle),
H A DGrReorderCommandBuilder.h18 GrReorderCommandBuilder(GrGpu* gpu) : INHERITED(gpu) {} argument
H A DGrPathRange.cpp15 GrPathRange::GrPathRange(GrGpu* gpu, argument
18 : INHERITED(gpu, kCached_LifeCycle),
27 GrPathRange::GrPathRange(GrGpu* gpu, argument
30 : INHERITED(gpu, kCached_LifeCycle),
/external/chromium-trace/trace-viewer/tracing/tracing/ui/extras/chrome/gpu/
H A Dstate_view.css6 .tr-ui-e-chrome-gpu-state-snapshot-view {
12 .tr-ui-e-chrome-gpu-state-snapshot-view img {
/external/skia/src/gpu/gl/builders/
H A DGrGLFragmentShaderBuilder.cpp12 #define GL_CALL(X) GR_GL_CALL(fProgramBuilder->gpu()->glInterface(), X)
13 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fProgramBuilder->gpu()->glInterface(), R, X)
122 GrGLGpu* gpu = fProgramBuilder->gpu(); local
123 if (!gpu->glCaps().shaderCaps()->shaderDerivativeSupport()) {
126 if (kGLES_GrGLStandard == gpu->glStandard() &&
127 k110_GrGLSLGeneration == gpu->glslGeneration()) {
158 GrGLGpu* gpu = fProgramBuilder->gpu(); local
165 } else if (gpu
209 GrGLGpu* gpu = fProgramBuilder->gpu(); local
271 GrGLGpu* gpu = fProgramBuilder->gpu(); local
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H A DGrGLShaderBuilder.cpp24 GrGLGpu* gpu,
33 sample_function_name(varyingType, gpu->glslGeneration()),
41 if (!gpu->glCaps().textureSwizzleSupport() &&
43 char alphaChar = gpu->glCaps().textureRedSupport() ? 'r' : 'a';
91 const GrGLContextInfo& ctxInfo = fProgramBuilder->gpu()->ctxInfo();
108 fProgramBuilder->gpu(),
167 fProgramBuilder->gpu(),
176 SkASSERT(fProgramBuilder->gpu()->glslGeneration() >= k330_GrGLSLGeneration ||
177 fProgramBuilder->gpu()->glCaps().glslCaps()->mustEnableAdvBlendEqs());
213 GrGLGpu* gpu local
23 append_texture_lookup(SkString* out, GrGLGpu* gpu, const char* samplerName, const char* coordName, uint32_t configComponentMask, const char* swizzle, GrSLType varyingType = kVec2f_GrSLType) argument
[all...]
/external/skia/
H A DAndroid.mk430 src/gpu/GrAAHairLinePathRenderer.cpp \
431 src/gpu/GrAAConvexPathRenderer.cpp \
432 src/gpu/GrAAConvexTessellator.cpp \
433 src/gpu/GrAADistanceFieldPathRenderer.cpp \
434 src/gpu/GrAARectRenderer.cpp \
435 src/gpu/GrAddPathRenderers_default.cpp \
436 src/gpu/GrAtlas.cpp \
437 src/gpu/GrAtlasTextContext.cpp \
438 src/gpu/GrBatch.cpp \
439 src/gpu/GrBatchAtla
[all...]
/external/skia/bench/
H A DGrResourceCacheBench.cpp27 BenchResource (GrGpu* gpu) argument
28 : INHERITED(gpu, kCached_LifeCycle) {
44 static void populate_cache(GrGpu* gpu, int resourceCount) { argument
48 GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu));
79 GrGpu* gpu = context->getGpu(); variable
82 populate_cache(gpu, CACHE_SIZE_COUNT);
116 GrGpu* gpu = fContext->getGpu(); variable
118 populate_cache(gpu, CACHE_SIZE_COUNT);
/external/skia/tests/
H A DGLProgramsTest.cpp147 static void set_random_color_coverage_stages(GrGLGpu* gpu, argument
158 gpu->getContext(),
159 *gpu->caps(),
212 GrGLGpu* gpu = static_cast<GrGLGpu*>(fContext->getGpu()); local
219 SkAutoTUnref<GrTexture> dummyTexture1(gpu->createTexture(dummyDesc, false, NULL, 0));
224 SkAutoTUnref<GrTexture> dummyTexture2(gpu->createTexture(dummyDesc, false, NULL, 0));
256 set_random_color_coverage_stages(gpu,
263 set_random_xpf(fContext, gpu->glCaps(), &pipelineBuilder, &random, dummyTextures);
292 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->getGpu()); local
300 if (kGL_GrGLStandard == gpu
[all...]
/external/skia/include/gpu/
H A DGrTextureProvider.h128 GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(gpu) {} argument
160 GrGpu* gpu() { return fGpu; } function in class:GrTextureProvider
161 const GrGpu* gpu() const { return fGpu; } function in class:GrTextureProvider

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