Searched refs:haveDepthBuffer (Results 1 - 16 of 16) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/egl/x11/
H A Dglcore.h78 GLboolean haveDepthBuffer; member in struct:__GLcontextModesRec
H A Dglxinit.c463 config->haveDepthBuffer = (config->depthBits > 0);
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_context.c263 if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
265 else if (fb->Visual.haveDepthBuffer)
/external/mesa3d/src/gallium/state_trackers/dri/common/
H A Ddri_screen.c309 if (mode->haveDepthBuffer || mode->haveStencilBuffer)
/external/mesa3d/src/gallium/state_trackers/dri/drm/
H A Ddri_screen.c309 if (mode->haveDepthBuffer || mode->haveStencilBuffer)
/external/mesa3d/src/gallium/state_trackers/dri/sw/
H A Ddri_screen.c309 if (mode->haveDepthBuffer || mode->haveStencilBuffer)
/external/mesa3d/src/mesa/main/
H A Dcontext.c299 vis->haveDepthBuffer = depthBits > 0;
1343 if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
H A Dclear.c218 && ctx->DrawBuffer->Visual.haveDepthBuffer) {
H A Dframebuffer.c558 fb->Visual.haveDepthBuffer = GL_TRUE;
H A Dmtypes.h520 GLboolean haveDepthBuffer; member in struct:gl_config
/external/mesa3d/src/mesa/drivers/dri/common/
H A Dutils.c385 modes->haveDepthBuffer = (modes->depthBits > 0);
/external/mesa3d/src/mesa/drivers/dri/swrast/
H A Dswrast.c494 visual->haveDepthBuffer,
/external/mesa3d/src/mesa/state_tracker/
H A Dst_manager.c380 mode->haveDepthBuffer = mode->depthBits > 0;
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
H A Dxm_api.c783 vis->haveDepthBuffer = depth_size > 0;
/external/mesa3d/src/mesa/drivers/osmesa/
H A Dosmesa.c743 osmesa->gl_visual->haveDepthBuffer,
/external/mesa3d/src/mesa/drivers/x11/
H A Dxm_api.c337 vis->mesa_visual.haveDepthBuffer,

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