/external/fdlibm/ |
H A D | s_rint.c | 43 int i0,j0,sx; local 46 i0 = __HI(x); 47 sx = (i0>>31)&1; 49 j0 = ((i0>>20)&0x7ff)-0x3ff; 52 if(((i0&0x7fffffff)|i1)==0) return x; 53 i1 |= (i0&0x0fffff); 54 i0 &= 0xfffe0000; 55 i0 |= ((i1|-i1)>>12)&0x80000; 56 __HI(x)=i0; 59 i0 [all...] |
H A D | s_ceil.c | 38 int i0,i1,j0; local 40 i0 = __HI(x); 42 j0 = ((i0>>20)&0x7ff)-0x3ff; 46 if(i0<0) {i0=0x80000000;i1=0;} 47 else if((i0|i1)!=0) { i0=0x3ff00000;i1=0;} 51 if(((i0&i)|i1)==0) return x; /* x is integral */ 53 if(i0>0) i0 [all...] |
H A D | s_floor.c | 38 int i0,i1,j0; local 40 i0 = __HI(x); 42 j0 = ((i0>>20)&0x7ff)-0x3ff; 46 if(i0>=0) {i0=i1=0;} 47 else if(((i0&0x7fffffff)|i1)!=0) 48 { i0=0xbff00000;i1=0;} 52 if(((i0&i)|i1)==0) return x; /* x is integral */ 54 if(i0<0) i0 [all...] |
H A D | s_modf.c | 39 int i0,i1,j0; local 41 i0 = __HI(x); /* high x */ 43 j0 = ((i0>>20)&0x7ff)-0x3ff; /* exponent of x */ 46 __HIp(iptr) = i0&0x80000000; 51 if(((i0&i)|i1)==0) { /* x is integral */ 57 __HIp(iptr) = i0&(~i); 75 __HIp(iptr) = i0;
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_so_emit_tmp.h | 28 #define POINT(i0) so_point(so,i0) 29 #define LINE(flags,i0,i1) so_line(so,i0,i1) 30 #define TRIANGLE(flags,i0,i1,i2) so_tri(so,i0,i1,i2)
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H A D | draw_gs_tmp.h | 27 #define POINT(i0) gs_point(gs,i0) 28 #define LINE(flags,i0,i1) gs_line(gs,i0,i1) 29 #define TRIANGLE(flags,i0,i1,i2) gs_tri(gs,i0,i1,i2) 30 #define LINE_ADJ(flags,i0,i1,i2,i3) gs_line_adj(gs,i0,i1,i2,i3) 31 #define TRIANGLE_ADJ(flags,i0,i1,i2,i3,i4,i5) gs_tri_adj(gs,i0,i [all...] |
/external/clang/test/CXX/expr/ |
H A D | p3.cpp | 13 int i0 = a + 1; local
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/external/llvm/test/MC/Sparc/ |
H A D | sparc-atomic-instructions.s | 9 ! CHECK: swap [%i0+%l6], %o2 ! encoding: [0xd4,0x7e,0x00,0x16] 10 swap [%i0+%l6], %o2 12 ! CHECK: swap [%i0+32], %o2 ! encoding: [0xd4,0x7e,0x20,0x20] 13 swap [%i0+32], %o2 15 ! CHECK: cas [%i0], %l6, %o2 ! encoding: [0xd5,0xe6,0x10,0x16] 16 cas [%i0], %l6, %o2 18 ! CHECK: casx [%i0], %l6, %o2 ! encoding: [0xd5,0xf6,0x10,0x16] 19 casx [%i0], %l6, %o2
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H A D | sparc-mem-instructions.s | 4 ! CHECK: ldsb [%i0+%l6], %o2 ! encoding: [0xd4,0x4e,0x00,0x16] 5 ldsb [%i0 + %l6], %o2 6 ! CHECK: ldsb [%i0+32], %o2 ! encoding: [0xd4,0x4e,0x20,0x20] 7 ldsb [%i0 + 32], %o2 11 ! CHECK: ldsh [%i0+%l6], %o2 ! encoding: [0xd4,0x56,0x00,0x16] 12 ldsh [%i0 + %l6], %o2 13 ! CHECK: ldsh [%i0+32], %o2 ! encoding: [0xd4,0x56,0x20,0x20] 14 ldsh [%i0 + 32], %o2 18 ! CHECK: ldub [%i0+%l6], %o2 ! encoding: [0xd4,0x0e,0x00,0x16] 19 ldub [%i0 [all...] |
H A D | sparc64-alu-instructions.s | 3 ! CHECK: sllx %g1, %i2, %i0 ! encoding: [0xb1,0x28,0x50,0x1a] 4 sllx %g1, %i2, %i0 6 ! CHECK: sllx %g1, 63, %i0 ! encoding: [0xb1,0x28,0x70,0x3f] 7 sllx %g1, 63, %i0 9 ! CHECK: srlx %g1, %i2, %i0 ! encoding: [0xb1,0x30,0x50,0x1a] 10 srlx %g1, %i2, %i0 12 ! CHECK: srlx %g1, 63, %i0 ! encoding: [0xb1,0x30,0x70,0x3f] 13 srlx %g1, 63, %i0 15 ! CHECK: srax %g1, %i2, %i0 ! encoding: [0xb1,0x38,0x50,0x1a] 16 srax %g1, %i2, %i0 [all...] |
/external/clang/test/SemaCXX/ |
H A D | attr-unused.cpp | 8 ns_unused::Int_unused i0; // expected-warning {{'Int_unused' was marked unused but was used}} local
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/external/compiler-rt/lib/sanitizer_common/ |
H A D | sanitizer_bitvector.h | 129 for (uptr i0 = 0; i0 < kLevel1Size; i0++) { 130 l1_[i0].setAll(); 132 l2_[i0][i1].setAll(); 146 uptr i0 = idx0(idx); local 149 if (!l1_[i0].getBit(i1)) { 150 l1_[i0].setBit(i1); 151 l2_[i0][i1].clear(); 153 bool res = l2_[i0][i 161 uptr i0 = idx0(idx); local 175 uptr i0 = idx0(idx); local [all...] |
/external/owasp/sanitizer/src/tests/org/owasp/html/ |
H A D | HtmlSanitizerFuzzerTest.java | 106 int i0, i1 = 0; 107 for (i0 = 0; i0 < s0; ++i0, ++i1) { 108 fuzzyHtml1[i1] = fuzzyHtml0[i0]; 110 for (i0 = s1; i0 < e1; ++i0, ++i1) { 111 fuzzyHtml1[i1] = fuzzyHtml0[i0]; 113 for (i0 [all...] |
/external/mesa3d/src/gallium/drivers/nv50/ |
H A D | nv50_3d.xml.h | 103 #define NV50_3D_DMA_COLOR(i0) (0x000001c0 + 0x4*(i0)) 107 #define NV50_3D_RT(i0) (0x00000200 + 0x20*(i0)) 111 #define NV50_3D_RT_ADDRESS_HIGH(i0) (0x00000200 + 0x20*(i0)) 113 #define NV50_3D_RT_ADDRESS_LOW(i0) (0x00000204 + 0x20*(i0)) 115 #define NV50_3D_RT_FORMAT(i0) (0x00000208 + 0x20*(i0)) [all...] |
H A D | nv50_2d.xml.h | 209 #define NV50_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0)) 213 #define NV50_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0)) 217 #define NV50_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0)) 227 #define NV50_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0)) 243 #define NV50_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0)) [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
H A D | nv30-40_3d.xml.h | 196 #define NV30_3D_TEX_MATRIX_ENABLE(i0) (0x00000240 + 0x4*(i0)) 216 #define NV30_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x8*(i0)) 224 #define NV30_3D_VIEWPORT_CLIP_VERT(i0) (0x000002c4 + 0x8*(i0)) 361 #define NV30_3D_STENCIL(i0) (0x00000328 + 0x20*(i0)) 365 #define NV30_3D_STENCIL_ENABLE(i0) (0x00000328 + 0x20*(i0)) [all...] |
H A D | nv01_2d.xml.h | 136 #define NV01_PATTERN_MONOCHROME_COLOR(i0) (0x00000310 + 0x4*(i0)) 140 #define NV01_PATTERN_MONOCHROME_PATTERN(i0) (0x00000318 + 0x4*(i0)) 144 #define NV04_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0)) 156 #define NV04_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0)) 172 #define NV04_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0)) [all...] |
/external/mesa3d/src/gallium/drivers/nvc0/ |
H A D | nvc0_3d.xml.h | 116 #define NVC0_3D_TESS_LEVEL_OUTER(i0) (0x00000324 + 0x4*(i0)) 120 #define NVC0_3D_TESS_LEVEL_INNER(i0) (0x00000334 + 0x4*(i0)) 126 #define NVC0_3D_TFB(i0) (0x00000380 + 0x20*(i0)) 130 #define NVC0_3D_TFB_BUFFER_ENABLE(i0) (0x00000380 + 0x20*(i0)) 132 #define NVC0_3D_TFB_ADDRESS_HIGH(i0) (0x00000384 + 0x20*(i0)) [all...] |
H A D | nvc0_2d.xml.h | 200 #define NVC0_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0)) 204 #define NVC0_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0)) 208 #define NVC0_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0)) 218 #define NVC0_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0)) 234 #define NVC0_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0)) [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/ |
H A D | nv31_mpeg.xml.h | 97 #define NV31_MPEG_IMAGE_Y_OFFSET(i0) (0x00000200 + 0x8*(i0)) 101 #define NV31_MPEG_IMAGE_C_OFFSET(i0) (0x00000204 + 0x8*(i0))
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv20_3d.xml.h | 152 #define NV20_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0)) 160 #define NV20_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0)) 623 #define NV20_3D_VERTEX_ATTR_4F(i0) (0x00001a00 + 0x10*(i0)) 628 #define NV20_3D_VERTEX_ATTR_4F_X(i0) (0x00001a00 + 0x10*(i0)) 630 #define NV20_3D_VERTEX_ATTR_4F_Y(i0) (0x00001a04 + 0x10*(i0)) [all...] |
H A D | nv10_3d.xml.h | 150 #define NV10_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0)) 160 #define NV10_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0)) 538 #define NV10_3D_VTXBUF_OFFSET(i0) (0x00000d00 + 0x8*(i0)) 540 #define NV10_3D_VTXBUF_FMT(i0) (0x00000d04 + 0x8*(i0)) 604 #define NV10_3D_MODELVIEW_MATRIX(i0, i1) (0x00000400 + 0x40*(i0) [all...] |
H A D | nv01_2d.xml.h | 105 #define NV01_CONTEXT_PATTERN_COLOR(i0) (0x00000310 + 0x4*(i0)) 109 #define NV01_CONTEXT_PATTERN_PATTERN(i0) (0x00000318 + 0x4*(i0)) 247 #define NV04_IMAGE_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0)) 259 #define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0)) 275 #define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0)) [all...] |
H A D | nv04_3d.xml.h | 314 #define NV04_TEXTURED_TRIANGLE_TLVERTEX(i0) (0x00000400 + 0x20*(i0)) 318 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(i0) (0x00000400 + 0x20*(i0)) 320 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(i0) (0x00000404 + 0x20*(i0)) 322 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(i0) (0x00000408 + 0x20*(i0)) 324 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(i0) (0x0000040c + 0x20*(i0)) [all...] |
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/crypto/engines/ |
H A D | AESFastEngine.java | 588 int i0 = x, i1 = x >>> 8, i2 = x >>> 16, i3 = x >>> 24; 589 i0 = S[i0 & 255] & 255; i1 = S[i1 & 255] & 255; i2 = S[i2 & 255] & 255; i3 = S[i3 & 255] & 255; 590 return i0 | i1 << 8 | i2 << 16 | i3 << 24; 778 int i0, i1, i2, i3; 782 i0 = t0; i1 = t1 >>> 8; i2 = t2 >>> 16; i3 = r3 >>> 24; 783 i0 &= 255; i1 &= 255; i2 &= 255; i3 &= 255; 784 r0 = T[i0] ^ T[256 + i1] ^ T[512 + i2] ^ T[768 + i3] ^ KW[r][0]; 786 i0 = t1; i1 = t2 >>> 8; i2 = r3 >>> 16; i3 = t0 >>> 24; 787 i0 [all...] |