Searched refs:in_continued_line (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/glcpp/
H A Dpp.c101 int in_continued_line = 0; local
125 if (!in_continued_line) {
127 in_continued_line = 1;
131 if (in_continued_line) {
137 } else if (in_continued_line) {
144 in_continued_line = 0;

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