Searched refs:inputColor (Results 1 - 25 of 40) sorted by relevance

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/external/skia/src/gpu/gl/
H A DGrGLXferProcessor.h25 const char* inputColor,
32 , fInputColor(inputColor)
23 EmitArgs(GrGLXPBuilder* pb, const GrXferProcessor& xp, const char* inputColor, const char* inputCoverage, const char* outputPrimary, const char* outputSecondary, const TextureSamplerArray& samplers) argument
H A DGrGLProcessor.h89 @param inputColor A vec4 that holds the input color to the stage in the FS. This may be
102 const char* inputColor,
/external/skia/src/gpu/effects/
H A DGrCustomXfermode.cpp283 const char* inputColor,
286 if (NULL == inputColor) {
288 inputColor = "ones";
294 outputColor, inputColor, inputColor, dstColor);
299 hard_light(fsBuilder, outputColor, dstColor, inputColor);
305 inputColor, dstColor, inputColor,
306 dstColor, inputColor, dstColor);
312 inputColor, dstColo
280 emit_custom_xfermode_code(SkXfermode::Mode mode, GrGLFragmentBuilder* fsBuilder, const char* outputColor, const char* inputColor, const char* dstColor) argument
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H A DGrDitherEffect.cpp73 const char* inputColor,
87 const char* inputColor,
104 outputColor, GrGLSLExpr4(inputColor).c_str());
84 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
H A DGrSimpleTextureEffect.cpp24 const char* inputColor,
29 fsBuilder->appendTextureLookupAndModulate(inputColor,
H A DGrConstColorProcessor.cpp20 const char* inputColor,
33 fsBuilder->codeAppendf("%s = %s * %s;", outputColor, inputColor, colorUni);
36 fsBuilder->codeAppendf("%s = %s.a * %s;", outputColor, inputColor, colorUni);
H A DGrConvexPolyEffect.cpp91 const char* inputColor,
112 const char* inputColor,
150 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
186 const char* inputColor,
207 const char* inputColor,
243 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
109 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
204 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
H A DGrOvalEffect.cpp103 const char* inputColor,
126 const char* inputColor,
160 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("d")).c_str());
286 const char* inputColor,
309 const char* inputColor,
352 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
123 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
306 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
H A DGrBicubicEffect.cpp29 const char* inputColor,
57 const char* inputColor,
113 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColor.c_str()) * GrGLSLExpr4(inputColor)).c_str());
54 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& effect, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DGrConvolutionEffect.cpp24 const char* inputColor,
57 const char* inputColor,
102 GrGLSLMulVarBy4f(&modulate, outputColor, inputColor);
54 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DGrTextureDomain.cpp175 const char* inputColor,
194 const char* inputColor,
202 fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0], inputColor);
191 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DGrMatrixConvolutionEffect.cpp19 const char* inputColor,
51 const char* inputColor,
110 GrGLSLMulVarBy4f(&modulate, outputColor, inputColor);
48 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
/external/skia/src/effects/
H A DSkLumaColorFilter.cpp86 const char* inputColor,
89 if (NULL == inputColor) {
90 inputColor = "vec4(1)";
98 inputColor);
H A DSkColorCubeFilter.cpp134 SkColor inputColor = SkUnPreMultiply::PMColorToColor(src[i]); local
135 uint8_t r = SkColorGetR(inputColor);
136 uint8_t g = SkColorGetG(inputColor);
137 uint8_t b = SkColorGetB(inputColor);
138 uint8_t a = SkColorGetA(inputColor);
214 const char* inputColor,
273 const char* inputColor,
276 if (NULL == inputColor) {
277 inputColor = "vec4(1)";
301 fsBuilder->codeAppendf("\tfloat %s = max(%s.a, 0.00001);\n", nonZeroAlpha, inputColor);
270 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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H A DSkArithmeticMode_gpu.cpp24 const char* inputColor,
30 if (NULL == inputColor) {
33 fsBuilder->codeAppendf("vec4 src = %s;", inputColor);
66 const char* inputColor,
80 add_arithmetic_code(fsBuilder, inputColor, dstColor, outputColor, kUni, fEnforcePMColor);
23 add_arithmetic_code(GrGLFragmentBuilder* fsBuilder, const char* inputColor, const char* dstColor, const char* outputColor, const char* kUni, bool enforcePMColor) argument
H A DSkColorFilters.cpp172 const char* inputColor,
188 GrGLSLExpr4(inputColor));
324 float inputColor[4]; local
325 GrColorToRGBAFloat(inout->color(), inputColor);
331 MaskedColorExpr(inputColor, inout->validFlags()));
H A DSkColorMatrixFilter.cpp433 const char* inputColor,
443 if (NULL == inputColor) {
445 inputColor = "vec4(1)";
450 fsBuilder->codeAppendf("\tfloat nonZeroAlpha = max(%s.a, 0.00001);\n", inputColor);
454 inputColor,
H A DSkTableColorFilter.cpp383 const char* inputColor,
421 const char* inputColor,
431 if (NULL == inputColor) {
438 fsBuilder->codeAppendf("\t\tfloat nonZeroAlpha = max(%s.a, .0001);\n", inputColor);
439 fsBuilder->codeAppendf("\t\tvec4 coord = vec4(%s.rgb / nonZeroAlpha, nonZeroAlpha);\n", inputColor);
418 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) argument
H A DSkAlphaThresholdFilter.cpp128 const char* inputColor,
145 const char* inputColor,
190 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str());
142 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
H A DSkMagnifierImageFilter.cpp113 const char* inputColor,
134 const char* inputColor,
184 GrGLSLMulVarBy4f(&modulate, outputColor, inputColor);
131 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
/external/skia/tests/
H A DGpuColorFilterTest.cpp40 GrColor inputColor; // "[color]" member in struct:GetConstantComponentTestCase
106 GrInvariantOutput inout(test.inputColor,
H A DGLProgramsTest.cpp45 const char* inputColor,
50 fsBuilder->codeAppendf("%s = %s;\n", outputColor, inputColor);
42 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray&) argument
/external/skia/src/effects/gradients/
H A DSkTwoPointConicalGradient_gpu.cpp147 const char* inputColor,
234 const char* inputColor,
285 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, samplers);
435 const char* inputColor,
523 const char* inputColor,
565 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, samplers);
656 const char* inputColor,
740 const char* inputColor,
763 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, samplers);
907 const char* inputColor,
231 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
520 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
737 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
996 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
1241 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
[all...]
H A DSkSweepGradient.cpp196 const char* inputColor,
274 const char* inputColor,
292 this->emitColor(builder, ge, t.c_str(), outputColor, inputColor, samplers);
271 emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
/external/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp67 GrGLSLExpr4 inputColor; local
70 if (!pb->emitAndInstallProcs(&inputColor, &inputCoverage)) {
194 bool GrGLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage) { argument
215 this->emitAndInstallProc(primProc, inputColor, inputCoverage);
219 this->emitAndInstallFragProcs(0, this->pipeline().numColorFragmentStages(), inputColor);
222 this->emitAndInstallXferProc(*this->pipeline().getXferProcessor(), *inputColor, *inputCoverage);

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