Searched refs:inset (Results 1 - 25 of 83) sorted by relevance

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/external/doclava/res/assets/templates/
H A Dtodo.cs17 border-style: inset inset inset inset;
24 border-style: inset inset inset inset;
/external/skia/include/effects/
H A DSkMagnifierImageFilter.h17 static SkImageFilter* Create(const SkRect& src, SkScalar inset, SkImageFilter* input = NULL);
23 SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset, SkImageFilter* input);
/external/skia/gm/
H A Dpathinterior.cpp15 static SkRect inset(const SkRect& r) { function
17 rect.inset(r.width() / 8, r.height() / 8);
78 SkRect r = insetFirst ? inset(rect) : rect;
84 r = insetFirst ? rect : inset(rect);
H A Dlerpmode.cpp25 r.inset(20, 0);
30 r.inset(0, 20);
H A Dstrokes.cpp141 static SkRect inset(const SkRect& r) { function
143 rr.inset(r.width()/10, r.height()/10);
150 path->addRect(inset(bounds), SkPath::kCW_Direction);
156 path->addRect(inset(bounds), SkPath::kCCW_Direction);
162 path->addOval(inset(bounds), SkPath::kCW_Direction);
168 path->addOval(inset(bounds), SkPath::kCCW_Direction);
175 r.inset(bounds.width() / 10, -bounds.height() / 10);
183 r.inset(bounds.width() / 10, -bounds.height() / 10);
H A Daddarc.cpp33 const SkScalar inset = paint.getStrokeWidth() + 4; variable
49 r.inset(inset, inset);
149 r.inset(delta, delta);
H A Dresizeimagefilter.cpp51 ovalRect.inset(SkIntToScalar(4), SkIntToScalar(4));
99 ovalRect.inset(SkIntToScalar(2)/3, SkIntToScalar(2)/3);
H A Ddrrect.cpp47 r.inset(25, 25);
H A Drrect.cpp18 r.inset(dx, dy);
38 r.inset(dx, dy);
54 r.inset(dx, dy);
82 r.inset(dx, dy);
H A Dstrokefill.cpp85 r.inset(SkIntToScalar(10), SkIntToScalar(10));
94 r.inset(SkIntToScalar(10), SkIntToScalar(10));
H A Dspritebitmap.cpp34 clipR.inset(5, 5);
H A Daaclip.cpp29 target.inset(SkIntToScalar(-2), SkIntToScalar(-2));
31 target.inset(SkIntToScalar(2), SkIntToScalar(2));
34 target.inset(SkIntToScalar(-4), SkIntToScalar(-4));
H A Dbigblurs.cpp40 insetRect.inset(20, 20);
/external/skia/src/gpu/
H A DGrAARectRenderer.cpp219 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1); local
220 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
224 set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
242 // Now create the inset points and then outset the original
276 if (inset < SK_ScalarHalf) {
277 scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
382 devInside.inset(r
685 SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight); local
696 SkScalar inset = SK_ScalarHalf; local
[all...]
/external/skia/include/core/
H A DSkRRect.h209 * Call inset on the bounds, and adjust the radii to reflect what happens
211 * otherwise we grow/shrink the radii by the amount of the inset. If a
216 void inset(SkScalar dx, SkScalar dy, SkRRect* dst) const;
218 void inset(SkScalar dx, SkScalar dy) { function in class:SkRRect
219 this->inset(dx, dy, this);
225 * otherwise we grow/shrink the radii by the amount of the inset. If a
231 this->inset(-dx, -dy, dst);
234 this->inset(-dx, -dy, this);
/external/skia/src/gpu/effects/
H A DGrTextureDomain.h73 // For Clamp mode, inset by half a texel.
76 SkScalar inset = (mode == kClamp_Mode && !texelRect.isEmpty()) ? SK_ScalarHalf : 0; local
78 (texelRect.fLeft + inset) * wInv,
79 (texelRect.fTop + inset) * hInv,
80 (texelRect.fRight - inset) * wInv,
81 (texelRect.fBottom - inset) * hInv
/external/skia/src/effects/
H A DSkMagnifierImageFilter.cpp62 // 1/radius over which to transition from unzoomed to zoomed pixels (bounds size / inset).
223 uint32_t inset = random->nextULessThan(kMaxInset); local
232 (float) inset / texture->width(),
233 (float) inset / texture->height());
259 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset, argument
262 if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
269 return SkNEW_ARGS(SkMagnifierImageFilter, (srcRect, inset, input));
273 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset, argument
275 : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) {
276 SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >
[all...]
H A DSkGpuBlurUtils.cpp116 middleSrcRect.inset(rad, 0);
117 middleDstRect.inset(rad, 0);
126 middleSrcRect.inset(0, rad);
127 middleDstRect.inset(0, rad);
207 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width() : 0.0f,
/external/skia/bench/
H A DRegionBench.cpp40 r.inset(r.width()/4, r.height()/4);
44 r.inset(r.width()/4, r.height()/4);
54 r.inset(r.width()/4, r.height()/4);
/external/skia/samplecode/
H A DSampleAAClip.cpp81 bounds.inset(SK_ScalarHalf, SK_ScalarHalf);
106 r.inset(20, 20);
H A DSampleColorFilter.cpp96 r.inset(SK_Scalar1, SK_Scalar1);
104 r.inset(SK_Scalar1*n/4, SK_Scalar1*n/4);
/external/skia/src/images/
H A DSkPageFlipper.cpp65 r.inset(-1, -1);
/external/skia/tools/
H A Dskpmaker.cpp40 r.inset(border, border);
/external/skia/tests/
H A DRegionTest.cpp146 r.inset(-1, -1);
161 r.inset(r.width()/4, r.height()/4);
175 r.inset(-1, -1);
H A DPaintTest.cpp196 SkScalar inset = paint.getStrokeJoin() == SkPaint::kMiter_Join ? local
199 maxR.inset(-inset, -inset);

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