/external/doclava/res/assets/templates/ |
H A D | todo.cs | 17 border-style: inset inset inset inset; 24 border-style: inset inset inset inset;
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/external/skia/include/effects/ |
H A D | SkMagnifierImageFilter.h | 17 static SkImageFilter* Create(const SkRect& src, SkScalar inset, SkImageFilter* input = NULL); 23 SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset, SkImageFilter* input);
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/external/skia/gm/ |
H A D | pathinterior.cpp | 15 static SkRect inset(const SkRect& r) { function 17 rect.inset(r.width() / 8, r.height() / 8); 78 SkRect r = insetFirst ? inset(rect) : rect; 84 r = insetFirst ? rect : inset(rect);
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H A D | lerpmode.cpp | 25 r.inset(20, 0); 30 r.inset(0, 20);
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H A D | strokes.cpp | 141 static SkRect inset(const SkRect& r) { function 143 rr.inset(r.width()/10, r.height()/10); 150 path->addRect(inset(bounds), SkPath::kCW_Direction); 156 path->addRect(inset(bounds), SkPath::kCCW_Direction); 162 path->addOval(inset(bounds), SkPath::kCW_Direction); 168 path->addOval(inset(bounds), SkPath::kCCW_Direction); 175 r.inset(bounds.width() / 10, -bounds.height() / 10); 183 r.inset(bounds.width() / 10, -bounds.height() / 10);
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H A D | addarc.cpp | 33 const SkScalar inset = paint.getStrokeWidth() + 4; variable 49 r.inset(inset, inset); 149 r.inset(delta, delta);
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H A D | resizeimagefilter.cpp | 51 ovalRect.inset(SkIntToScalar(4), SkIntToScalar(4)); 99 ovalRect.inset(SkIntToScalar(2)/3, SkIntToScalar(2)/3);
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H A D | drrect.cpp | 47 r.inset(25, 25);
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H A D | rrect.cpp | 18 r.inset(dx, dy); 38 r.inset(dx, dy); 54 r.inset(dx, dy); 82 r.inset(dx, dy);
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H A D | strokefill.cpp | 85 r.inset(SkIntToScalar(10), SkIntToScalar(10)); 94 r.inset(SkIntToScalar(10), SkIntToScalar(10));
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H A D | spritebitmap.cpp | 34 clipR.inset(5, 5);
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H A D | aaclip.cpp | 29 target.inset(SkIntToScalar(-2), SkIntToScalar(-2)); 31 target.inset(SkIntToScalar(2), SkIntToScalar(2)); 34 target.inset(SkIntToScalar(-4), SkIntToScalar(-4));
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H A D | bigblurs.cpp | 40 insetRect.inset(20, 20);
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/external/skia/src/gpu/ |
H A D | GrAARectRenderer.cpp | 219 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1); local 220 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height()); 224 set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset); 242 // Now create the inset points and then outset the original 276 if (inset < SK_ScalarHalf) { 277 scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf)); 382 devInside.inset(r 685 SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight); local 696 SkScalar inset = SK_ScalarHalf; local [all...] |
/external/skia/include/core/ |
H A D | SkRRect.h | 209 * Call inset on the bounds, and adjust the radii to reflect what happens 211 * otherwise we grow/shrink the radii by the amount of the inset. If a 216 void inset(SkScalar dx, SkScalar dy, SkRRect* dst) const; 218 void inset(SkScalar dx, SkScalar dy) { function in class:SkRRect 219 this->inset(dx, dy, this); 225 * otherwise we grow/shrink the radii by the amount of the inset. If a 231 this->inset(-dx, -dy, dst); 234 this->inset(-dx, -dy, this);
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/external/skia/src/gpu/effects/ |
H A D | GrTextureDomain.h | 73 // For Clamp mode, inset by half a texel. 76 SkScalar inset = (mode == kClamp_Mode && !texelRect.isEmpty()) ? SK_ScalarHalf : 0; local 78 (texelRect.fLeft + inset) * wInv, 79 (texelRect.fTop + inset) * hInv, 80 (texelRect.fRight - inset) * wInv, 81 (texelRect.fBottom - inset) * hInv
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/external/skia/src/effects/ |
H A D | SkMagnifierImageFilter.cpp | 62 // 1/radius over which to transition from unzoomed to zoomed pixels (bounds size / inset). 223 uint32_t inset = random->nextULessThan(kMaxInset); local 232 (float) inset / texture->width(), 233 (float) inset / texture->height()); 259 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset, argument 262 if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) { 269 return SkNEW_ARGS(SkMagnifierImageFilter, (srcRect, inset, input)); 273 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset, argument 275 : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) { 276 SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset > [all...] |
H A D | SkGpuBlurUtils.cpp | 116 middleSrcRect.inset(rad, 0); 117 middleDstRect.inset(rad, 0); 126 middleSrcRect.inset(0, rad); 127 middleDstRect.inset(0, rad); 207 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width() : 0.0f,
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/external/skia/bench/ |
H A D | RegionBench.cpp | 40 r.inset(r.width()/4, r.height()/4); 44 r.inset(r.width()/4, r.height()/4); 54 r.inset(r.width()/4, r.height()/4);
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/external/skia/samplecode/ |
H A D | SampleAAClip.cpp | 81 bounds.inset(SK_ScalarHalf, SK_ScalarHalf); 106 r.inset(20, 20);
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H A D | SampleColorFilter.cpp | 96 r.inset(SK_Scalar1, SK_Scalar1); 104 r.inset(SK_Scalar1*n/4, SK_Scalar1*n/4);
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/external/skia/src/images/ |
H A D | SkPageFlipper.cpp | 65 r.inset(-1, -1);
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/external/skia/tools/ |
H A D | skpmaker.cpp | 40 r.inset(border, border);
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/external/skia/tests/ |
H A D | RegionTest.cpp | 146 r.inset(-1, -1); 161 r.inset(r.width()/4, r.height()/4); 175 r.inset(-1, -1);
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H A D | PaintTest.cpp | 196 SkScalar inset = paint.getStrokeJoin() == SkPaint::kMiter_Join ? local 199 maxR.inset(-inset, -inset);
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