Searched refs:interpolateBezier (Results 1 - 2 of 2) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
H A D | FastMath.java | 301 public static float interpolateBezier(float u, float p0, float p1, float p2, float p3) { method in class:FastMath 327 public static Vector3f interpolateBezier(float u, Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3, Vector3f store) { method in class:FastMath 331 store.x = interpolateBezier(u, p0.x, p1.x, p2.x, p3.x); 332 store.y = interpolateBezier(u, p0.y, p1.y, p2.y, p3.y); 333 store.z = interpolateBezier(u, p0.z, p1.z, p2.z, p3.z); 352 public static Vector3f interpolateBezier(float u, Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3) { method in class:FastMath 353 return interpolateBezier(u, p0, p1, p2, p3, null); 404 FastMath.interpolateBezier(t, p0, p1, p2, p3, v2);
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H A D | Spline.java | 267 FastMath.interpolateBezier(value, controlPoints.get(currentControlPoint), controlPoints.get(currentControlPoint + 1), controlPoints.get(currentControlPoint + 2), controlPoints.get(currentControlPoint + 3), store);
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Completed in 432 milliseconds