Searched refs:iterPath (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/
H A DGrTextContext.cpp158 const SkPath* iterPath; local
161 while (iter.next(&iterPath, &xpos)) {
163 if (iterPath) {
165 fGpuDevice->internalDrawPath(*iterPath, pnt, viewMatrix, &matrix, clipBounds, false);
/external/skia/src/core/
H A DSkDevice.cpp346 const SkPath* iterPath; local
353 while (iter.next(&iterPath, &xpos)) {
354 if (iterPath) {
363 morphpath(&tmp, *iterPath, meas, m);
H A DSkPaint.cpp1190 const SkPath* iterPath; local
1191 while (iter.next(&iterPath, &xpos)) {
1193 if (iterPath) {
1194 path->addPath(*iterPath, matrix);
1218 const SkPath* iterPath; local
1219 while (iter.next(&iterPath, NULL)) {
1221 if (iterPath) {
1222 path->addPath(*iterPath, matrix);
H A DSkDraw.cpp1417 const SkPath* iterPath; local
1420 while (iter.next(&iterPath, &xpos)) {
1422 if (iterPath) {
1425 fDevice->drawPath(*this, *iterPath, pnt, &matrix, false);
1427 this->drawPath(*iterPath, pnt, &matrix, false);

Completed in 197 milliseconds