/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 330 , m_shaderType (shaderType) 336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 344 const glu::ShaderType m_shaderType; member in class:deqp::gles2::Functional::CreateShaderCase 354 , m_shaderType (shaderType) 369 const char* shaderSource = getSimpleShaderSource(m_shaderType); 370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 383 const glu::ShaderType m_shaderType; member in class:deqp::gles2::Functional::CompileShaderCase 532 , m_shaderType (shaderType) 538 return getSimpleShaderSource(m_shaderType); 552 if (m_shaderType 622 glu::ShaderType m_shaderType; member in class:deqp::gles2::Functional::ShaderSourceReplaceCase 748 glu::ShaderType m_shaderType; member in class:deqp::gles2::Functional::ShaderSourceSplitCase 772 const glu::ShaderType m_shaderType; member in class:deqp::gles2::Functional::ProgramStateCase [all...] |
H A D | es2fShaderStateQueryTests.cpp | 2178 , m_shaderType (shaderType) 2202 glGetShaderPrecisionFormat(m_shaderType, m_precisionType, range, &precision); 2219 if (m_shaderType == GL_FRAGMENT_SHADER && (m_precisionType == GL_HIGH_FLOAT || m_precisionType == GL_HIGH_INT)) 2270 const glw::GLenum m_shaderType;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 384 , m_shaderType (shaderType) 390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 398 const glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::CreateShaderCase 408 , m_shaderType (shaderType) 423 const char* shaderSource = getSimpleShaderSource(m_shaderType); 424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 437 const glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::CompileShaderCase 586 , m_shaderType (shaderType) 592 return getSimpleShaderSource(m_shaderType); 602 if (m_shaderType 679 glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::ShaderSourceReplaceCase 808 const glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::ShaderSourceSplitCase 832 const glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::ProgramStateCase 1406 const glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::ProgramBinaryPersistenceCase [all...] |
H A D | es3fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::ShaderPackingFunctionCase 90 , m_shaderType (shaderType) 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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H A D | es3fShaderBuiltinVarTests.cpp | 99 const glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::ShaderBuiltinConstantCase 106 , m_shaderType (shaderType) 131 const de::UniquePtr<ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderType, m_varName));
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H A D | es3fShaderCommonFunctionTests.cpp | 181 glu::ShaderType m_shaderType; member in class:deqp::gles3::Functional::CommonFunctionCase 193 , m_shaderType (shaderType) 209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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H A D | es3fShaderStateQueryTests.cpp | 3534 , m_shaderType (shaderType) 3549 glGetShaderPrecisionFormat(m_shaderType, m_precisionType, range, &precision); 3628 const glw::GLenum m_shaderType;
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H A D | es3fShaderOperatorTests.cpp | 572 , m_shaderType (shaderType) 594 m_evaluatedScale = m_scale.getValue(m_gl, m_shaderType); 595 m_evaluatedBias = m_bias.getValue(m_gl, m_shaderType); 606 ShaderType m_shaderType; member in class:deqp::gles3::Functional::OperatorShaderEvaluator
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/external/deqp/modules/gles31/functional/ |
H A D | es31fProgramInterfaceDefinition.hpp | 66 glu::ShaderType getType (void) const { return m_shaderType; } 80 const glu::ShaderType m_shaderType; member in class:deqp::gles31::Functional::ProgramInterfaceDefinition::Shader
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H A D | es31fShaderIntegerFunctionTests.cpp | 179 glu::ShaderType m_shaderType; member in class:deqp::gles31::Functional::IntegerFunctionCase 191 , m_shaderType (shaderType) 207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); 374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 419 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 420 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 513 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 514 generateRandomInputData(rnd, m_shaderType, typ [all...] |
H A D | es31fOpaqueTypeIndexingTests.cpp | 327 const glu::ShaderType m_shaderType; member in class:deqp::gles31::Functional::__anon3586::SamplerIndexingCase 334 , m_shaderType (shaderType) 446 de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexExprType)); 473 ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpec)); 664 const ShaderType m_shaderType; member in class:deqp::gles31::Functional::__anon3586::BlockArrayIndexingCase 673 , m_shaderType (shaderType) 705 gl.getIntegerv(limitPnames[m_shaderType], &maxBlocks); 781 de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_blockType) ^ deInt32Hash(m_indexExprType)); 797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); 881 const glu::ShaderType m_shaderType; member in class:deqp::gles31::Functional::__anon3586::AtomicCounterIndexingCase [all...] |
H A D | es31fLayoutBindingTests.cpp | 232 const ShaderType m_shaderType; member in class:deqp::gles31::Functional::__anon3581::LayoutBindingRenderCase 266 , m_shaderType (shaderType) 311 switch (m_shaderType) 355 if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_BOTH)) && (maxVertexUnits < m_numBindings) ) 357 if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_BOTH)) && (maxFragmentUnits < m_numBindings) ) 359 if ( (m_shaderType == SHADERTYPE_BOTH) && (maxCombinedUnits < m_numBindings*2) ) 603 const ShaderType m_shaderType; member in class:deqp::gles31::Functional::__anon3581::LayoutBindingNegativeCase 632 , m_shaderType (shaderTyp [all...] |
H A D | es31fProgramInterfaceDefinition.cpp | 106 : m_shaderType (type) 269 if (m_shaderType == glu::SHADERTYPE_VERTEX) 290 else if (m_shaderType == glu::SHADERTYPE_FRAGMENT) 311 else if (m_shaderType == glu::SHADERTYPE_COMPUTE) 334 else if (m_shaderType == glu::SHADERTYPE_GEOMETRY) 359 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_CONTROL) 384 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_EVALUATION)
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H A D | es31fShaderStateQueryTests.cpp | 363 const glu::ShaderType m_shaderType; member in class:deqp::gles31::Functional::__anon3692::ShaderLogCase 368 , m_shaderType (shaderType) 374 switch (m_shaderType) 411 shader = gl.glCreateShader(glu::getGLShaderType(m_shaderType));
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H A D | es31fProgramInterfaceQueryTestCase.cpp | 1140 const glu::ShaderType m_shaderType; 1146 , m_shaderType (shaderType) 1148 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); 1165 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " 1171 m_testCtx.getLog() << tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType) << ", got " << propValue << tcu::TestLog::EndMessage; 1172 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); 1265 const glu::ShaderType m_shaderType; 1271 , m_shaderType (shaderType) 1273 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); 1305 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shade [all...] |
H A D | es31fSeparateShaderTests.cpp | 631 , m_shaderType (shaderType) 641 ShaderType m_shaderType; 648 qpShaderType qpType = glu::getLogShaderType(m_shaderType);
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H A D | es31fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; member in class:deqp::gles31::Functional::ShaderPackingFunctionCase 90 , m_shaderType (shaderType) 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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H A D | es31fShaderCommonFunctionTests.cpp | 254 glu::ShaderType m_shaderType; member in class:deqp::gles31::Functional::CommonFunctionCase 266 , m_shaderType (shaderType) 282 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); 1797 const bool transitSupportsSignedZero = (m_shaderType != glu::SHADERTYPE_FRAGMENT); // executor cannot reliably transit negative zero to fragment stage
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/external/deqp/modules/gles3/stress/ |
H A D | es3sLongShaderTests.cpp | 361 const glu::ShaderType m_shaderType; 369 , m_shaderType (caseSpec.shaderType) 374 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT); 389 const glu::ShaderType otherShader = (m_shaderType == glu::SHADERTYPE_VERTEX) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX;
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 788 GLenum m_shaderType; member in class:deqp::egl::GLES2ShaderSharingTest 799 , m_shaderType (shaderType) 823 m_shader = m_gl.createShader(m_shaderType); 826 switch (m_shaderType) 852 switch (m_shaderType) 903 switch (m_shaderType) 933 switch (m_shaderType)
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/external/deqp/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 579 , m_shaderType (ctx) 587 , m_shaderAtt (ctx, m_shaderType, m_programType) 592 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType
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H A D | glsLifetimeTests.hpp | 368 ShaderType m_shaderType; member in class:deqp::gls::LifetimeTests::details::ES2Types
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