Searched refs:minimumResolvableDifference (Results 1 - 1 of 1) sorted by relevance

/external/deqp/framework/referencerenderer/
H A DrrRenderer.cpp1126 const float minimumResolvableDifference = findPrimitiveMinimumResolvableDifference(triangle, renderTarget.depthBuffer); local
1128 depthOffset = maximumDepthSlope * state.fragOps.polygonOffsetFactor + minimumResolvableDifference * state.fragOps.polygonOffsetUnits;

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