Searched refs:nextX (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/utils/
H A DSkTextureCompressor_Blitter.h67 // debugging to make sure that we're properly setting the nextX distance
501 // nextX -- for each run, the next point at which we need to update curAlphaColumn
503 // finalX -- the minimum of all the nextX values.
519 int nextX[BlockDim]; local
521 nextX[i] = 0x7FFFFF;
531 nextX[i] = *(fBufferedRuns[i].fRuns);
534 finalX = SkMin32(nextX[i], finalX);
597 if (nextX[i] == finalX) {
602 nextX[i] += *(fBufferedRuns[i].fRuns);
608 finalX = SkMin32(nextX[
[all...]

Completed in 67 milliseconds