Searched refs:scaleFactorY (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/effects/
H A DSkGpuBlurUtils.cpp155 int scaleFactorY, radiusY; local
158 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
161 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
164 static_cast<float>(scaleFactorY));
198 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
208 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height() : 0.0f);
221 i < scaleFactorY ? 0.5f : 1.0f);
236 SkASSERT((scaleFactorX == scaleFactorY) == 1);
263 if (scaleFactorY > 1 || sigmaX > 0.0f) {
281 if (scaleFactorX > 1 || scaleFactorY >
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