Searched refs:shaderFlags (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/core/
H A DSkBlitter_RGB16.cpp824 uint32_t shaderFlags = fShaderFlags; local
826 if (!(shaderFlags & SkShader::kOpaqueAlpha_Flag)) {
830 if (paint.isDither() && !(shaderFlags & SkShader::kIntrinsicly16_Flag)) {
/external/deqp/modules/glshared/
H A DglsShaderLibraryCase.cpp847 deUint32 shaderFlags = 0;
850 shaderFlags |= glu::getGLShaderTypeBit((glu::ShaderType)stage);
852 programPipeline->useProgramStages(shaderFlags, pipelineProgramIDs[programNdx]);

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