Searched refs:shortUniformBlockIndex (Results 1 - 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 1785 GLint shortUniformBlockIndex = glGetUniformBlockIndex(program, "shortUniformBlockName"); local 1810 uniformsBlockIndices[1] != shortUniformBlockIndex || 1811 uniformsBlockIndices[2] != shortUniformBlockIndex) 1814 << "// ERROR: Expected [" << longlongUniformBlockIndex << ", " << shortUniformBlockIndex << ", " << shortUniformBlockIndex << "];" 1823 verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_NAME_LENGTH, (GLint)std::string("shortUniformBlockName").length() + 1); // including null-terminator 1830 verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_TRUE); 1831 verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_FALSE); 1837 verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, 2); 1876 glGetActiveUniformBlockName(program, shortUniformBlockIndex, DE_LENGTH_OF_ARRA [all...] |
Completed in 244 milliseconds