Searched refs:span16 (Results 1 - 2 of 2) sorted by relevance
/external/skia/src/core/ |
H A D | SkBlitter_RGB16.cpp | 706 uint16_t* span16 = (uint16_t*)fBuffer; local 707 shaderContext->shadeSpan16(x, y, span16, width); 708 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); 739 uint16_t* span16 = (uint16_t*)fBuffer; local 741 shaderContext->shadeSpan16(x, y, span16, width); 743 SkBlendRGB16(span16, dst, scale, width); 748 shaderContext->shadeSpan16(x, y, span16, width); 749 SkBlendRGB16(span16, dst, scale, width); 765 uint16_t* span16 = (uint16_t*)span; local 780 shaderContext->shadeSpan16(x, y, span16, coun [all...] |
H A D | SkShader.cpp | 122 void SkShader::Context::shadeSpan16(int x, int y, uint16_t span16[], int count) { argument 123 SkASSERT(span16);
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