Searched refs:span16 (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/core/
H A DSkBlitter_RGB16.cpp706 uint16_t* span16 = (uint16_t*)fBuffer; local
707 shaderContext->shadeSpan16(x, y, span16, width);
708 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width);
739 uint16_t* span16 = (uint16_t*)fBuffer; local
741 shaderContext->shadeSpan16(x, y, span16, width);
743 SkBlendRGB16(span16, dst, scale, width);
748 shaderContext->shadeSpan16(x, y, span16, width);
749 SkBlendRGB16(span16, dst, scale, width);
765 uint16_t* span16 = (uint16_t*)span; local
780 shaderContext->shadeSpan16(x, y, span16, coun
[all...]
H A DSkShader.cpp122 void SkShader::Context::shadeSpan16(int x, int y, uint16_t span16[], int count) { argument
123 SkASSERT(span16);

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