Searched refs:switchTypeNames (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderSwitchTests.cpp158 static const char* switchTypeNames[] = { "static", "uniform", "dynamic" }; local
159 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(switchTypeNames) == SWITCHTYPE_LAST);
163 group->addChild(makeSwitchCase(group->getContext(), (string(name) + "_" + switchTypeNames[type] + "_vertex").c_str(), desc, (SwitchType)type, true, switchBody));
164 group->addChild(makeSwitchCase(group->getContext(), (string(name) + "_" + switchTypeNames[type] + "_fragment").c_str(), desc, (SwitchType)type, false, switchBody));

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