Searched refs:uniformOk (Results 1 - 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgExpression.cpp979 bool uniformOk = state.getVariableManager().getNumAllocatedUniformScalars() + numScalars <= state.getShaderParameters().maxUniformScalars; local
984 weights[1] = uniformOk ? dynWeight*0.5f : 0.0f;

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