Searched refs:viewportHeight (Results 1 - 12 of 12) sorted by relevance

/external/jmonkeyengine/engine/src/desktop/jme3tools/navigation/
H A DMapModel2D.java43 private int viewportHeight; field in class:MapModel2D
68 viewportHeight = ((int) NavCalculator.computeDMPClarkeSpheroid(0, 85) / (int) minutesPerPixel) * 2;
69 // viewportHeight = viewportWidth; // REMOVE!!!
72 yCentre = viewportHeight / 2;
81 return viewportHeight;
107 public void setViewportHeight(int viewportHeight) { argument
108 this.viewportHeight = viewportHeight;
H A DMapModel3D.java122 * @param viewportHeight The world's desired height in WU.
125 public void setWorldHeight(int viewportHeight) { argument
126 this.worldHeight = viewportHeight;
/external/deqp/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp155 int viewportHeight = 128; local
158 m_context.getRenderTarget().getHeight() < viewportHeight)
162 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight() - viewportHeight);
255 tcu::Surface rendered (viewportWidth, viewportHeight);
256 tcu::Surface reference (viewportWidth, viewportHeight);
259 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
/external/deqp/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp159 int viewportHeight = 128; local
162 renderTarget.getHeight() < viewportHeight)
166 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight);
262 tcu::Surface rendered (viewportWidth, viewportHeight);
263 tcu::Surface reference (viewportWidth, viewportHeight);
266 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
/external/deqp/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp552 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_RENDER_HEIGHT); local
555 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
567 const int bottomHeight = viewportHeight / 2;
568 const int topHeight = viewportHeight - bottomHeight;
581 tcu::Surface refImage(viewportWidth, viewportHeight);
614 tcu::Surface resImage(viewportWidth, viewportHeight);
870 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); local
873 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
885 const int bottomHeight = viewportHeight / 2;
886 const int topHeight = viewportHeight
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H A Des2fTextureUnitTests.cpp761 int viewportHeight = deMin32(VIEWPORT_HEIGHT, renderTarget.getHeight()); local
763 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight);
765 tcu::Surface gles2Frame (viewportWidth, viewportHeight);
766 tcu::Surface refFrame (viewportWidth, viewportHeight);
789 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight));
794 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight));
798 context.readPixels(gles2Frame, 0, 0, viewportWidth, viewportHeight);
803 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight);
808 context.readPixels(refFrame, 0, 0, viewportWidth, viewportHeight);
H A Des2fTextureCompletenessTests.cpp150 int viewportHeight = de::min(64, m_renderCtx.getRenderTarget().getHeight()); local
153 tcu::Surface renderedFrame (viewportWidth, viewportHeight);
158 int offsetY = random.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHeight);
162 glViewport (offsetX, offsetY, viewportWidth, viewportHeight);
202 int viewportHeight = de::min(64, m_renderCtx.getRenderTarget().getHeight()); local
206 tcu::Surface renderedFrame (viewportWidth, viewportHeight);
219 glViewport (offsetX, offsetY, viewportWidth, viewportHeight);
/external/deqp/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp653 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_RENDER_HEIGHT); local
656 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
668 const int bottomHeight = viewportHeight / 2;
669 const int topHeight = viewportHeight - bottomHeight;
682 tcu::Surface refImage(viewportWidth, viewportHeight);
715 tcu::Surface resImage(viewportWidth, viewportHeight);
974 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); local
977 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
989 const int bottomHeight = viewportHeight / 2;
990 const int topHeight = viewportHeight
1309 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_ARRAY_RENDER_HEIGHT); local
1652 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_3D_RENDER_HEIGHT); local
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H A Des3fTextureUnitTests.cpp991 int viewportHeight = deMin32(VIEWPORT_HEIGHT, renderTarget.getHeight()); local
993 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight);
995 tcu::Surface gles3Frame (viewportWidth, viewportHeight);
996 tcu::Surface refFrame (viewportWidth, viewportHeight);
1021 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight));
1026 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight));
1030 context.readPixels(gles3Frame, 0, 0, viewportWidth, viewportHeight);
1035 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight);
1040 context.readPixels(refFrame, 0, 0, viewportWidth, viewportHeight);
/external/replicaisland/src/com/replica/replicaisland/
H A DGameRenderer.java275 final int viewportHeight = (int)(mHeight * scaleY);
276 gl.glViewport(0, 0, viewportWidth, viewportHeight);
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp476 int viewportHeight = de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight()); local
478 int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHeight);
480 tcu::TextureLevel rendered (tcu::TextureFormat(hasAlpha ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth, viewportHeight);
481 tcu::TextureLevel reference (tcu::TextureFormat(hasAlpha ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth, viewportHeight);
545 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
/external/deqp/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp2937 const int viewportHeight = RENDER_SIZE; local
2939 const int viewportY = (m_renderTarget == RENDERTARGET_DEFAULT) ? (rnd.getInt(0, renderCtx.getRenderTarget().getHeight() - viewportHeight)) : (0);
3017 glLog.glScissor(viewportX, viewportY, viewportWidth/2, viewportHeight);
3090 glLog.glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
3100 tcu::Surface rendered(viewportWidth, viewportHeight);
3108 const int expectedCounter = expectPartialResult ? viewportWidth*viewportHeight/2 : viewportWidth*viewportHeight;
3109 const int tolerance = expectPartialResult ? de::max(viewportWidth, viewportHeight)*3 : 0;

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