/external/jmonkeyengine/engine/src/desktop/jme3tools/navigation/ |
H A D | MapModel2D.java | 43 private int viewportHeight; field in class:MapModel2D 68 viewportHeight = ((int) NavCalculator.computeDMPClarkeSpheroid(0, 85) / (int) minutesPerPixel) * 2; 69 // viewportHeight = viewportWidth; // REMOVE!!! 72 yCentre = viewportHeight / 2; 81 return viewportHeight; 107 public void setViewportHeight(int viewportHeight) { argument 108 this.viewportHeight = viewportHeight;
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H A D | MapModel3D.java | 122 * @param viewportHeight The world's desired height in WU. 125 public void setWorldHeight(int viewportHeight) { argument 126 this.worldHeight = viewportHeight;
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aVaryingInterpolationTests.cpp | 155 int viewportHeight = 128; local 158 m_context.getRenderTarget().getHeight() < viewportHeight) 162 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight() - viewportHeight); 255 tcu::Surface rendered (viewportWidth, viewportHeight); 256 tcu::Surface reference (viewportWidth, viewportHeight); 259 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aVaryingInterpolationTests.cpp | 159 int viewportHeight = 128; local 162 renderTarget.getHeight() < viewportHeight) 166 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight); 262 tcu::Surface rendered (viewportWidth, viewportHeight); 263 tcu::Surface reference (viewportWidth, viewportHeight); 266 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 552 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_RENDER_HEIGHT); local 555 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight; 567 const int bottomHeight = viewportHeight / 2; 568 const int topHeight = viewportHeight - bottomHeight; 581 tcu::Surface refImage(viewportWidth, viewportHeight); 614 tcu::Surface resImage(viewportWidth, viewportHeight); 870 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); local 873 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight; 885 const int bottomHeight = viewportHeight / 2; 886 const int topHeight = viewportHeight [all...] |
H A D | es2fTextureUnitTests.cpp | 761 int viewportHeight = deMin32(VIEWPORT_HEIGHT, renderTarget.getHeight()); local 763 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight); 765 tcu::Surface gles2Frame (viewportWidth, viewportHeight); 766 tcu::Surface refFrame (viewportWidth, viewportHeight); 789 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); 794 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight)); 798 context.readPixels(gles2Frame, 0, 0, viewportWidth, viewportHeight); 803 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight); 808 context.readPixels(refFrame, 0, 0, viewportWidth, viewportHeight);
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H A D | es2fTextureCompletenessTests.cpp | 150 int viewportHeight = de::min(64, m_renderCtx.getRenderTarget().getHeight()); local 153 tcu::Surface renderedFrame (viewportWidth, viewportHeight); 158 int offsetY = random.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHeight); 162 glViewport (offsetX, offsetY, viewportWidth, viewportHeight); 202 int viewportHeight = de::min(64, m_renderCtx.getRenderTarget().getHeight()); local 206 tcu::Surface renderedFrame (viewportWidth, viewportHeight); 219 glViewport (offsetX, offsetY, viewportWidth, viewportHeight);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 653 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_RENDER_HEIGHT); local 656 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight; 668 const int bottomHeight = viewportHeight / 2; 669 const int topHeight = viewportHeight - bottomHeight; 682 tcu::Surface refImage(viewportWidth, viewportHeight); 715 tcu::Surface resImage(viewportWidth, viewportHeight); 974 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); local 977 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight; 989 const int bottomHeight = viewportHeight / 2; 990 const int topHeight = viewportHeight 1309 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_ARRAY_RENDER_HEIGHT); local 1652 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_3D_RENDER_HEIGHT); local [all...] |
H A D | es3fTextureUnitTests.cpp | 991 int viewportHeight = deMin32(VIEWPORT_HEIGHT, renderTarget.getHeight()); local 993 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight); 995 tcu::Surface gles3Frame (viewportWidth, viewportHeight); 996 tcu::Surface refFrame (viewportWidth, viewportHeight); 1021 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); 1026 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight)); 1030 context.readPixels(gles3Frame, 0, 0, viewportWidth, viewportHeight); 1035 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, viewportWidth, viewportHeight); 1040 context.readPixels(refFrame, 0, 0, viewportWidth, viewportHeight);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GameRenderer.java | 275 final int viewportHeight = (int)(mHeight * scaleY); 276 gl.glViewport(0, 0, viewportWidth, viewportHeight);
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 476 int viewportHeight = de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight()); local 478 int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHeight); 480 tcu::TextureLevel rendered (tcu::TextureFormat(hasAlpha ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth, viewportHeight); 481 tcu::TextureLevel reference (tcu::TextureFormat(hasAlpha ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth, viewportHeight); 545 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderImageLoadStoreTests.cpp | 2937 const int viewportHeight = RENDER_SIZE; local 2939 const int viewportY = (m_renderTarget == RENDERTARGET_DEFAULT) ? (rnd.getInt(0, renderCtx.getRenderTarget().getHeight() - viewportHeight)) : (0); 3017 glLog.glScissor(viewportX, viewportY, viewportWidth/2, viewportHeight); 3090 glLog.glViewport(viewportX, viewportY, viewportWidth, viewportHeight); 3100 tcu::Surface rendered(viewportWidth, viewportHeight); 3108 const int expectedCounter = expectPartialResult ? viewportWidth*viewportHeight/2 : viewportWidth*viewportHeight; 3109 const int tolerance = expectPartialResult ? de::max(viewportWidth, viewportHeight)*3 : 0;
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