Searched refs:ANDROID_API (Results 1 - 25 of 48) sorted by relevance

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/frameworks/base/libs/hwui/renderthread/
H A DRenderProxy.h60 class ANDROID_API RenderProxy {
62 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
63 ANDROID_API virtual ~RenderProxy();
66 ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior);
67 ANDROID_API bool loadSystemProperties();
68 ANDROID_API void setName(const char* name);
70 ANDROID_API bool initialize(const sp<ANativeWindow>& window);
71 ANDROID_API void updateSurface(const sp<ANativeWindow>& window);
72 ANDROID_API bool pauseSurface(const sp<ANativeWindow>& window);
73 ANDROID_API voi
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H A DRenderTask.h48 class ANDROID_API RenderTask {
50 ANDROID_API RenderTask() : mNext(nullptr), mRunAt(0) {}
51 ANDROID_API virtual ~RenderTask() {}
53 ANDROID_API virtual void run() = 0;
H A DRenderThread.h74 class ANDROID_API RenderThread : public Thread, protected Singleton<RenderThread> {
78 ANDROID_API void queue(RenderTask* task);
79 ANDROID_API void queueAtFront(RenderTask* task);
/frameworks/base/libs/hwui/
H A DDeferredLayerUpdater.h38 ANDROID_API DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer);
39 ANDROID_API ~DeferredLayerUpdater();
41 ANDROID_API bool setSize(int width, int height) {
50 ANDROID_API bool setBlend(bool blend) {
58 ANDROID_API void setSurfaceTexture(const sp<GLConsumer>& texture, bool needsAttach) {
69 ANDROID_API void updateTexImage() {
73 ANDROID_API void setTransform(const SkMatrix* matrix) {
78 ANDROID_API void setPaint(const SkPaint* paint);
80 ANDROID_API bool apply();
86 ANDROID_API voi
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H A DAnimationContext.h78 ANDROID_API AnimationContext(renderthread::TimeLord& clock);
79 ANDROID_API virtual ~AnimationContext();
89 ANDROID_API void addAnimatingRenderNode(RenderNode& node);
93 ANDROID_API virtual void startFrame(TreeInfo::TraversalMode mode);
97 ANDROID_API virtual void runRemainingAnimations(TreeInfo& info);
99 ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener);
101 ANDROID_API virtual void destroy();
H A DInterpolator.h39 class ANDROID_API AccelerateDecelerateInterpolator : public Interpolator {
44 class ANDROID_API AccelerateInterpolator : public Interpolator {
53 class ANDROID_API AnticipateInterpolator : public Interpolator {
61 class ANDROID_API AnticipateOvershootInterpolator : public Interpolator {
69 class ANDROID_API BounceInterpolator : public Interpolator {
74 class ANDROID_API CycleInterpolator : public Interpolator {
82 class ANDROID_API DecelerateInterpolator : public Interpolator {
90 class ANDROID_API LinearInterpolator : public Interpolator {
95 class ANDROID_API OvershootInterpolator : public Interpolator {
103 class ANDROID_API LUTInterpolato
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H A DAnimator.h40 ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
42 ANDROID_API virtual ~AnimationListener() {}
48 ANDROID_API void setStartValue(float value);
49 ANDROID_API void setInterpolator(Interpolator* interpolator);
50 ANDROID_API void setDuration(nsecs_t durationInMs);
51 ANDROID_API nsecs_t duration() { return mDuration; }
52 ANDROID_API void setStartDelay(nsecs_t startDelayInMs);
53 ANDROID_API nsecs_t startDelay() { return mStartDelay; }
54 ANDROID_API void setListener(AnimationListener* listener) {
58 ANDROID_API voi
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H A DRenderNode.h94 ANDROID_API RenderNode();
95 ANDROID_API virtual ~RenderNode();
105 ANDROID_API void setStagingDisplayList(DisplayListData* newData);
112 ANDROID_API void output(uint32_t level = 1);
113 ANDROID_API int getDebugSize();
170 ANDROID_API virtual void prepareTree(TreeInfo& info);
174 ANDROID_API void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
H A DAnimatorManager.h54 ANDROID_API void endAllStagingAnimators();
H A DExtensions.h35 class ANDROID_API Extensions {
H A DAssetAtlas.h114 ANDROID_API void init(sp<GraphicBuffer> buffer, int64_t* map, int count);
/frameworks/base/libs/hwui/renderstate/
H A DStencil.h35 class ANDROID_API Stencil {
43 ANDROID_API static uint8_t getStencilSize();
/frameworks/base/libs/hwui/utils/
H A DBlur.h29 ANDROID_API static float convertRadiusToSigma(float radius);
31 ANDROID_API static float convertSigmaToRadius(float sigma);
/frameworks/native/services/inputflinger/host/
H A DInputFlinger.h35 static char const* getServiceName() ANDROID_API {
39 InputFlinger() ANDROID_API; member in class:android::InputFlinger
/frameworks/av/media/img_utils/include/img_utils/
H A DInput.h30 class ANDROID_API Input {
H A DOrderable.h34 class ANDROID_API Orderable {
H A DOutput.h30 class ANDROID_API Output {
H A DPair.h29 class ANDROID_API Pair {
H A DStripSource.h33 class ANDROID_API StripSource {
H A DByteArrayOutput.h34 class ANDROID_API ByteArrayOutput : public Output {
H A DFileInput.h34 class ANDROID_API FileInput : public Input {
H A DFileOutput.h30 class ANDROID_API FileOutput : public Output {
H A DTiffWritable.h36 class ANDROID_API TiffWritable : public Orderable, public LightRefBase<TiffWritable> {
H A DTiffEntry.h40 class ANDROID_API TiffEntry : public TiffWritable {
H A DTiffIfd.h43 class ANDROID_API TiffIfd : public TiffWritable {

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