Searched refs:EFFECT_SESSION (Results 1 - 3 of 3) sorted by relevance

/frameworks/av/services/audioflinger/
H A DThreads.h298 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one enumerator in enum:ThreadBase::effect_state
334 // returns either EFFECT_SESSION if effects on this audio session exist in one
H A DAudioFlinger.cpp615 if (sessions & PlaybackThread::EFFECT_SESSION) {
H A DThreads.cpp2285 result = EFFECT_SESSION;
6968 result = EFFECT_SESSION;

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