/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES11.spec | 1 void glBindBuffer ( GLenum target, GLuint buffer ) 2 void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) 3 void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) 4 void glClipPlanef ( GLenum plane, const GLfloat *equation ) 5 void glClipPlanex ( GLenum plane, const GLfixed *equation ) 7 void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) 9 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) 11 void glGetBooleanv ( GLenum pnam [all...] |
H A D | GLES31Ext.spec | 2 void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 3 void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf ) 5 GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog ) 6 void glPushDebugGroupKHR ( GLenum sourc [all...] |
H A D | GLES11Ext.spec | 1 void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) 2 void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) 3 void glBlendEquationOES ( GLenum mode ) 12 void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) 13 void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) 14 void glAlphaFuncxOES ( GLenum fun [all...] |
H A D | GLES20.spec | 1 void glActiveTexture ( GLenum texture ) 4 void glBindBuffer ( GLenum target, GLuint buffer ) 5 void glBindFramebuffer ( GLenum target, GLuint framebuffer ) 6 void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) 7 void glBindTexture ( GLenum target, GLuint texture ) 9 void glBlendEquation ( GLenum mode ) 10 void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha ) 11 void glBlendFunc ( GLenum sfactor, GLenum dfacto [all...] |
H A D | GLES30.spec | 1 void glReadBuffer ( GLenum mode ) 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) 3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum forma [all...] |
H A D | GLES10.spec | 1 void glActiveTexture ( GLenum texture ) 2 void glAlphaFunc ( GLenum func, GLclampf ref ) 3 void glAlphaFuncx ( GLenum func, GLclampx ref ) 4 void glBindTexture ( GLenum target, GLuint texture ) 5 void glBlendFunc ( GLenum sfactor, GLenum dfactor ) 12 void glClientActiveTexture ( GLenum texture ) 16 void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 17 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalforma [all...] |
H A D | GLES31.spec | 3 void glDrawArraysIndirect ( GLenum mode, const void *indirect ) 4 void glDrawElementsIndirect ( GLenum mode, GLenum type, const void *indirect ) 5 void glFramebufferParameteri ( GLenum target, GLenum pname, GLint param ) 6 void glGetFramebufferParameteriv ( GLenum target, GLenum pname, GLint *params ) 7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params ) 8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterfac [all...] |
/frameworks/base/libs/hwui/ |
H A D | Texture.h | 37 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false, 38 GLenum renderTarget = GL_TEXTURE_2D) { 42 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, 43 bool force = false, GLenum renderTarget = GL_TEXTURE_2D); 45 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false, 46 GLenum renderTarget = GL_TEXTURE_2D) { 50 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, 51 bool force = false, GLenum renderTarge [all...] |
H A D | RenderBuffer.h | 35 RenderBuffer(GLenum format, uint32_t width, uint32_t height): 57 GLenum getFormat() const { 127 static uint32_t formatSize(GLenum format) { 147 static bool isStencilBuffer(GLenum format) { 160 static const char* formatName(GLenum format) { 181 GLenum mFormat;
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H A D | Texture.cpp | 27 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, 28 GLenum renderTarget) { 45 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, 46 GLenum renderTarget) {
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetBufferPointerv.cpp | 1 /* void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) */ 7 glGetBufferParameteri64v((GLenum)target, GL_BUFFER_MAP_LENGTH, &_mapLength); 8 glGetBufferPointerv((GLenum)target, (GLenum)pname, &_p);
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H A D | glGetString.cpp | 1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
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H A D | glGetStringi.cpp | 1 /* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */ 5 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index);
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/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 565 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 567 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); 574 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 576 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRG [all...] |
H A D | gl.h | 19 typedef unsigned int GLenum; typedef 593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); 603 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); 604 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); 605 GL_API void GL_APIENTRY glGetMaterialfv (GLenum fac [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | Blend.h | 43 GLenum* outSrc, GLenum* outDst); 44 void setFactors(GLenum src, GLenum dst); 51 GLenum mSrcMode; 52 GLenum mDstMode;
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/frameworks/native/libs/gui/tests/ |
H A D | TextureRenderer.cpp | 60 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 63 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 66 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 81 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 83 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 87 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 89 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 97 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 100 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 103 ASSERT_EQ(GLenum(GL_NO_ERRO [all...] |
/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
H A D | glGetString.cpp | 1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 24 void GLTrace_glActiveTexture(GLenum texture); 27 void GLTrace_glBindBuffer(GLenum target, GLuint buffer); 28 void GLTrace_glBindFramebuffer(GLenum target, GLuint framebuffer); 29 void GLTrace_glBindRenderbuffer(GLenum target, GLuint renderbuffer); 30 void GLTrace_glBindTexture(GLenum target, GLuint texture); 32 void GLTrace_glBlendEquation(GLenum mode); 33 void GLTrace_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); 34 void GLTrace_glBlendFunc(GLenum sfactor, GLenum dfacto [all...] |
/frameworks/base/libs/hwui/tests/ |
H A D | nullgles.cpp | 56 GLuint glCreateShader(GLenum type) { 61 void glGetProgramiv(GLuint program, GLenum pname, GLint *params) { 81 void glGetShaderiv(GLuint shader, GLenum pname, GLint *params) { 96 void setBooleanState(GLenum cap, GLboolean value) { 104 void glEnable(GLenum cap) { 108 void glDisable(GLenum cap) { 112 GLboolean glIsEnabled(GLenum cap) { 121 void glGetIntegerv(GLenum pname, GLint *data) { 134 const char* getString(GLenum name) { 150 const GLubyte* glGetString(GLenum nam [all...] |
/frameworks/native/opengl/libs/ |
H A D | egl_impl.h | 32 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name); 33 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name,
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 65 typedef unsigned int GLenum; typedef 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 387 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfacto [all...] |
H A D | gl2ext.h | 81 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 122 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 123 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 125 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *source [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 65 typedef unsigned int GLenum; typedef 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 387 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfacto [all...] |
/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 54 typedef unsigned int GLenum; typedef 473 GLAPI void APIENTRY glActiveTexture (GLenum texture); 474 GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 475 GLAPI void APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); 476 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); 477 GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 484 GLAPI void APIENTRY glClientActiveTexture (GLenum texture); 488 GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 489 GLAPI void APIENTRY glCompressedTexImage2D (GLenum targe [all...] |