Searched refs:Mesh (Results 1 - 25 of 50) sorted by relevance

12

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DMesh.cpp17 #include "Mesh.h"
23 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) function in class:android::Mesh
40 ALOGE("Overflow in Mesh(..., %zu, %zu, %zu)", vertexCount, vertexSize,
55 Mesh::~Mesh() {
59 Mesh::Primitive Mesh::getPrimitive() const {
64 float const* Mesh::getPositions() const {
67 float* Mesh
[all...]
H A DMesh.h24 class Mesh { class in namespace:android
32 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);
33 ~Mesh();
40 friend class Mesh;
83 Mesh(const Mesh&);
84 Mesh& operator = (const Mesh&);
85 Mesh const& operator = (const Mesh
[all...]
H A DGLES11RenderEngine.h34 class Mesh;
63 virtual void drawMesh(const Mesh& mesh);
H A DGLES20RenderEngine.h36 class Mesh;
79 virtual void drawMesh(const Mesh& mesh);
H A DRenderEngine.h38 class Mesh;
110 virtual void drawMesh(const Mesh& mesh) = 0;
/frameworks/rs/driver/
H A DrsdMesh.h24 const android::renderscript::Mesh *m);
26 const android::renderscript::Mesh *m,
29 const android::renderscript::Mesh *m);
H A DrsdMeshObj.h25 class Mesh;
37 const android::renderscript::Mesh *);
46 const android::renderscript::Mesh *mRSMesh;
H A DrsdMesh.cpp30 bool rsdMeshInit(const Context *rsc, const Mesh *m) {
41 void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) {
53 void rsdMeshDestroy(const Context *rsc, const Mesh *m) {
/frameworks/rs/
H A DrsMesh.h36 class Mesh : public ObjectBase { class in namespace:android::renderscript
58 Mesh(Context *);
59 Mesh(Context *, uint32_t vertexBuffersCount, uint32_t primitivesCount);
60 ~Mesh();
64 static Mesh *createFromStream(Context *rsc, IStream *stream);
H A DrsMesh.cpp24 Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { function in class:Mesh
38 Mesh::Mesh(Context *rsc, function in class:Mesh
62 Mesh::~Mesh() {
75 void Mesh::init() {
81 void Mesh::serialize(Context *rsc, OStream *stream) const {
106 Mesh *Mesh
[all...]
H A DrsRuntime.h66 void rsrDrawMesh(Context *, Mesh *);
67 void rsrDrawMeshPrimitive(Context *, Mesh *, uint32_t primIndex);
68 void rsrDrawMeshPrimitiveRange(Context *, Mesh *,
70 void rsrMeshComputeBoundingBox(Context *, Mesh *,
H A DrsScriptC_LibGL.cpp155 void rsrDrawMesh(Context *rsc, Mesh *sm) {
163 void rsrDrawMeshPrimitive(Context *rsc, Mesh *sm, uint32_t primIndex) {
171 void rsrDrawMeshPrimitiveRange(Context *rsc, Mesh *sm, uint32_t primIndex,
180 void rsrMeshComputeBoundingBox(Context *rsc, Mesh *sm,
/frameworks/base/tests/RenderScriptTests/Fountain/src/com/example/android/rs/fountain/
H A DFountainRS.java44 Mesh.AllocationBuilder smb = new Mesh.AllocationBuilder(mRS);
46 smb.addIndexSetType(Mesh.Primitive.POINT);
47 Mesh sm = smb.create();
/frameworks/base/tests/RenderScriptTests/Fountain_v11/src/com/android/fountain/
H A DFountainRS.java44 Mesh.AllocationBuilder smb = new Mesh.AllocationBuilder(mRS);
46 smb.addIndexSetType(Mesh.Primitive.POINT);
47 Mesh sm = smb.create();
/frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
H A DFountainFboRS.java22 import android.renderscript.Mesh;
46 Mesh.AllocationBuilder smb = new Mesh.AllocationBuilder(mRS);
48 smb.addIndexSetType(Mesh.Primitive.POINT);
49 Mesh sm = smb.create();
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
H A DMeshTest.java29 import android.renderscript.Mesh.Primitive;
45 private Mesh m10by10Mesh;
46 private Mesh m100by100Mesh;
47 private Mesh mWbyHMesh;
105 private Mesh getMbyNMesh(float width, float height, int wResolution, int hResolution) {
107 Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
108 2, Mesh.TriangleMeshBuilder.TEXTURE_0);
H A DUiTest.java32 import android.renderscript.Mesh.Primitive;
58 private Mesh mSingleMesh;
59 private Mesh mParticlesMesh;
144 final Mesh.AllocationBuilder meshBuilder = new Mesh.AllocationBuilder(mRS);
157 private Mesh getSingleMesh(float width, float height) {
158 Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
159 2, Mesh.TriangleMeshBuilder.TEXTURE_0);
/frameworks/native/services/surfaceflinger/
H A DLayerDim.cpp47 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2);
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
H A DSimpleAppRS.java43 Mesh mSimpleMesh;
44 Mesh mSphereMesh;
45 Mesh mCubeMesh;
69 Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS, 3,
70 Mesh.TriangleMeshBuilder.TEXTURE_0);
/frameworks/base/rs/java/android/renderscript/
H A DFileA3D.java54 * RenderScript Mesh object
125 public Mesh getMesh() {
126 return (Mesh)getObject();
146 entry.mLoadedObj = new Mesh(objectID, rs);
H A DMesh.java40 public class Mesh extends BaseObj { class in inherits:BaseObj
92 Mesh(long id, RenderScript rs) { method in class:Mesh
184 * Mesh builder object. It starts empty and requires you to
346 * Create a Mesh object from the current state of the builder
349 public Mesh create() {
394 Mesh newMesh = new Mesh(id, mRS);
405 * Mesh builder object. It starts empty and requires the user to
507 * Create a Mesh object from the current state of the builder
510 public Mesh creat
[all...]
/frameworks/base/libs/hwui/
H A DGlop.h86 struct Mesh { struct in struct:android::uirenderer::Glop
/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/
H A DBallsRS.java114 Mesh.AllocationBuilder smb = new Mesh.AllocationBuilder(mRS);
116 smb.addIndexSetType(Mesh.Primitive.POINT);
117 Mesh smP = smb.create();
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DRenderable.java35 import android.renderscript.Mesh;
77 public void setMesh(Mesh mesh) {
114 public void resolveMeshData(Mesh mesh) {
/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
H A DRsRenderStatesRS.java107 private Mesh mMbyNMesh;
108 private Mesh mTorus;
140 private Mesh getMbyNMesh(float width, float height, int wResolution, int hResolution) {
142 Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
143 2, Mesh.TriangleMeshBuilder.TEXTURE_0);
356 mTorus = (Mesh)entry.getObject();

Completed in 1489 milliseconds

12