Searched refs:dirtyMask (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DAnimator.cpp181 RenderNode::DirtyPropertyMask dirtyMask; member in struct:android::uirenderer::RenderPropertyAnimator::PropertyAccessors
209 && mTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) {
220 mTarget->setPropertyFieldsDirty(dirtyMask());
224 uint32_t RenderPropertyAnimator::dirtyMask() { function in class:android::uirenderer::RenderPropertyAnimator
225 return mPropertyAccess->dirtyMask;
254 uint32_t CanvasPropertyPrimitiveAnimator::dirtyMask() { function in class:android::uirenderer::CanvasPropertyPrimitiveAnimator
297 uint32_t CanvasPropertyPaintAnimator::dirtyMask() { function in class:android::uirenderer::CanvasPropertyPaintAnimator
318 uint32_t RevealAnimator::dirtyMask() { function in class:android::uirenderer::RevealAnimator
H A DAnimatorManager.cpp84 : dirtyMask(0), mInfo(info), mContext(context) {}
87 dirtyMask |= animator->dirtyMask();
102 uint32_t dirtyMask; member in class:android::uirenderer::AnimateFunctor
139 return functor.dirtyMask;
H A DAnimator.h75 ANDROID_API virtual uint32_t dirtyMask() = 0;
139 ANDROID_API virtual uint32_t dirtyMask();
162 ANDROID_API virtual uint32_t dirtyMask();
181 ANDROID_API virtual uint32_t dirtyMask();
196 ANDROID_API virtual uint32_t dirtyMask();
H A DRenderNode.h243 void prepareLayer(TreeInfo& info, uint32_t dirtyMask);
H A DRenderNode.cpp145 void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) { argument
154 if (dirtyMask & DISPLAY_LIST) {

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