Searched refs:fLastY (Results 1 - 7 of 7) sorted by relevance
/external/skia/src/views/ |
H A D | SkTouchGesture.cpp | 140 rec->fStartY = rec->fPrevY = rec->fLastY = y; 222 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { 223 // SkDebugf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y); 229 rec.fPrevY = rec.fLastY; rec.fLastY = y; 235 float dy = rec.fLastY - rec.fStartY; 252 center(rec0.fLastY, rec1.fLastY)); 269 if (this->handleDblTap(rec.fLastX, rec.fLastY)) { 278 float dy = rec.fLastY [all...] |
/external/skia/src/core/ |
H A D | SkEdge.h | 33 int32_t fLastY; member in struct:SkEdge 47 return fLastY >= clip.fTop; 52 SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding); 60 SkASSERT(fFirstY <= fLastY); 127 fLastY = bot - 1;
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H A D | SkRegion_path.cpp | 53 SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount); 77 SkRegion::RunType fLastY; member in struct:SkRgnBuilder::Scanline 97 fPrevScanline->fLastY + 1 == fCurrScanline->fLastY && 102 fPrevScanline->fLastY = fCurrScanline->fLastY; 162 fCurrScanline->fLastY = (SkRegion::RunType)(y); 165 SkASSERT(y >= fCurrScanline->fLastY); 167 if (y > fCurrScanline->fLastY) { 171 int prevLastY = fCurrScanline->fLastY; [all...] |
H A D | SkScan_Path.cpp | 80 SkASSERT(edge->fFirstY <= edge->fLastY); 122 SkASSERT(currE->fLastY >= curr_y); 141 if (currE->fLastY == curr_y) { // are we done with this edge? 157 SkASSERT(currE->fLastY > curr_y); 194 SkASSERT(edge->fLastY >= last_y); 195 if (last_y == edge->fLastY) { 240 int local_bot = SkMin32(leftE->fLastY, riteE->fLastY);
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H A D | SkEdge.cpp | 79 fLastY = bot - 1; 120 fLastY = bot - 1; 134 SkASSERT(fLastY >= clip.fTop); 459 // SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) - fLastY));
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H A D | SkAAClip.cpp | 1234 int fLastY; member in class:SkAAClip::BuilderBlitter 1243 SkASSERT(y >= fLastY); 1244 if (fLastY > -SK_MaxS32) { 1245 int gap = y - fLastY; 1250 fLastY = y; 1260 fLastY = -SK_MaxS32; // sentinel 1279 fLastY = y + height - 1; 1286 fLastY = y + height - 1; 1294 fLastY = y + height - 1;
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/external/skia/include/views/ |
H A D | SkTouchGesture.h | 57 float fLastX, fLastY; member in struct:SkTouchGesture::Rec
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