Searched refs:loadSymbols (Results 1 - 4 of 4) sorted by relevance

/frameworks/rs/cpp/
H A DRenderScript.cpp90 if (loadSymbols(handle, *RS::dispatch, targetApi) == false) {
H A DrsDispatch.h186 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int device_api = 0);
H A DrsDispatch.cpp24 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int device_api) { function
/frameworks/support/v8/renderscript/jni/
H A Dandroid_renderscript_RenderScript.cpp284 if (loadSymbols(handle, dispatchTab, targetApi) == false) {
1842 if (loadSymbols(handle, dispatchTabInc, deviceApi) == false) {

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