/frameworks/av/include/media/nbaio/ |
H A D | LibsndfileSource.h | 30 // If 'loop' is true and it permits seeking, then we'll act as an infinite source 31 LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop = false);
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/frameworks/native/services/surfaceflinger/tests/vsync/ |
H A D | vsync.cpp | 55 sp<Looper> loop = new Looper(false); local 56 loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver, 63 int32_t ret = loop->pollOnce(-1);
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/frameworks/native/services/sensorservice/tests/ |
H A D | sensorservicetest.cpp | 84 sp<Looper> loop = new Looper(false); local 85 loop->addFd(q->getFd(), 0, ALOOPER_EVENT_INPUT, receiver, q.get()); 89 int32_t ret = loop->pollOnce(-1);
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/frameworks/av/media/libnbaio/ |
H A D | LibsndfileSource.cpp | 26 LibsndfileSource::LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop) : argument 30 mLooping(loop && sfinfo.seekable), 62 // We didn't read any frames during the current loop cycle, so disable
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
H A D | armVCM4P2_Clip8_s.s | 60 loop label 84 BGT loop ;// Continue loop until Count reaches 64
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
H A D | mandelbulb.rs | 61 int loop = 25;
64 for (int i = 0; i < loop; i++) {
68 if (len > 2.f) return 255 - loop*10;
69 if (len < .3f) return loop*10;
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/frameworks/base/core/java/android/os/ |
H A D | HandlerThread.java | 61 Looper.loop();
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/frameworks/base/core/tests/coretests/src/android/os/ |
H A D | HandlerTester.java | 64 Looper.loop();
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H A D | TestHandlerThread.java | 85 Looper.loop();
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm/ |
H A D | h264bsdClearMbLayer.s | 55 loop label 61 BCS loop
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm_gcc/ |
H A D | h264bsdClearMbLayer.S | 55 loop: label 61 BCS loop
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/frameworks/base/media/jni/soundpool/ |
H A D | SoundPool.h | 92 float rightVolume, int priority, int loop, float rate); 98 int loop() { return mLoop; } function in class:android::SoundEvent 121 int priority, int loop, float rate); 133 void setLoop(int loop); 169 int loop, float rate); 177 void setLoop(int channelID, int loop);
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H A D | SoundPool.cpp | 236 int priority, int loop, float rate) 238 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 239 sampleID, leftVolume, rightVolume, priority, loop, rate); 270 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 399 void SoundPool::setLoop(int channelID, int loop) argument 401 ALOGV("setLoop(%d, %d)", channelID, loop); 405 channel->setLoop(loop); 669 float rightVolume, int priority, int loop, float rate) 679 " priority=%d, loop=%d, rate=%f", 681 priority, loop, rat 235 play(int sampleID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 668 play(const sp<Sample>& sample, int nextChannelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 795 int loop; local 1008 setLoop(int loop) argument 1038 set(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument [all...] |
H A D | android_media_SoundPool.cpp | 70 jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, 76 return (jint) ap->play(sampleID, leftVolume, rightVolume, priority, loop, rate); 146 int loop) 151 ap->setLoop(channelID, loop); 69 android_media_SoundPool_play(JNIEnv *env, jobject thiz, jint sampleID, jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, jfloat rate) argument 145 android_media_SoundPool_setLoop(JNIEnv *env, jobject thiz, jint channelID, int loop) argument
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/frameworks/av/media/libstagefright/foundation/ |
H A D | ALooper.cpp | 50 return mLooper->loop(); 110 } while (loop()); 161 // the loop() function will return and never be called again. 194 bool ALooper::loop() { function in class:android::ALooper 224 // delivering the message). We have made sure, however, that loop()
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/frameworks/av/include/media/stagefright/foundation/ |
H A D | ALooper.h | 104 bool loop();
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/frameworks/base/media/java/android/media/ |
H A D | SoundPool.java | 62 * <p>Sounds can be looped by setting a non-zero loop value. A value of -1 63 * causes the sound to loop forever. In this case, the application must 316 * streams is exceeded. A loop value of -1 means loop forever, 317 * a value of 0 means don't loop, other values indicate the 328 * @param loop loop mode (0 = no loop, -1 = loop forever) 333 int priority, int loop, floa 332 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 446 setLoop(int streamID, int loop) argument 518 _play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument [all...] |
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/samples/simplecamera/ |
H A D | CameraTestThread.java | 57 Looper.loop();
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/frameworks/base/tools/layoutlib/bridge/src/android/os/ |
H A D | HandlerThread_Delegate.java | 77 Looper.loop();
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/frameworks/wilhelm/tests/examples/ |
H A D | slesTestSendToPresetReverb.cpp | 73 SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) 272 if (loop) { 343 bool loop = false; local 353 } else if (!strcmp(arg, "--loop")) { 354 loop = true; 361 fprintf(stdout, "Usage: \t%s [--always-on] [--fd] [--loop] path preset directLevel " 380 (SLmillibel)atoi(argv[i+3]), alwaysOn, useFd, loop); 72 TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel, SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) argument
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/frameworks/av/media/libmediaplayerservice/ |
H A D | StagefrightPlayer.cpp | 159 status_t StagefrightPlayer::setLooping(int loop) { argument 162 return mPlayer->setLooping(loop);
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H A D | StagefrightPlayer.h | 57 virtual status_t setLooping(int loop);
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/frameworks/wilhelm/src/android/ |
H A D | android_GenericPlayer.h | 75 void loop(bool loop); 101 // Constants used to identify the messages in this player's AHandler message loop 110 kWhatLoop = 'loop', // set the player's looping status 133 // Async event handlers (called from GenericPlayer's event loop) 175 // Only accessed from event loop, does not need a mutex
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/frameworks/base/core/tests/coretests/src/android/content/ |
H A D | ContentQueryMapTest.java | 45 Looper.loop(); 71 // The cache won't notice changes until the loop runs.
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | LooperAcceleration.java | 92 Looper.loop();
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