Searched refs:tex (Results 1 - 25 of 356) sorted by relevance

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/external/mesa3d/src/gallium/drivers/r300/
H A Dr300_texture_desc.c91 static boolean r300_texture_macro_switch(struct r300_resource *tex, argument
98 tile = r300_get_pixel_alignment(tex->b.b.format, tex->b.b.nr_samples,
99 tex->tex.microtile, RADEON_LAYOUT_TILED, dim, 0);
101 texdim = u_minify(tex->tex.width0, level);
103 texdim = u_minify(tex->tex.height0, level);
119 struct r300_resource *tex,
118 r300_texture_get_stride(struct r300_screen *screen, struct r300_resource *tex, unsigned level) argument
155 r300_texture_get_nblocksy(struct r300_resource *tex, unsigned level, boolean *out_aligned_for_cbzb) argument
216 r300_setup_miptree(struct r300_screen *screen, struct r300_resource *tex, boolean align_for_cbzb) argument
274 r300_setup_flags(struct r300_resource *tex) argument
288 r300_setup_cbzb_flags(struct r300_screen *rscreen, struct r300_resource *tex) argument
318 r300_setup_hyperz_properties(struct r300_screen *screen, struct r300_resource *tex) argument
418 r300_setup_tiling(struct r300_screen *screen, struct r300_resource *tex) argument
462 r300_tex_print_info(struct r300_resource *tex, const char *func) argument
477 r300_texture_desc_init(struct r300_screen *rscreen, struct r300_resource *tex, const struct pipe_resource *base) argument
536 r300_texture_get_offset(struct r300_resource *tex, unsigned level, unsigned layer) argument
[all...]
H A Dr300_transfer.c55 struct pipe_resource *tex = transfer->resource; local
59 tex, transfer->level, &transfer->box);
67 struct pipe_resource *tex = transfer->resource; local
71 ctx->resource_copy_region(ctx, tex, transfer->level,
87 struct r300_resource *tex = r300_resource(texture); local
93 r300->rws->cs_is_buffer_referenced(r300->cs, tex->cs_buf, RADEON_USAGE_READWRITE);
98 r300->rws->buffer_is_busy(tex->buf, RADEON_USAGE_READWRITE);
112 if (tex->tex.microtile || tex
231 struct r300_resource *tex = r300_resource(transfer->resource); local
259 struct r300_resource *tex = r300_resource(transfer->resource); local
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H A Dr300_texture_desc.h47 struct r300_resource *tex,
50 unsigned r300_texture_get_offset(struct r300_resource *tex,
H A Dr300_texture.c801 struct r300_resource *tex,
808 struct pipe_resource *pt = &tex->b.b;
809 struct r300_texture_desc *desc = &tex->tex;
886 struct r300_resource *tex = r300_resource(surf->base.texture); local
887 unsigned level = surf->base.u.tex.level;
889 r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
895 R300_DEPTHMACROTILE(tex->tex
800 r300_texture_setup_format_state(struct r300_screen *screen, struct r300_resource *tex, enum pipe_format format, unsigned level, unsigned width0_override, unsigned height0_override, struct r300_texture_format_state *out) argument
915 struct r300_resource* tex = (struct r300_resource*)texture; local
926 struct r300_resource* tex = (struct r300_resource*)texture; local
958 struct r300_resource *tex = CALLOC_STRUCT(r300_resource); local
1078 struct r300_resource* tex = r300_resource(texture); local
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/external/blktrace/doc/
H A DMakefile5 blktrace.tex:
6 @touch blktrace.tex
8 blktrace.pdf: blktrace.tex
9 @latex blktrace.tex
10 @latex blktrace.tex
/external/blktrace/btreplay/doc/
H A DMakefile5 btreplay.tex:
6 @touch btreplay.tex
8 btreplay.dvi: btreplay.tex abstract.tex
9 @latex btreplay.tex
10 @latex btreplay.tex
/external/blktrace/btt/doc/
H A DMakefile1 DOCTMP = btt.log btt.aux btt.dvi btt.toc btt.tex.bak
5 btt.tex: activity.eps qhist.eps dhist.eps seek.eps
6 @touch btt.tex
8 btt.pdf: btt.tex
9 @latex btt.tex
10 @latex btt.tex
/external/mesa3d/src/gallium/drivers/i915/
H A Di915_resource_texture.c133 i915_texture_set_level_info(struct i915_texture *tex, argument
136 assert(level < Elements(tex->nr_images));
138 assert(!tex->image_offset[level]);
140 tex->nr_images[level] = nr_images;
141 tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair));
142 tex->image_offset[level][0].nblocksx = 0;
143 tex->image_offset[level][0].nblocksy = 0;
146 INLINE unsigned i915_texture_offset(struct i915_texture *tex, argument
150 x = tex->image_offset[level][layer].nblocksx
151 * util_format_get_blocksize(tex
158 i915_texture_set_image_offset(struct i915_texture *tex, unsigned level, unsigned img, unsigned nblocksx, unsigned nblocksy) argument
176 i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex) argument
203 i9x5_scanout_layout(struct i915_texture *tex) argument
238 i9x5_display_target_layout(struct i915_texture *tex) argument
269 i9x5_special_layout(struct i915_texture *tex) argument
295 i9x5_texture_layout_cube(struct i915_texture *tex) argument
332 i915_texture_layout_2d(struct i915_texture *tex) argument
360 i915_texture_layout_3d(struct i915_texture *tex) argument
405 i915_texture_layout(struct i915_texture * tex) argument
435 i945_texture_layout_2d(struct i915_texture *tex) argument
498 i945_texture_layout_3d(struct i915_texture *tex) argument
553 i945_texture_layout_cube(struct i915_texture *tex) argument
649 i945_texture_layout(struct i915_texture * tex) argument
689 struct i915_texture *tex = i915_texture(texture); local
700 struct i915_texture *tex = i915_texture(pt); local
722 struct i915_texture *tex = i915_texture(resource); local
790 struct i915_texture *tex = NULL; local
827 struct i915_texture *tex = i915_texture(itransfer->b.resource); local
861 struct i915_texture *tex = i915_texture(itransfer->staging_texture); local
947 struct i915_texture *tex = CALLOC_STRUCT(i915_texture); local
1004 struct i915_texture *tex; local
[all...]
H A Di915_resource.h89 unsigned i915_texture_offset(struct i915_texture *tex,
99 struct i915_texture *tex = (struct i915_texture *)resource; local
100 assert(tex->b.vtbl == &i915_texture_vtbl);
101 return tex;
106 struct i915_buffer *tex = (struct i915_buffer *)resource; local
107 assert(tex->b.vtbl == &i915_buffer_vtbl);
108 return tex;
H A Di915_state_static.c104 struct i915_texture *tex = i915_texture(cbuf_surface->texture); local
105 assert(tex);
107 i915->current.cbuf_bo = tex->buffer;
109 BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
110 buf_3d_tiling_bits(tex->tiling);
112 layer = cbuf_surface->u.tex.first_layer;
114 x = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksx;
115 y = tex->image_offset[cbuf_surface->u.tex
125 struct i915_texture *tex = i915_texture(depth_surface->texture); local
214 struct i915_texture *tex = i915_texture(depth_surface->texture); local
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/external/skia/src/gpu/effects/
H A DGrBicubicEffect.h39 static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], argument
44 return Create(tex, coefficients, GrCoordTransform::MakeDivByTextureWHMatrix(tex),
47 return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients,
48 GrCoordTransform::MakeDivByTextureWHMatrix(tex),
56 static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, argument
58 return Create(tex, gMitchellCoefficients, matrix, tileModes);
65 static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], argument
68 return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes));
74 static GrFragmentProcessor* Create(GrTexture* tex, cons argument
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H A DGrSimpleTextureEffect.h26 static GrFragmentProcessor* Create(GrTexture* tex, argument
29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode,
34 static GrFragmentProcessor* Create(GrTexture* tex, argument
38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet));
41 static GrFragmentProcessor* Create(GrTexture* tex, argument
45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet));
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_surface.c105 struct svga_texture *tex,
126 key->size.width = u_minify(tex->b.b.width0, start_mip);
127 key->size.height = u_minify(tex->b.b.height0, start_mip);
128 key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1;
132 if (tex->b.b.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
161 if (tex->defined[j + face_pick][i + start_mip]) {
163 u_minify(tex->b.b.depth0, i + start_mip) :
167 tex->handle,
172 u_minify(tex->b.b.width0, i + start_mip),
173 u_minify(tex
104 svga_texture_view_surface(struct svga_context *svga, struct svga_texture *tex, SVGA3dSurfaceFlags flags, SVGA3dSurfaceFormat format, unsigned start_mip, unsigned num_mip, int face_pick, int zslice_pick, struct svga_host_surface_cache_key *key) argument
189 struct svga_texture *tex = svga_texture(pt); local
309 struct svga_texture *tex = svga_texture(surf->texture); local
354 struct svga_texture *tex = svga_texture(surf->texture); local
395 struct svga_texture *tex = svga_texture(surf->texture); local
[all...]
H A Dsvga_resource_texture.h103 struct svga_texture *tex = (struct svga_texture *)resource; local
104 assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
105 return tex;
H A Dsvga_resource_texture.c220 struct svga_texture *tex = (struct svga_texture *)pt; local
224 svga_sampler_view_reference(&tex->cached_view, NULL);
227 DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
229 SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle);
230 svga_screen_surface_destroy(ss, &tex->key, &tex->handle);
232 FREE(tex);
359 struct svga_texture *tex = svga_texture(transfer->resource); local
377 tex->view_age[transfer->level] = ++(tex
409 struct svga_texture *tex = CALLOC_STRUCT(svga_texture); local
503 struct svga_texture *tex; local
[all...]
H A Dsvga_sampler_view.c61 struct svga_texture *tex = svga_texture(pt); local
93 if (tex->cached_view &&
94 tex->cached_view->min_lod == min_lod &&
95 tex->cached_view->max_lod == max_lod) {
96 svga_sampler_view_reference(&sv, tex->cached_view);
128 sv->handle = tex->handle;
143 sv->age = tex->age;
144 sv->handle = svga_texture_view_surface(svga, tex, flags, format,
153 sv->handle = tex->handle;
160 svga_sampler_view_reference(&tex
172 struct svga_texture *tex = svga_texture(v->texture); local
207 struct svga_texture *tex = svga_texture(v->texture); local
[all...]
/external/mesa3d/src/gallium/winsys/sw/wrapper/
H A Dwrapper_sw_winsys.c61 struct pipe_resource *tex; member in struct:wrapper_sw_displaytarget
91 struct pipe_resource *tex = wdt->tex; local
94 tr = pipe_get_transfer(pipe, tex, 0, 0,
96 0, 0, wdt->tex->width0, wdt->tex->height0);
110 struct pipe_resource *tex, unsigned *stride)
116 wdt->tex = tex;
127 pipe_resource_reference(&tex, NUL
109 wsw_dt_wrap_texture(struct wrapper_sw_winsys *wsw, struct pipe_resource *tex, unsigned *stride) argument
141 struct pipe_resource *tex; local
171 struct pipe_resource *tex; local
187 struct pipe_resource *tex = wdt->tex; local
199 struct pipe_resource *tex = wdt->tex; local
[all...]
/external/skia/src/image/
H A DSkImage_Gpu.h30 GrTexture* tex = this->getTexture(); local
31 SkASSERT(tex);
33 tex->resourcePriv().makeBudgeted();
35 tex->resourcePriv().makeUnbudgeted();
/external/srtp/doc/
H A DMakefile27 sed 's/LIBSRTPVERSION/$(version)/' header.template > header.tex
29 sed 's/\subsection/\section/' latex/index.tex > latex/index.tmp
30 mv latex/index.tmp latex/index.tex
41 rm -rf latex/ header.tex
/external/jmonkeyengine/engine/src/core/com/jme3/asset/
H A DTextureKey.java81 Texture tex = (Texture) asset;
82 return tex.createSimpleClone();
92 Texture tex;
100 tex = new TextureCubeMap();
102 tex = new Texture3D();
104 tex = new Texture2D();
110 tex.setMinFilter(Texture.MinFilter.Trilinear);
113 tex.setAnisotropicFilter(getAnisotropy());
114 tex.setName(getName());
115 tex
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
H A DTextureGeneratorMusgrave.java61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
62 int stype = ((Number) tex.getFieldValue("stype")).intValue();
63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
68 float[][] colorBand = this.computeColorband(tex, blenderContext);
71 MusgraveData musgraveData = new MusgraveData(tex);
73 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
126 public MusgraveData(Structure tex) { argument
127 stype = ((Number) tex.getFieldValue("stype")).intValue();
128 outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue();
129 h = ((Number) tex
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H A DTextureGeneratorMarble.java49 // tex->stype
64 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
69 float[][] colorBand = this.computeColorband(tex, blenderContext);
72 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
73 MarbleData marbleData = new MarbleData(tex);
137 public MarbleData(Structure tex) { argument
138 noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
139 noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
140 noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue();
141 stype = ((Number) tex
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/external/libvorbis/doc/
H A DMakefile.am56 Vorbis_I_spec.tex \
57 01-introduction.tex \
58 02-bitpacking.tex \
59 03-codebook.tex \
60 04-codec.tex \
61 05-comment.tex \
62 06-floor0.tex \
63 07-floor1.tex \
64 08-residue.tex \
65 09-helper.tex \
[all...]
/external/jmonkeyengine/engine/src/core/com/jme3/texture/
H A DFrameBuffer.java91 Texture tex; field in class:FrameBuffer.RenderBuffer
108 return tex;
137 if (tex != null){
148 if (tex != null){
235 private void checkSetTexture(Texture tex, boolean depth){ argument
236 Image img = tex.getImage();
250 if (samples != tex.getImage().getMultiSamples())
311 * @param tex The color texture to set.
313 public void setColorTexture(Texture2D tex){ argument
315 addColorTexture(tex);
334 addColorTexture(Texture2D tex) argument
354 setDepthTexture(Texture2D tex) argument
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/external/jmonkeyengine/engine/src/test/jme3test/model/shape/
H A DTestCylinder.java57 Texture tex = assetManager.loadTexture(key);
58 tex.setMinFilter(Texture.MinFilter.Trilinear);
59 mat.setTexture("ColorMap", tex);

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